Iidacon

Level 1 of the Dungeon
(0, 0, D:1)
  29 stones
(7, -6, D:1)
  a +2 leather armour
(12, -11, D:1)
  a +0 dagger
(15, -9, D:1)
  a +0 dagger
(19, 0, D:1)
  a +0 robe
(19, 19, D:1)
  a +0 club
(23, -15, D:1)
  32 stones
(26, 7, D:1)
  a scroll of identify
(26, 8, D:1)
  16 stones
(26, 9, D:1)
  a potion of heal wounds
(27, 7, D:1)
  a book of Blood
(27, 8, D:1)
  a +0 ring mail
(27, 9, D:1)
  13 gold pieces
(28, 7, D:1)
  a Young Poisoner's Handbook
(28, 8, D:1)
  8 gold pieces
(28, 9, D:1)
  a scroll of enchant armour
(29, 13, D:1)
  a +0 club
(31, 0, D:1)
  a +0 whip
(32, 3, D:1)
  a +0 whip
  5 stones
(46, -14, D:1)
  a +0 dagger

Level 2 of the Dungeon
(0, 0, D:2)
  a +2 flail of protection
  a +0 flail
  a +0 halberd
(0, 18, D:2)
  a +0 trident
(3, 4, D:2)
  a +0 dagger
(4, 17, D:2)
  a +0 mace
(27, -2, D:2)
  a +0 leather armour
(28, 18, D:2)
  a +0 dire flail
(34, 13, D:2)
  a +0 leather armour
  a +0 war axe
(37, 7, D:2)
  a +0 ring mail
  a +0 dagger
(43, 15, D:2)
  a +0 dagger
(51, 19, D:2)
  a +0 club
(54, 13, D:2)
  6 poisoned darts
(62, 14, D:2)
  a +0 club

Level 3 of the Dungeon
(0, 0, D:3)
  a +0 mace
(2, -33, D:3)
  a +0 ring mail
(5, -2, D:3)
  24 stones
(9, -4, D:3)
  a +0 club
(10, -47, D:3)
  a +0 club
  a +0 hunting sling
(13, -7, D:3)
  a +0 robe
(20, -26, D:3)
  a +0 hand axe
(28, -39, D:3)
  5 poisoned darts
(28, -38, D:3)
  a +0 dagger
  2 stones
(31, -10, D:3)
  a +0 ring mail
(33, -36, D:3)
  a +1 flail of protection
  a +0 club
  a +1 ring mail of cold resistance
(34, -37, D:3)
  a +0 short sword
  a +0 ring mail
(34, -35, D:3)
  a +0 dagger
(34, -34, D:3)
  a +0 club
  5 stones
(35, -35, D:3)
  a +0 short sword
(39, -35, D:3)
  a +0 robe
(45, -29, D:3)
  a +0 short sword
(57, -1, D:3)
  a +0 dagger
  a +2 leather armour of fire resistance

Level 4 of the Dungeon
(0, 0, D:4)
  a +0 cloak
(2, -14, D:4)
  a +2 hand crossbow of chaos
(3, -13, D:4)
  a +0 whip
  2 stones
(5, -12, D:4)
  a +2 whip of flaming
  a +0 robe
(14, -8, D:4)
  21 stones
(15, -35, D:4)
  a +0 whip
  4 stones
(18, -15, D:4)
  a +0 dagger
(21, -32, D:4)
  a +0 short sword
  6 poisoned darts
(24, -27, D:4)
  a scroll of poison
(25, 3, D:4)
  a +0 short sword
  a boomerang
  a +0 leather armour
(25, 4, D:4)
  a +0 hand axe of chaos
  a +0 leather armour
(26, -17, D:4)
  3 poisoned darts
(26, 0, D:4)
  a +0 hand axe
(26, 1, D:4)
  a +0 dagger
(26, 4, D:4)
  a +0 club
  a +0 ring mail
(27, 3, D:4)
  a +0 club
(27, 4, D:4)
  a +0 dagger
  a +0 chain mail
(28, 17, D:4)
  a +0 dagger
(32, -1, D:4)
  a +0 mace
(32, 0, D:4)
  a +0 trident
  a +0 ring mail
  a +0 dagger
(47, -26, D:4)
  a +0 war axe
  a +0 robe

