Ignak Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 4 stones (6, -19, D:1) a +0 dagger (8, -27, D:1) 4 stones (15, -2, D:1) a +0 sling (41, -20, D:1) a +0 club a stone (45, -7, D:1) a +0 chain mail (48, -21, D:1) a +0 spear (52, 4, D:1) a +0 dagger (55, 14, D:1) a +0 club Level 2 of the Dungeon [Shop] Rajunimp's Antique Weapon Boutique a +0 long sword (77 gold) a +0 war axe (77 gold) a +1 dagger of speed (286 gold) a +0 whip (55 gold) a +0 long sword (77 gold) the +7 long sword "Conservator" {elec, *Rage rF+ Int+2} (1315 gold) Int: It affects your intelligence (+2). rF: It protects you from fire. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 rapier (88 gold) the +8 falchion of Arroc {heavy, Will+} (1276 gold) Will: It increases your willpower. a +0 quarterstaff (88 gold) a +0 sling (33 gold) [Shop] Luanim's Antique Weapon Shop a +0 short sword (78 gold) the +4 dagger "Cumnooce" {spect, rPois Int+2 Dex+3} (1214 gold) Int: It affects your intelligence (+2). Dex: It affects your dexterity (+3). rPois: It protects you from poison. a +0 short sword (78 gold) a +2 long sword of venom (421 gold) a +0 club (26 gold) a +0 great sword (169 gold) a +5 rapier of protection (826 gold) [Shop] Patasi's Jewellery Shop a +6 ring of intelligence (432 gold) a ring of protection from cold (300 gold) a ring of wizardry (360 gold) a ring of positive energy (240 gold) a ring of flight (210 gold) a ring of wizardry (360 gold) a ring of wizardry (360 gold) the ring of Wu Jian's Wrath {Fire rElec Int-2 Dex+3} (493 gold) [ring of fire] It enhances your fire magic. Int: It affects your intelligence (-2). Dex: It affects your dexterity (+3). rF: It protects you from fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. an amulet of magic regeneration (360 gold) (0, 0, D:2) 5 stones (2, 7, D:2) a +0 club a +0 robe (6, 5, D:2) 2 stones (14, 15, D:2) a +0 club a +0 sling (18, -8, D:2) a +0 pair of gloves (18, 11, D:2) a +0 leather armour a -3 falchion (18, 13, D:2) a -1 hand axe (20, 11, D:2) a -2 spear (20, 13, D:2) a -3 dagger (24, -4, D:2) a +0 chain mail (27, 20, D:2) a +0 leather armour (28, -8, D:2) 3 stones a +0 dagger (28, -4, D:2) a +0 mace (31, 23, D:2) a +0 leather armour (45, -6, D:2) 7 stones (46, 14, D:2) 8 stones (51, 12, D:2) a +0 dagger (56, 1, D:2) a +0 rapier Level 3 of the Dungeon [Shop] Yphealug's Jewellery Shop an amulet of reflection (390 gold) a +5 ring of evasion (468 gold) a +5 ring of evasion (468 gold) a ring of poison resistance (260 gold) a ring of wizardry (390 gold) a ring of poison resistance (260 gold) (3, -7, D:3) 7 stones (26, -2, D:3) a -3 dagger (33, 5, D:3) a +0 ring mail (34, -30, D:3) a +0 plate armour (38, -22, D:3) 2 stones (38, -8, D:3) a scroll of immolation (39, -21, D:3) a +0 dagger (39, -6, D:3) a +0 ring mail (50, -34, D:3) a +0 helmet (50, -21, D:3) 8 stones (53, 2, D:3) a +0 leather armour a +0 club (54, -20, D:3) a +0 short sword (54, 0, D:3) a +0 whip (55, -18, D:3) a +1 whip of venom a +0 ring mail (55, 0, D:3) a +0 halberd Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 ring mail a +0 dagger a +0 robe a +0 mace 2 boomerangs (0, 1, D:4) a +0 robe a +0 war axe a +0 dagger a +0 robe (9, 19, D:4) 11 gold pieces (10, 22, D:4) a ring of fire (10, 24, D:4) a potion of ambrosia (11, 24, D:4) 15 gold pieces (21, 23, D:4) a +0 