Dungeon Crawl Stone Soup version 0.30-a0-743-gbfdf073431 (console) character file. Game seed: 5871487169801122093 99 Ignak the Sneak (level 4, 0/27 HPs) Began as an Octopode Hedge Wizard on Feb 6, 2023. Slain by Terence ... wielding a +3 hand axe of freezing (6 damage) ... on level 3 of the Dungeon. The game lasted 00:03:26 (1394 turns). Ignak the Sneak (Octopode Hedge Wizard) Turns: 1394, Time: 00:03:27 Health: 0/27 AC: 1 Str: 9 XL: 4 Next: 72% Magic: 1/8 EV: 13 Int: 24 God: Gold: 71 SH: 0 Dex: 11 Spells: 1/9 levels left rFire . . . SeeInvis . d - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec . Harm . k - +6 ring of intelligence rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +0 short sword (weapon) Armour b - a +0 hat (worn) Jewellery k - a +6 ring of intelligence (left tentacle) Scrolls e - 2 scrolls of blinking {unknown} g - 2 scrolls of teleportation {unknown} i - a scroll of enchant weapon {unknown} l - 5 scrolls of identify {unknown} m - a scroll of magic mapping {unknown} p - a scroll of immolation {unknown} Potions c - a potion of magic f - a potion of lignification {unknown} h - a potion of curing {unknown} j - a potion of mutation {unknown} n - 2 potions of heal wounds {unknown} o - 2 potions of might {unknown} q - a potion of brilliance {unknown} r - a potion of flight {unknown} Skills: + Level 0.9 Fighting + Level 0.8 Short Blades + Level 2.4 Dodging + Level 3.5 Stealth + Level 0.6 Unarmed Combat + Level 3.2 Spellcasting + Level 1.6 Conjurations + Level 1.5 Summonings + Level 1.7 Translocations + Level 0.3 Air Magic + Level 0.7 Poison Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 5% 1 b - Blink Tloc 24% N/A 8% 2 d - Mephitic Cloud Conj/Pois/Air 8% N/A 22% 3 e - Call Imp Summ 11% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 12% N/A 11% 1 Cigotuvi's Dreadful Rot Necr/Pois/Air 10% N/A 14% 2 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You feel sick. Items here: ) / [ ††. You feel sick. You are no longer poisoned. There is an open door here. Things that are here: a +0 short sword; 5 stones Casting: Mephitic Cloud (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - Terence Aim: Terence, wielding a +3 hand axe of freezing and wearing a +2 ring mail of cold resistance (lightly wounded, confused, ally target) Attack! Your white imp hits Terence but does no damage. You hit Terence. You grab Terence. Terence is moderately wounded. You constrict Terence, but do no damage. Terence hits you with a +3 hand axe of freezing! Terence freezes you. * * * LOW HITPOINT WARNING * * * Terence closely misses your white imp. Your white imp hits Terence. Your white imp freezes Terence. Terence resists. You hit Terence but do no damage. You squeeze Terence, but do no damage. Terence is heavily wounded. You constrict Terence. Terence closely misses you. Terence hits your white imp with a +3 hand axe of freezing. You strike the helpless Terence from behind! You hit Terence but do no damage. You squeeze Terence. Terence is severely wounded. You constrict Terence. Your white imp hits Terence but does no damage. Terence hits you with a +3 hand axe of freezing. You die... #.# #.# ...# #.# ...# #.# ...# #.# ...### #.# .....# #.# .5...# #.#########@....# #........)@.....# ###########...?.# ###### You could see Terence (confused, ally target) and a friendly white imp (summoned). Vanquished Creatures Ijyb (D:3) An adder (D:3) A gnoll (D:1) A dart slug (D:2) 5 ball pythons 9 bats 7 endoplasms 2 giant cockroaches 3 goblins 3 hobgoblins A jackal (D:2) 7 kobolds 3 frilled lizards (D:1) 3 rats 47 creatures vanquished. Vanquished Creatures (collateral kills) 2 jackals (D:2) 2 creatures vanquished. Grand Total: 49 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ignak the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 138 | D:1 | Reached XP level 2. HP: 16/17 MP: 6/6 178 | D:1 | Learned a level 2 spell: Blink 181 | D:1 | Learned a level 2 spell: Call Imp 425 | D:1 | Reached XP level 3. HP: 11/21 MP: 7/7 880 | D:2 | Learned a level 3 spell: Mephitic Cloud 1121 | D:2 | Reached XP level 4. HP: 27/27 MP: 8/8 1355 | D:3 | Noticed Terence 1355 | D:3 | Noticed Ijyb 1383 | D:3 | Killed Ijyb 1394 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: giann_wishing_wells, layout_basic, serial_bayou_pond_e, kennysheep_decorative_pillar, minmay_quantized D:2: layout_rooms, minmay_pentomino_v2 D:3: layout_basic, uniq_terence, uniq_ijyb Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.5 Fighting | | 0.9 Short Blades | | 0.8 Dodging | | 2.4 Unarmed Combat | | 0.6 Spellcasting | | 3.2 Conjurations | | 1.6 Summonings | | 1.5 Translocations | | 1.7 Air Magic | | 0.3 Poison Magic | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 76 | 18 || 94 Dagger | 4 | || 4 Tentacles | 16 | 7 || 23 Constrict | 15 | 4 || 19 Cast: Call Imp | 3 | 2 || 5 Mephitic Cloud | | 2 || 2 Stab: Sleeping | 12 | 2 || 14 Confused | | 3 || 3 Armour: Skin | 16 | || 16 Dodge: Dodged | 55 | 4 || 59 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1390 | 1335 | 55 | 57 | 757 | 3 | 463.3 | Dungeon | 1390 | 1335 | 55 | 57 | 757 | 3 | 463.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 748 daAuts D:2: 550 daAuts D:3: 92 daAuts