Iidacon Level 1 of the Dungeon (0, 0, D:1) a book of Necromancy (2, -19, D:1) a +0 dagger (6, 1, D:1) a +0 short sword (16, -23, D:1) a +0 dagger of venom (24, 4, D:1) a +0 dagger (35, 10, D:1) a +0 ring mail (38, -20, D:1) a +0 club (44, -8, D:1) a +0 dagger (46, 15, D:1) a +0 whip (50, -24, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (9, 4, D:2) a +0 club (10, -2, D:2) a +0 helmet (17, -16, D:2) 15 stones (17, 16, D:2) a +0 whip (23, 20, D:2) a +0 helmet (24, -5, D:2) 22 stones (35, 17, D:2) 28 arrows (46, 9, D:2) 19 arrows (47, 31, D:2) a +0 dagger a +0 hand crossbow 20 bolts (48, 7, D:2) a +0 giant spiked club (50, 1, D:2) a scroll of noise (59, -2, D:2) a +0 buckler Level 3 of the Dungeon (0, 4, D:3) a +0 quarterstaff (1, 0, D:3) a +0 spear (1, 1, D:3) a +0 whip (2, 1, D:3) a +0 club (8, 2, D:3) 23 stones a +0 club a +0 hunting sling (9, 19, D:3) a +0 short sword (10, 19, D:3) a +0 robe a +0 dagger (11, 19, D:3) a +0 leather armour a +0 dagger (12, 19, D:3) a +0 short sword (21, -18, D:3) 19 bolts (24, -18, D:3) a +0 whip (24, 2, D:3) 20 stones (32, 14, D:3) 20 bolts (38, 5, D:3) a +0 club (40, -12, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 13 bolts (3, 16, D:4) 16 bolts (32, -13, D:4) 22 stones (40, -12, D:4) a +0 short sword (40, -11, D:4) a +0 dagger (41, 11, D:4) 19 bolts (49, 3, D:4) 9 stones (54, 35, D:4) a +0 falchion (55, -5, D:4) a ring of flight (61, 4, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 flail a +0 whip (0, 1, D:5) a +0 flail (5, 19, D:5) 5 javelins (14, -10, D:5) a +1 animal skin (14, 20, D:5) a +0 mace (19, -20, D:5) 30 stones (28, 13, D:5) a +0 hand axe a +0 ring mail (28, 15, D:5) a +2 mace of draining a +0 leather armour (29, 14, D:5) a +0 flail (31, -18, D:5) a scroll of vulnerability (31, -10, D:5) a +0 leather armour (43, -13, D:5) a book of the Moon (46, 11, D:5) a +0 dagger (48, 11, D:5) a +0 short sword (56, 8, D:5) a +0 flail (56, 9, D:5) a +0 hand axe (56, 10, D:5) a +0 dagger a +0 dagger a +0 leather armour Level 6 of the Dungeon (3, -2, D:6) a +0 club (5, 19, D:6) 11 gold pieces (15, 8, D:6) a +2 morningstar of holy wrath (18, 7, D:6) a +0 giant club (20, -5, D:6) a +0 mace (21, 7, D:6) a +0 hand axe (22, 10, D:6) a +0 giant club (28, 2, D:6) a book of Power (30, 17, D:6) a +0 quarterstaff (32, 21, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 ring mail a +0 hand axe a +0 leather armour (1, -1, D:7) a +0 dagger a +0 chain mail a +0 club a +0 chain mail (1, 0, D:7) a +0 mace a +0 leather armour (4, 5, D:7) a +0 long sword (6, 24, D:7) 14 arrows (7, 27, D:7) a +0 giant club (10, 31, D:7) 29 stones (16, 39, D:7) Great Wizards, Vol. VII (17, -2, D:7) a Young Poisoner's Handbook (18, 38, D:7) 24 arrows (22, 21, D:7) a ring of flight (23, 33, D:7) a +0 halberd (23, 34, D:7) a +0 spear (24, 33, D:7) a +0 leather armour a +0 short sword a +0 flail (24, 34, D:7) a +0 ring mail a +0 spear (25, 33, D:7) a +0 falchion (25, 34, D:7) a +0 club (34, 26, D:7) Daext's Grimoire of Feathery Snow Spells Type Level Known a - Corpse Rot