spear (26, 6, D:4) a +0 short sword (31, 21, D:4) a +0 war axe (39, 3, D:4) a +0 flail a +0 leather armour a +0 whip a +0 hand axe (40, 4, D:4) a +1 heavy spear (41, 6, D:4) a +0 dagger 2 stones (42, 9, D:4) a +0 scale mail a +0 whip (43, 3, D:4) a +0 dagger (46, 29, D:4) a +0 spear a +0 giant spiked club (48, 29, D:4) a +0 whip (51, 31, D:4) a +0 falchion (56, 9, D:4) a +0 halberd (57, 9, D:4) a +0 club a +0 robe a +0 club Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve a +3 vampiric hand axe (2600 gold) the ring of Tomorrow {Fly rN+ rCorr} (3330 gold) [ring of resist corrosion] rN: It protects you from negative energy. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. the +2 spear of the Evening {freeze, rF++ rN+ Int+3 Dex-3} (4410 gold) Int: It affects your intelligence (+3). Dex: It affects your dexterity (-3). rF: It greatly protects you from fire. rN: It protects you from negative energy. the ring "Hero's Friend" {Ice rElec rN+ Stlth+} (4600 gold) [ring of ice] It enhances your ice magic. rF: It makes you vulnerable to fire. rC: It protects you from cold. rElec: It insulates you from electricity. rN: It protects you from negative energy. Stlth: It makes you more stealthy. (1, 2, D:5) a +0 shortbow (2, 2, D:5) a +0 whip a +0 trident (5, 2, D:5) a +0 club (14, 35, D:5) a +0 quarterstaff (18, 12, D:5) a +0 hand axe (23, 29, D:5) a +0 club (23, 31, D:5) a +0 club (24, 30, D:5) a +0 whip (24, 31, D:5) a +0 club (27, 1, D:5) a +0 leather armour (29, -10, D:5) 6 atropa-tipped darts (32, 8, D:5) a scroll of immolation (33, 38, D:5) a +0 falchion (39, -4, D:5) 6 javelins (41, 24, D:5) a +0 falchion (41, 25, D:5) a +0 dagger a +0 robe (42, 23, D:5) a +0 club (46, 14, D:5) 5 stones Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (1, -18, D:6) a +0 dagger a +0 robe a +0 mace a +0 robe a +3 flail of protection a +0 robe a +1 dire flail a +0 robe a +0 dire flail a +0 robe (2, 2, D:6) a +0 helmet (9, -10, D:6) a +0 robe of willpower (11, -11, D:6) a +0 whip (12, -10, D:6) a +0 flail (13, -10, D:6) a +0 flail a +0 club (13, 13, D:6) 4 boomerangs (15, 1, D:6) a +0 trident (15, 2, D:6) a +0 flail a +0 leather armour (15, 3, D:6) a +0 mace a +0 robe a +0 dagger a +0 leather armour (16, -3, D:6) 8 stones (26, -1, D:6) a +0 whip (35, -3, D:6) 5 stones (39, -13, D:6) a +0 short sword of electrocution (57, 2, D:6) a +0 rapier Level 7 of the Dungeon (0, 0, D:7) a +0 orcbow (3, 0, D:7) a +0 orcbow (8, 27, D:7) a +0 ring mail (9, 22, D:7) a +0 scale mail (14, -3, D:7) a +0 ring mail a +0 whip (15, -7, D:7) a +0 plate armour (15, -3, D:7) a +0 orcbow (23, 33, D:7) 5 stones (31, 3, D:7) a +0 dagger a +0 robe (33, 3, D:7) a +0 whip a +0 leather armour a +2 dagger of draining a +0 robe (34, 3, D:7) a +0 hand axe a +0 leather armour a +0 club (36, 30, D:7) a +0 leather armour (51, 8, D:7) a +0 giant spiked club Level 8 of the Dungeon (0, 0, D:8) a scroll of immolation (0, 8, D:8) a stone (2, 14, D:8) 2 stones (6, 10, D:8) a ring of positive energy (12, 22, D:8) a +0 scale mail (15, 32, D:8) 4 stones (21, -16, D:8) 4 stones (23, -16, D:8) a +0 club (23, 4, D:8) a stone (26, 13, D:8) a +0 scale mail (33, 13, D:8) a +2 great sword of electrocution (36, 19, D:8) a +0 shortbow (42, 14, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 club (10, 33, D:9) a scroll of noise (20, 14, D:9) 4 stones (20, 27, D:9) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 club a +0 robe a +0 dagger (20, 28, D:9) a +0 plate armour a +0 glaive (26, 40, D:9) a +0 scale mail (30, 37, D:9) a +0 sling (31, -9, D:9) a +0 whip (33, 36, D:9) a +0 rapier (42, -6, D:9) a +0 dagger (43, -8, D:9) a curare-tipped dart a +0 dagger (43, 7, D:9) a +0 orcbow (44, -3, D:9) a +0 robe a +0 short sword (45, 25, D:9) a +0 plate armour a +0 dire flail (45, 28, D:9) a +0 plate armour (46, -4, D:9) a +2 whip of venom (47, 22, D:9) a +0 flail (47, 23, D:9) a +0 shortbow a +0 leather armour a +0 whip (48, -1, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) 3 stones (1, 44, D:10) 4 stones (15, 33, D:10) the +2 robe "Neh Mit" {Fly Int+6 SInv} Int: It affects your intelligence (+6). SInv: It lets you see invisible. Fly: It grants you flight. (16, 35, D:10) +0 steam dragon scales a +0 giant club a +0 giant club (28, 49, D:10) a +0 mace (30, 40, D:10) a +0 mace (41, 20, D:10) a +0 leather armour (44, 35, D:10) a +0 bardiche (52, 20, D:10) a +0 sling (53, 6, D:10) a +0 chain mail (54, 20, D:10) a +0 whip of pain Level 11 of the Dungeon [Shop] Quatisos's Assorted Antiques a +0 morningstar (132 gold) a ring of magical power (660 gold) a scroll of teleportation (99 gold) a +0 quarterstaff (132 gold) a scroll of identify (66 gold) a +0 scale mail (132 gold) (0, 0, D:11) a +1 falchion of holy wrath (1, -4, D:11) a +0 dagger (3, -4, D:11) a throwing net a ring of magical power an amulet of the acrobat a +5 ring of evasion a +6 ring of dexterity a ring of ice (4, -6, D:11) +0 fire dragon scales (6, -9, D:11) a +0 dagger (6, 0, D:11) a +0 cloak (9, 6, D:11) a +5 heavy battleaxe (10, 3, D:11) a +0 orcbow (16, -14, D:11) a +0 flail (16, 1, D:11) a +0 shortbow (19, -18, D:11) a +0 leather armour a +0 hand axe (19, -17, D:11) a +0 leather armour a +0 flail (20, -20, D:11) a +0 heavy flail (20, -17, D:11) a +0 leather armour a +0 morningstar (20, -15, D:11) a +0 ring mail a +0 dagger (20, -14, D:11) a +0 leather armour a +0 war axe (20, -13, D:11) a +0 hand axe (21, -20, D:11) a +0 chain mail a +0 mace (21, -12, D:11) a +0 hand axe a +0 club (22, -21, D:11) a +0 whip (22, -20, D:11) a +0 morningstar (23, -21, D:11) a +0 hand axe (23, 0, D:11) a +0 club (27, 14, D:11) a +0 ring mail (28, -3, D:11) a +0 dagger (33, 6, D:11) a +0 dagger a +0 robe (39, -5, D:11) a +0 club (41, 4, D:11) a +0 pair of gloves Level 12 of the Dungeon [Shop] Ofyalum's Book Shop a Necronomicon (560 gold) the Quarto of the Tundra and Fulmination (480 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Freezing Cloud Conjuration/Ice/Air 5 c - Simulacrum Ice/Necromancy 6 d - Lehudib's Crystal Spear Conjuration/Earth 8 the Cyclopedia of the Cursed Welkin (100 gold) Spells Type Level a - Slow Hexes 1 b - Static Discharge Conjuration/Air 2 Great Wizards, Vol. II (380 gold) a book of Unlife (360 gold) a book of Decay (300 gold) a book of Chaos (500 gold) a book of Transfigurations (400 gold) [Shop] Tearast's Armour Shop a +0 scale mail (72 gold) a +0 scale mail (72 gold) a +0 chain mail (81 gold) a +0 leather armour (36 gold) a +0 chain mail (81 gold) a +0 cloak (81 gold) a +1 hat of see invisible (288 gold) [Shop] Hyrodiu's Antique Weapon Shop a +2 heavy sling (470 gold) a +0 halberd (128 gold) a +0 glaive (208 