Dungeon Crawl Stone Soup version 0.30-a0-1002-ga41ad49a19 (console) character file. Game seed: 16566845745300798692 33 Ignak the Ogre Mage (level 3, 0/31 HPs) Began as an Ogre Hedge Wizard on Apr 5, 2023. Slain by a gnoll ... wielding a +0 flail (8 damage) ... on level 2 of the Dungeon. The game lasted 00:03:50 (992 turns). Ignak the Ogre Mage (Ogre Hedge Wizard) Turns: 992, Time: 00:03:51 Health: 0/31 AC: 3 Str: 14 XL: 3 Next: 29% Magic: 6/8 EV: 9 Int: 17 God: Gold: 44 SH: 0 Dex: 8 Spells: 1/9 levels left rFire . . . SeeInvis . g - +0 whip rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Rampage . (no cloak) rCorr . (gloves unavailable) Will ..... (boots unavailable) Stlth + (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons g - a +0 whip (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls f - a scroll of identify {unknown} Potions d - a potion of magic e - a potion of heal wounds {unknown} h - a potion of might {unknown} Skills: + Level 2.1 Dodging + Level 1.7 Stealth + Level 3.9 Spellcasting + Level 1.3 Conjurations - Level 1.0 Summonings + Level 1.4 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 28% 1d4 9% 1 b - Blink Tloc 16% N/A 14% 2 d - Mephitic Cloud Conj/Pois/Air 4% N/A 36% 3 e - Call Imp Summ 6% N/A 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 12% N/A 16% 1 Cigotuvi's Dreadful Rot Necr/Pois/Air 6% N/A 24% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! A gnoll comes into view. It is wielding a +0 whip. Found a stone staircase leading down. Casting: Call Imp (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A metallic apparition takes form in the air. A gnoll comes into view. It is wielding a +0 flail. The gnoll barely misses your iron imp. You see here a +0 ring mail. You closely miss the quokka. The quokka bites you. You miss the quokka. The quokka closely misses you. x2 You hit the quokka. You kill the quokka! The gnoll hits your iron imp with a +0 flail! Your iron imp hits the gnoll but does no damage. You see here a quokka corpse. The gnoll closely misses your iron imp. Your iron imp hits the gnoll. The gnoll hits your iron imp but does no damage. Your iron imp hits the gnoll. The gnoll hits your iron imp with a +0 flail. Your iron imp disappears in a puff of smoke! A gnoll comes into view. It is wielding a +0 flail. You see here a +0 ring mail. Casting: Call Imp (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. The gnoll barely misses you. Your white imp hits the gnoll. Your white imp freezes the gnoll. The gnoll hits you with a +0 flail! You barely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The gnoll hits your white imp with a +0 flail. Your white imp hits the gnoll but does no damage. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! You die... .# .# .. #.##. !.... #.#.# #.#.# #.#@# # #.#g# #.##.#5# #....g.# ####.### ###g# #...# #.g.# #...# You could see 2 gnolls and a friendly white imp (summoned). Vanquished Creatures 3 ball pythons (D:1) 5 bats (D:1) A goblin (D:1) 2 hobgoblins (D:1) 3 quokkas 4 frilled lizards (D:1) 4 rats (D:1) 22 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) 4 giant cockroaches (D:1) A jackal (D:1) A bat (D:1) A kobold (D:1) A rat (D:1) 9 creatures vanquished. Grand Total: 31 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ignak the Ogre Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 5/5 30 | D:1 | Reached skill level 1 in Translocations 122 | D:1 | Reached skill level 1 in Conjurations 122 | D:1 | Reached skill level 1 in Summonings 161 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/6 166 | D:1 | Learned a level 2 spell: Blink 169 | D:1 | Learned a level 2 spell: Call Imp 475 | D:1 | Reached XP level 3. HP: 31/31 MP: 8/8 791 | D:1 | Learned a level 3 spell: Mephitic Cloud 846 | D:2 | HP: 1/31 [ball python (2)] 992 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic D:2: layout_loops_cross Skill XL: | 1 2 | ---------------+-------+----- Translocations | 1 | 1.4 Conjurations | 1 | 1.3 Summonings | 1 | 1.0 Dodging | 2 | 2.1 Stealth | | 1.7 Spellcasting | | 3.9 Action || total ---------------------------++------- Melee: Dagger || 83 Whip || 45 Cast: Magic Dart || 11 Call Imp || 11 Blink || 1 Use: Scroll || 1 Stab: Sleeping || 1 Armour: Robe || 65 Dodge: Dodged || 93 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 996 | 996 | 0 | 176 | 395 | 2 | 498.0 | Dungeon | 996 | 996 | 0 | 176 | 395 | 2 | 498.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 810 daAuts D:2: 186 daAuts