Dungeon Crawl Stone Soup version 0.30-a0-694-g3340775977 (console) character file. Game seed: 2214430329438569158 4820 Ignak the Sneak (level 10, -3/65 HPs) Began as an Octopode Hedge Wizard on Jan 20, 2023. Was a Follower of Sif Muna. Slain by a vampire mosquito (9 damage) ... on level 10 of the Dungeon. The game lasted 00:29:16 (10597 turns). Ignak the Sneak (Octopode Hedge Wizard) Turns: 10597, Time: 00:29:16 Health: -3/65 AC: 5 Str: 9 (10) XL: 10 Next: 48% Magic: 17/27 EV: 14 Int: 20 (21) God: Sif Muna [*.....] Gold: 557 SH: 6 Dex: 9 (11) Spells: 9/20 levels left rFire . . . SeeInvis . b - +1 hand axe (flame) rCold . . . Faith . D - +2 buckler of Damp Mirth {Slay+6} rNeg . . . Spirit . o - +0 hat rPois . Reflect . (no amulet) rElec . Harm . w - +4 ring of protection rCorr . Rampage . F - ring of magical power Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.30/turn (no ring) MPRegen 0.20/turn (no ring) (no ring) (no ring) @: about to teleport, on blink cooldown, very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Channel Magic You were on level 10 of the Dungeon. You worshipped Sif Muna. Sif Muna was aware of your devotion. You visited 2 branches of the dungeon, and saw 11 of its levels. You collected 557 gold pieces. Inventory: Hand Weapons a - a +1 short sword of venom b - a +1 hand axe of flaming (weapon) A - a +0 heavy rapier C - a +2 dagger of draining Missiles I - 6 poisoned darts (quivered) Armour o - a +0 hat (worn) D - the +2 buckler of Damp Mirth (worn) {Slay+6} (You acquired it on level 7 of the Dungeon) Slay: It affects your accuracy & damage with ranged weapons and melee (+6). Jewellery w - a +4 ring of protection (left tentacle) y - a ring of fire F - a ring of magical power (right tentacle) Wands d - a wand of flame (64) e - a wand of paralysis (11) p - a wand of iceblast (7) q - a wand of acid (7) r - a wand of mindburst (16) Scrolls g - 7 scrolls of teleportation h - 2 scrolls of amnesia k - 2 scrolls of poison s - a scroll of brand weapon t - 3 scrolls of immolation v - 2 scrolls of fear B - a scroll of enchant weapon E - a scroll of fog Potions c - 2 potions of magic f - 3 potions of mutation {unknown} i - 2 potions of lignification j - a potion of berserk rage l - 2 potions of might m - a potion of resistance {unknown} n - 4 potions of curing u - a potion of heal wounds x - a potion of brilliance {unknown} G - a potion of attraction {unknown} H - a potion of haste {unknown} Skills: + Level 4.9 Fighting + Level 3.9 Short Blades * Level 6.1 Dodging + Level 7.8 Stealth * Level 3.4 Shields - Level 1.0 Unarmed Combat + Level 5.7 Spellcasting - Level 3.0 Conjurations - Level 2.0 Summonings - Level 3.0 Translocations + Level 4.8 Ice Magic + Level 3.2 Air Magic - Level 3.0 Poison Magic * Level 3.7 Invocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 4% 1 b - Blink Tloc 34% N/A 6% 2 c - Frozen Ramparts Ice 48% 1d8 6% 3 d - Mephitic Cloud Conj/Pois/Air 18% N/A 12% 3 e - Call Imp Summ 13% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 96% 1d10 1% 1 Cigotuvi's Dreadful Rot Necr/Pois/Air 28% N/A 9% 2 Hailstorm Conj/Ice 21% 3d6 9% 3 Slow Hex 20% N/A 14% 1 Sublimation of Blood Necr 5% N/A 22% 2 Petrify Tmut/Erth 5% N/A 80% 4 Irradiate Conj/Tmut 5% 3d13 91% 5 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:7 Orc (0/2) D:10 Lair: D:8-11 Altars: Ashenzari Hepliaklqana Kikubaaqudgha Makhleb Sif Muna Trog Uskayaw Vehumet Wu Jian Yredelemnul The Shining One Portals: Bailey: D:10 Annotations: D:8 2 transporters, Zeltrum's ghost, novice MiFi Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The vampire mosquito draws strength from your injuries! The wall freezes the wyvern. The wall freezes the vampire mosquito but does no damage. The vampire mosquito misses you. The wall freezes the vampire mosquito. The vampire mosquito bites you! * * * LOW HITPOINT WARNING * * * The vampire mosquito draws strength from your injuries! Okay, then. Casting: Frozen Ramparts (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your frozen ramparts will break if you move. Continue? You miscast Blink. You are very lightly contaminated with residual magic. Nothing appears to happen. The wall freezes the vampire mosquito but does no damage. The vampire mosquito bites you but does no damage. The wall freezes the vampire mosquito. The vampire mosquito misses you. The wall freezes the wyvern but does no damage. The wall freezes the vampire mosquito. You block the vampire mosquito's attack. The wall freezes the vampire mosquito. The vampire mosquito bites you but does no damage. The wall freezes the wyvern. Casting: Blink (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your frozen ramparts will break if you move. Continue? You blink. The frozen ramparts melt away as you move. A komodo dragon comes into view. Okay, then. Press: ? - help, v - describe, . - travel Here: a vampire mosquito (lightly damaged) The floor. Okay, then. Press: ? - help, v - describe, . - travel Here: a vampire mosquito (lightly damaged) The floor. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The vampire mosquito bites you! 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