gold) a +0 battleaxe (208 gold) a +0 long sword (112 gold) a +2 great mace of draining (758 gold) a +0 great mace (208 gold) a +1 spear of venom (339 gold) (0, 0, D:12) a scroll of torment (2, 0, D:12) a +0 spear (3, -10, D:12) a +0 orcbow (4, 3, D:12) a +0 war axe (34, 9, D:12) a +0 giant club a +0 giant club (45, -13, D:12) +0 acid dragon scales (45, 18, D:12) a +0 war axe (60, 22, D:12) a +0 short sword Level 13 of the Dungeon (0, 0, D:13) a phantom mirror (7, -12, D:13) a +0 leather armour (18, 0, D:13) a +0 club (28, -36, D:13) a +0 cloak (44, -35, D:13) 2 javelins (49, -21, D:13) 5 datura-tipped darts (53, -29, D:13) a +0 whip (66, -27, D:13) a +0 leather armour a +0 short sword a +0 ring mail a +0 hand axe a +0 ring mail a +3 whip of venom a +0 robe a +0 dagger Level 14 of the Dungeon (0, 0, D:14) 4 stones (7, 7, D:14) a box of beasts (8, 7, D:14) a +6 dire flail of draining (10, 26, D:14) a +0 war axe (17, 16, D:14) an orb of wrath (21, 30, D:14) a +0 trident (32, 29, D:14) a +0 hand axe (35, 40, D:14) a +0 long sword 3 stones a +0 chain mail (35, 41, D:14) a +0 club a +0 leather armour (36, 34, D:14) a +0 trident (40, 23, D:14) a +0 great sword a +0 plate armour (41, 23, D:14) a +0 battleaxe a +0 plate armour (41, 44, D:14) a +0 short sword (42, 23, D:14) a +0 bardiche a +3 plate armour (43, 23, D:14) a +1 bardiche a +0 plate armour (44, 23, D:14) a +0 dire flail a +0 chain mail (45, 23, D:14) a +0 great sword a +0 plate armour a +0 great sword a +0 plate armour a +0 dire flail a +0 plate armour (46, 23, D:14) the +1 robe of Joeffokh {rF++} rF: It greatly protects you from fire. (48, 24, D:14) a +0 chain mail (49, 13, D:14) 2 stones Level 15 of the Dungeon (0, 0, D:15) 6 stones (5, 7, D:15) 3 stones (6, 2, D:15) 3 stones (9, 29, D:15) a +0 leather armour (16, -2, D:15) a potion of attraction (18, -10, D:15) a potion of degeneration (20, 23, D:15) a +0 giant club a +0 giant club (21, 19, D:15) a +0 giant club a +0 giant club (22, 19, D:15) a +0 war axe a +0 plate armour (22, 20, D:15) a +0 giant spiked club a +0 giant club (22, 21, D:15) a +0 flail a +0 robe (22, 22, D:15) a +0 giant spiked club a +0 giant spiked club (23, 23, D:15) a +0 giant club (24, 23, D:15) a +0 dagger of venom a +0 robe (26, 20, D:15) a +0 shortbow (26, 23, D:15) a +0 club a +0 chain mail (28, 20, D:15) a +0 orcbow a +0 short sword a +0 plate armour (29, 20, D:15) a +0 club a +0 chain mail (32, 2, D:15) a +1 scimitar of flaming (32, 11, D:15) a scroll of torment (40, 26, D:15) the +1 short sword of Zin's Esteem {freeze, Int+3} Int: It affects your intelligence (+3). the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 chain mail a +0 mace (4, -1, Orc:1) a +0 dire flail a +0 dire flail (6, -9, Orc:1) a +0 dire flail a +0 dire flail (7, 1, Orc:1) a +0 chain mail a +0 battleaxe (9, 2, Orc:1) a +0 plate armour a +0 battleaxe (11, -5, Orc:1) a +0 hand axe (11, -3, Orc:1) a +0 leather armour a +0 flail (11, -1, Orc:1) a +0 chain mail a +0 hand axe (12, -6, Orc:1) a +0 flail (12, -2, Orc:1) a +0 leather armour a boomerang a +0 dagger (19, 14, Orc:1) 3 boomerangs a +0 dagger (19, 15, Orc:1) a +0 scale mail a +0 short sword (20, 14, Orc:1) a +0 flail (21, 16, Orc:1) a +1 robe of positive energy a +0 dagger (21, 17, Orc:1) 2 boomerangs a +0 club (23, 17, Orc:1) a boomerang a +0 flail (23, 19, Orc:1) a +0 chain mail a +0 long sword a +0 plate armour a +0 scimitar (24, 16, Orc:1) a +0 flail (31, 31, Orc:1) a +0 giant club (38, 32, Orc:1) a +0 robe a +0 dagger (39, 32, Orc:1) a +0 chain mail a +0 chain mail a +0 hand axe (49, 19, Orc:1) a +0 dagger a +2 robe of positive energy (49, 20, Orc:1) a +1 scimitar of electrocution a +0 orcbow a +0 plate armour (50, 18, Orc:1) 2 silver javelins (51, 19, Orc:1) a +0 dagger a +0 robe (52, 0, Orc:1) a +0 great sword a +0 chain mail (52, 2, Orc:1) a +0 short sword (52, 19, Orc:1) a +0 dagger a +0 robe (53, 1, Orc:1) a +0 long sword a +0 plate armour (53, 2, Orc:1) a +0 hand axe (55, 2, Orc:1) a +0 club 3 boomerangs of dispersal a +0 scale mail (55, 3, Orc:1) a +0 dagger a +0 robe a +0 whip a +0 chain mail (56, 2, Orc:1) a +0 halberd a +0 chain mail (56, 4, Orc:1) a +0 trident a +0 plate armour (57, 8, Orc:1) a +0 flail a boomerang a +0 leather armour (58, 5, Orc:1) a +0 dire flail a +0 plate armour (59, 2, Orc:1) a +0 flail Level 2 of the Orcish Mines [Shop] Laeh's Antique Weapon Shop a +0 war axe (98 gold) a +0 war axe (98 gold) a +3 quarterstaff of draining (677 gold) a +0 club (28 gold) a +0 long sword (98 gold) a +0 falchion (84 gold) a +0 club (28 gold) [Shop] Vosacin's General Store a scroll of enchant weapon (97 gold) a +2 rapier of venom (218 gold) a book of Fire (572 gold) a potion of lignification (39 gold) a +5 long sword of protection (405 gold) a potion of curing (39 gold) 7 stones (9 gold) an Everburning Encyclopedia (468 gold) the staff of poison "Cameopp" {rPois rC++} (325 gold) [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC: It greatly protects you from cold. rPois: It protects you from poison. It falls into the 'Staves' category. It is a one-handed weapon. 2 potions of lignification (78 gold) [Shop] Mailopt's Antique Armour Emporium a +2 helmet (429 gold) a +3 scale mail of cold resistance (676 gold) the +1 ring mail of Sophism {Dex+3 SInv} (689 gold) Dex: It affects your dexterity (+3). SInv: It lets you see invisible. a +2 scale mail of poison resistance (468 gold) a +0 ring mail (104 gold) a +2 robe (330 gold) [Shop] Kustra's Antique Armour Emporium a +0 robe (27 gold) a +0 scale mail (156 gold) a +0 chain mail (175 gold) a +0 ring mail (156 gold) a +0 pair of boots (175 gold) a +0 plate armour (897 gold) a +0 cloak (175 gold) a +0 leather armour (78 gold) (13, 16, Orc:2) a +0 mace (14, 15, Orc:2) a +0 hand axe (17, 15, Orc:2) a +0 mace (18, 17, Orc:2) a +0 robe a +0 dagger (19, 18, Orc:2) a +0 short sword a +0 giant club (19, 19, Orc:2) a +0 leather armour a +0 club (20, 17, Orc:2) a +0 robe a +0 dagger (20, 18, Orc:2) a +0 plate armour a +0 dire flail (20, 19, Orc:2) the +0 robe of Curiosity {rPois rCorr MP+9 Dex-4} Dex: It affects your dexterity (-4). rPois: It protects you from poison. MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. (22, 13, Orc:2) a +0 ring mail a +0 short sword (22, 16, Orc:2) a +0 leather armour a +0 hand axe (25, 14, Orc:2) a +0 club (48, 3, Orc:2) a +0 dire flail a +0 great mace (48, 7, Orc:2) a +0 demon whip of venom a +3 morningstar of freezing (57, -5, Orc:2) a +0 robe a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) the +8 scimitar of an ossuary {pain, *Noise rF+ Will+} rF: It protects you from fire. *Noise: It may make noises in