Necromancy/Air 2 no b - Freezing Cloud Conjuration/Ice/Air 5 no c - Metabolic Englaciation Hexes/Ice 5 no Trog disapproves of the use of such an item. (37, 13, D:7) a +0 hand axe a +0 ring mail (37, 15, D:7) a +0 mace (38, 13, D:7) a +0 club 2 boomerangs a +0 dagger a +0 scale mail (43, 17, D:7) a +0 trident (44, 17, D:7) a +0 trident 2 boomerangs of dispersal a +0 scale mail (44, 18, D:7) a +0 dagger a +0 robe (44, 19, D:7) a +0 dagger a +0 robe (45, 32, D:7) a +1 trident of venom a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) 17 arrows (14, -9, D:8) a +0 trident (14, -8, D:8) 20 arrows a +0 shortbow (15, -9, D:8) a +0 scale mail a +0 war axe (15, -8, D:8) a +0 leather armour a +0 hand axe of freezing (23, -15, D:8) a +0 scale mail (24, -17, D:8) a +0 dagger (32, 26, D:8) a +0 robe a +0 flail a +0 robe a +1 hand axe a +0 robe a +4 dire flail (41, 35, D:8) a book of Dangerous Friends (46, 27, D:8) a book of the Earth (50, 8, D:8) a +0 dagger a +0 robe a +0 dagger 2 stones a +0 dagger a +0 robe (51, 6, D:8) a +0 whip a +0 short sword 2 stones (51, 7, D:8) a +0 dagger a curare-tipped dart a +0 dagger a +0 club a +0 whip a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 club 2 stones (51, 8, D:8) a +0 short sword a +0 ring mail a +0 dagger a +0 ring mail a +0 dagger a +0 robe a +0 whip (52, 8, D:8) a +0 short sword a +0 short sword 6 stones (55, 28, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (0, 2, D:9) a +2 short sword of speed a stone (1, 1, D:9) a +0 short sword (7, -25, D:9) a +2 flail of draining (8, -25, D:9) a +0 hand axe a +0 dagger a +0 robe (9, -25, D:9) a +1 dagger of flaming a +0 robe (14, 3, D:9) a +0 war axe (26, -24, D:9) a +0 leather armour (27, -26, D:9) a +0 ring mail (37, -19, D:9) a staff of death (39, -29, D:9) 9 stones Level 10 of the Dungeon [Shop] Puwkueck's Magic Scroll Boutique a scroll of brand weapon (220 gold) a scroll of identify (22 gold) a scroll of vulnerability (82 gold) a scroll of acquirement (572 gold) a scroll of enchant armour (82 gold) a scroll of fear (38 gold) a scroll of identify (22 gold) a scroll of blinking (82 gold) a scroll of identify (22 gold) (0, 0, D:10) 17 arrows (1, -8, D:10) 15 stones (9, 1, D:10) a +0 dagger (13, -12, D:10) the +5 glaive of Lumm {flame, rElec rPois} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rElec: It insulates you from electricity. rPois: It protects you from poison. a +0 dagger (14, -7, D:10) a +0 animal skin a +0 spear (14, -3, D:10) a +0 whip a +0 cloak (14, 2, D:10) a +0 robe (16, -5, D:10) 19 stones a +0 club (17, -29, D:10) a +0 giant club (17, -4, D:10) a +0 dagger (17, -3, D:10) 15 stones a +0 dagger (18, -4, D:10) a +0 short sword of protection a +0 dagger (18, -3, D:10) a +0 dagger (19, -4, D:10) a stone a +0 whip (25, -7, D:10) a +0 trident (29, -7, D:10) a +0 falchion (32, 1, D:10) a book of Scorching (42, -3, D:10) a +0 war axe (44, -27, D:10) a +0 fustibalus Level 11 of the Dungeon (0, 0, D:11) 4 large rocks (3, -7, D:11) a +0 helmet (5, -23, D:11) a +0 club (6, -24, D:11) a +0 buckler a +0 scale mail a +0 spear (6, -23, D:11) a +0 whip (7, -23, D:11) a +0 club (8, -23, D:11) +0 acid dragon scales a +0 spear (8, -22, D:11) a +0 morningstar (29, -25, D:11) a +0 cloak (29, 7, D:11) a book of Maledictions (33, 9, D:11) a +0 pair of boots (39, 8, D:11) a scroll of amnesia (40, -8, D:11) a scroll of immolation (42, -2, D:11) a +0 leather armour of willpower (47, -20, D:11) a +0 hand axe (47, -19, D:11) a +0 dagger a +0 robe (47, -18, D:11) a +2 vorpal mace a +0 chain mail a +0 flail (47, 3, D:11) a +0 rapier (48, -20, D:11) a +0 troll leather armour (48, 15, D:11) the Catalogue of the Frostbite and Dark Rites Spells Type Level Known a - Summon Ice Beast Ice/Summoning 4 no b - Excruciating Wounds Necromancy 5 no c - Ozocubu's Refrigeration Ice 7 no Trog disapproves of the use of such an item. Level 12 of the Dungeon (0, 0, D:12) a +0 ring mail (2, 4, D:12) a +0 dagger (15, 44, D:12) a +0 hand crossbow (17, 12, D:12) 3 potions of degeneration the +5 falchion of the Elven Halls {vorpal, rC- rCorr Dex+5 Stlth+} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+5). rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (17, 44, D:12) a +0 war axe (27, 36, D:12) a +0 quarterstaff (36, 37, D:12) 10 arrows (39, 43, D:12) a +0 dagger (41, 45, D:12) 2 large rocks (42, 44, D:12) 4 large rocks the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 31 stones (3, -7, Lair:1) a +0 robe (12, -12, Lair:1) 19 stones (12, -4, Lair:1) a +0 plate armour (18, 2, Lair:1) a +0 plate armour (37, -25, Lair:1) a +0 club (39, -33, Lair:1) 26 stones (40, 21, Lair:1) a +0 leather armour (41, 12, Lair:1) a +0 ring mail (54, -18, Lair:1) 24 bolts (57, -2, Lair:1) 15 stones Level 2 of the Lair of Beasts (11, -8, Lair:2) a +0 robe (17, -10, Lair:2) 20 stones (17, -8, Lair:2) 10 stones (18, -7, Lair:2) 16 stones (21, 19, Lair:2) Great Wizards, Vol. II (25, 5, Lair:2) 10 bolts (26, -3, Lair:2) 15 stones (33, -4, Lair:2) a +0 leather armour (35, 5, Lair:2) a +0 spear (40, -7, Lair:2) a +0 flail (42, -15, Lair:2) a +0 hand axe (44, 11, Lair:2) a +0 short sword a +0 mace Level 3 of the Lair of Beasts (5, -13, Lair:3) a staff of death (7, 8, Lair:3) a book of Weapons (11, 23, Lair:3) the +0 kite shield of Calculation {rC- rCorr Int+4 Dex+4} Int: It affects your intelligence (+4). Dex: It affects your dexterity (+4). rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. (12, -9, Lair:3) a book of Dreams (26, -7, Lair:3) a +0 robe (31, -2, Lair:3) 20 stones (31, 35, Lair:3) a +0 long sword (31, 39, Lair:3) a +0 robe (32, 18, Lair:3) a potion of degeneration (32, 30, Lair:3) a piece from Xom's chessboard (15/15) (35, -2, Lair:3) a scroll of immolation (44, 10, Lair:3) a +0 robe (49, 10, Lair:3) 3 potions of brilliance Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 dagger (21, 22, Lair:4) a scroll of noise (25, 9, Lair:4) a +0 robe (43, 11, Lair:4) a +1 short sword of draining (44, 29, Lair:4) a +0 club (48, -4, Lair:4) a +0 chain mail (55, -2, Lair:4) 16 stones (56, 16, Lair:4) a +0 war axe