Dungeon Crawl Stone Soup version 0.31-a0-145-g046c7d2549 (console) character file. Game seed: 5263496959626613591 5 Ignak the Ogre Mage (level 1, -2/18 HPs) Began as an Ogre Hedge Wizard on June 6, 2023. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (150 turns). Ignak the Ogre Mage (Ogre Hedge Wizard) Turns: 150, Time: 00:00:22 Health: -2/18 AC: 3 Str: 13 XL: 1 Next: 80% Magic: 4/5 EV: 9 Int: 15 God: Gold: 11 SH: 0 Dex: 8 Spells: 6/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Armour b - a +0 robe (worn) c - a +0 hat (worn) Potions a - a potion of heal wounds {unknown} d - a potion of magic Skills: + Level 0.5 Fighting + Level 1.8 Dodging - Level 1.4 Stealth + Level 0.2 Unarmed Combat + Level 3.6 Spellcasting + Level 1.0 Conjurations - Level 0.8 Summonings + Level 1.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 20% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 19% 1 Blink Tloc 10% N/A 19% 2 Call Imp Summ 10% N/A 21% 2 Cigotuvi's Dreadful Rot Necr/Pois/Air 4% N/A 28% 2 Mephitic Cloud Conj/Pois/Air 3% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm but do no damage. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You die... ######### ### #.......# ##.#######.#####.# ##.#.##........##.# ###.###.#.###.##.##.# ...## ##..# #.##.##.# ....###.### #.......# ...#.#.## ####.#### ...##.## #@# ...#### #J# ...# #.# ...# #......# ...# #.###... #### ..... ....... .......## # .##....## You could see an endoplasm. Vanquished Creatures A dart slug (D:1) A ball python (D:1) A bat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ignak the Ogre Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 5/5 79 | D:1 | Reached skill level 1 in Conjurations 79 | D:1 | Reached skill level 1 in Translocations 150 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_loops_cross, minivault_25, minmay_misc_feat_more_columns, minmay_tripent Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.0 Translocations | 1 | 1.0 Fighting | | 0.5 Dodging | | 1.8 Stealth | | 1.4 Unarmed Combat | | 0.2 Spellcasting | | 3.6 Summonings | | 0.8 Action || total ---------------------------++------- Melee: Unarmed || 34 Dagger || 1 Cast: Magic Dart || 1 Stab: Sleeping || 2 Armour: Robe || 11 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 150 | 150 | 0 | 0 | 80 | 1 | 150.0 | Dungeon | 150 | 150 | 0 | 0 | 80 | 1 | 150.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 150 daAuts