combat. Will: It increases your willpower. (9, -3, Lair:1) a +0 scale mail (9, 36, Lair:1) a +0 ring mail (28, -3, Lair:1) a +0 spear (43, -14, Lair:1) a staff of cold (46, 22, Lair:1) 2 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 club (13, 35, Lair:2) a +0 hand axe (36, 31, Lair:2) a +0 quarterstaff (36, 34, Lair:2) a +0 rapier (42, 2, Lair:2) a scroll of torment (45, -12, Lair:2) a +0 helmet (59, 11, Lair:2) 7 stones (62, 5, Lair:2) a +0 plate armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (1, -32, Lair:3) 7 stones (5, -41, Lair:3) the +10 falchion of Mayhem {spect, Str+4} Str: It affects your strength (+4). (9, -16, Lair:3) 2 potions of degeneration (11, -13, Lair:3) 4 stones (14, -11, Lair:3) a +0 ring mail (18, -12, Lair:3) a +0 leather armour a +0 hand axe (21, -6, Lair:3) 6 stones (22, -22, Lair:3) a +0 pair of boots (27, -22, Lair:3) a +3 dagger of distortion (37, -14, Lair:3) a +0 club (45, -1, Lair:3) a stone (52, -21, Lair:3) a +2 mace of protection (55, -17, Lair:3) a +0 rapier (64, -28, Lair:3) a +0 halberd (64, -5, Lair:3) a scroll of noise Level 4 of the Lair of Beasts (0, 0, Lair:4) a ring of see invisible a ring of positive energy a scarf of invisibility a +2 robe of willpower 5 throwing nets a +2 hand axe of draining (5, -9, Lair:4) a large rock (14, -23, Lair:4) a scroll of noise (31, 17, Lair:4) a scroll of butterflies (32, -27, Lair:4) a +0 club (45, 13, Lair:4) a +0 leather armour (46, -29, Lair:4) a +6 ring of dexterity (58, 22, Lair:4) a +0 leather armour (62, -25, Lair:4) 5 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 quarterstaff (6, 47, Lair:5) a scroll of immolation (9, 22, Lair:5) the +6 mace "Mati" {antimagic, Will+ Int+5} Int: It affects your intelligence (+5). Will: It increases your willpower. (13, 46, Lair:5) a +0 scale mail (14, 39, Lair:5) a +0 scale mail 4 javelins a +5 long sword (17, 4, Lair:5) 2 stones (17, 34, Lair:5) a +3 arbalest of flaming (18, 36, Lair:5) a +0 ring mail (19, 23, Lair:5) a +2 rapier of venom (23, 42, Lair:5) the +2 ring mail of the Salamander {rPois rN+ rCorr} rPois: It protects you from poison. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (31, 1, Lair:5) a Fen Folio (39, 20, Lair:5) 7 stones (42, 41, Lair:5) a +0 chain mail (45, 38, Lair:5) a +0 sling of flaming Level 1 of the Spider Nest (0, 0, Spider:1) a +0 sling (2, 7, Spider:1) a +1 heavy executioner's axe a scroll of immolation (9, 7, Spider:1) a +0 dagger (11, -38, Spider:1) 6 javelins (23, 11, Spider:1) a +0 quarterstaff (32, -32, Spider:1) a +0 long sword (33, 2, Spider:1) a staff of conjuration (37, 9, Spider:1) a +0 scale mail (46, 13, Spider:1) a scroll of immolation Level 2 of the Spider Nest (0, 0, Spider:2) 5 stones (6, -11, Spider:2) a +0 broad axe (18, -21, Spider:2) 4 stones (28, -11, Spider:2) a +0 hand axe (32, -1, Spider:2) a scroll of immolation Level 3 of the Spider Nest (0, 0, Spider:3) a staff of poison (3, 32, Spider:3) 6 stones (4, 30, Spider:3) 7 stones (13, 0, Spider:3) a +0 ring mail (14, 41, Spider:3) 6 stones (16, 5, Spider:3) 4 stones (24, 31, Spider:3) a +0 trident (25, 31, Spider:3) a +0 club (27, 37, Spider:3) a +0 leather armour (49, 38, Spider:3) a culicivora corpse (50, 37, Spider:3) a wolf spider corpse (50, 38, Spider:3) a redback corpse (51, 50, Spider:3) a +0 leather armour