Level 5 of the Dungeon
[Shop] Igutohee's General Store
  a lightning rod (4/4) (360 gold)
  the +5 spear of Ruody {antimagic, rN+ SInv} (592 gold)
    It reduces the magical energy of the wielder, and disrupts the spells and
    magical abilities of those it strikes. Natural abilities and divine
    invocations are not affected.
    
    rN:        It protects you from negative energy.
    SInv:      It lets you see invisible.
  a wand of digging (4) (192 gold)
  a +0 ring mail (48 gold)
  the +4 quarterstaff of Blood {spect, rElec rC+} (612 gold)
    When its wielder attacks, the weapon's spirit leaps out and strikes again.
    The spirit shares a part of any damage it takes with its wielder.
    
    rC:        It protects you from cold.
    rElec:     It insulates you from electricity.
  a +1 chain mail of cold resistance (198 gold)
  a +0 ring mail (48 gold)
(0, 0, D:5)
  a +0 dagger
(10, 61, D:5)
  a +0 dagger
  a +0 ring mail
(12, 39, D:5)
  a +0 falchion
(12, 61, D:5)
  a +0 hand axe
  a +0 leather armour
(13, 60, D:5)
  a +0 short sword
(16, 3, D:5)
  10 stones
(33, 36, D:5)
  15 stones
(35, 48, D:5)
  a +0 rapier
  a +0 leather armour
(40, 35, D:5)
  25 stones
(41, 46, D:5)
  a +0 spear
(48, 12, D:5)
  the +0 ring mail of Boredom {Harm Will+ Dex+4}
    Dex:       It affects your dexterity (+4).
    Harm:      It increases damage dealt and taken.
    Will:      It increases your willpower.
(53, 59, D:5)
  the +3 Mad Mage's Maulers {Infuse+∞ RegenMP Int-3}
    It empowers its wearer's blows with all of their magic.
    It causes its wearer's magical reserves to regenerate more quickly.
    
    Int:       It affects your intelligence (-3).
(62, 46, D:5)
  2 potions of attraction

Level 6 of the Dungeon
[Shop] Camawkup's Armour Boutique
  a +2 plate armour of willpower (400 gold)
  an orb of light (160 gold)
  a +0 buckler (45 gold)
  the +1 chain mail of Distant Shores {*Corrode +Blink rElec Regen+} (249 gold)
    rElec:     It insulates you from electricity.
    +Blink:    It lets you blink.
    Regen:     It increases your rate of health regeneration.
    *Corrode:  It may corrode you when you take damage.
  a +2 chain mail of cold resistance (215 gold)
  a +0 chain mail (45 gold)
  a +0 chain mail (45 gold)
  a +1 buckler of cold resistance (165 gold)
(0, 0, D:6)
  a scroll of poison
(16, -36, D:6)
  a +0 hand axe
(17, -8, D:6)
  a +0 whip
(24, -11, D:6)
  a +0 robe
(25, -10, D:6)
  a scroll of poison
(36, -8, D:6)
  a +0 hand axe
  a +2 chain mail of cold resistance
(36, -4, D:6)
  a +0 spear
(37, -3, D:6)
  a +0 club
(38, -6, D:6)
  a +0 club
  a +0 leather armour
(38, -4, D:6)
  a +0 halberd
(40, -6, D:6)
  a +0 whip
(41, -7, D:6)
  a +0 short sword
(43, 25, D:6)
  a +0 quarterstaff
(55, 7, D:6)
  a +0 robe

Level 7 of the Dungeon
(0, 5, D:7)
  22 stones
(4, 5, D:7)
  23 stones
(6, -5, D:7)
  a +0 dagger
  a +0 leather armour
(11, -9, D:7)
  23 stones
(34, 2, D:7)
  a howler monkey corpse
(42, 0, D:7)
  a +4 scimitar (still there?)
  a +0 robe (still there?)
(42, 1, D:7)
  a +0 mace of holy wrath (still there?)
  4 datura-tipped darts (still there?)
(47, 4, D:7)
  a scroll of magic mapping