Iidacon Level 1 of the Dungeon (2, -4, D:1) a +0 whip (15, -15, D:1) a +0 club a +0 dagger 3 stones (21, -20, D:1) a +0 ring mail (21, -10, D:1) a +0 hunting sling (22, -25, D:1) a +0 short sword a stone (24, -6, D:1) a +0 whip (29, -7, D:1) a +0 short sword 5 stones (32, -21, D:1) 19 stones (34, 21, D:1) a +0 dagger (38, -11, D:1) a +0 leather armour (53, -12, D:1) a +0 club (53, -11, D:1) a +0 dagger (54, -1, D:1) 23 stones Level 2 of the Dungeon (0, 15, D:2) a +0 antimagic dagger (1, 0, D:2) a +0 club (3, 31, D:2) a +0 hand axe (4, 17, D:2) a +0 spear (7, 26, D:2) the +6 quarterstaff "Embalmer" {spect, Str+3} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+3). (11, -2, D:2) a +0 leather armour (13, -11, D:2) 20 stones (27, 33, D:2) a +0 hunting sling a +0 dagger (28, 8, D:2) a +0 hand axe (34, -7, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 leather armour (15, 16, D:3) a +0 dagger a +0 ring mail (22, 47, D:3) a +0 dagger (26, 16, D:3) a +0 club (28, 17, D:3) a +0 flail (28, 22, D:3) a +0 flail a +0 leather armour (29, 21, D:3) a +0 dagger of holy wrath (29, 50, D:3) a +0 short sword (31, 9, D:3) a +0 short sword (35, 16, D:3) a +0 robe (43, 2, D:3) 15 stones (43, 16, D:3) a +0 robe (still there?) a +2 spectral club (still there?) (43, 44, D:3) a +0 club Level 4 of the Dungeon (10, 6, D:4) a +0 dagger (22, -24, D:4) a potion of mutation (33, -12, D:4) 9 gold pieces