Iidacon Level 1 of the Dungeon (0, 0, D:1) 29 stones (7, -6, D:1) a +2 leather armour (12, -11, D:1) a +0 dagger (15, -9, D:1) a +0 dagger (19, 0, D:1) a +0 robe (19, 19, D:1) a +0 club (23, -15, D:1) 32 stones (26, 7, D:1) a scroll of identify (26, 8, D:1) 16 stones (26, 9, D:1) a potion of heal wounds (27, 7, D:1) a book of Blood (27, 8, D:1) a +0 ring mail (27, 9, D:1) 13 gold pieces (28, 7, D:1) a Young Poisoner's Handbook (28, 8, D:1) 8 gold pieces (28, 9, D:1) a scroll of enchant armour (29, 13, D:1) a +0 club (31, 0, D:1) a +0 whip (32, 3, D:1) a +0 whip 5 stones (46, -14, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +2 flail of protection a +0 flail a +0 halberd (0, 18, D:2) a +0 trident (3, 4, D:2) a +0 dagger (4, 17, D:2) a +0 mace (27, -2, D:2) a +0 leather armour (28, 18, D:2) a +0 dire flail (34, 13, D:2) a +0 leather armour a +0 war axe (37, 7, D:2) a +0 ring mail a +0 dagger (43, 15, D:2) a +0 dagger (51, 19, D:2) a +0 club (54, 13, D:2) 6 poisoned darts (62, 14, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 mace (2, -33, D:3) a +0 ring mail (5, -2, D:3) 24 stones (9, -4, D:3) a +0 club (10, -47, D:3) a +0 club a +0 hunting sling (13, -7, D:3) a +0 robe (20, -26, D:3) a +0 hand axe (28, -39, D:3) 5 poisoned darts (28, -38, D:3) a +0 dagger 2 stones (31, -10, D:3) a +0 ring mail (33, -36, D:3) a +1 flail of protection a +0 club a +1 ring mail of cold resistance (34, -37, D:3) a +0 short sword a +0 ring mail (34, -35, D:3) a +0 dagger (34, -34, D:3) a +0 club 5 stones (35, -35, D:3) a +0 short sword (39, -35, D:3) a +0 robe (45, -29, D:3) a +0 short sword (57, -1, D:3) a +0 dagger a +2 leather armour of fire resistance Level 4 of the Dungeon (0, 0, D:4) a +0 cloak (2, -14, D:4) a +2 hand crossbow of chaos (3, -13, D:4) a +0 whip 2 stones (5, -12, D:4) a +2 whip of flaming a +0 robe (14, -8, D:4) 21 stones (15, -35, D:4) a +0 whip 4 stones (18, -15, D:4) a +0 dagger (21, -32, D:4) a +0 short sword 6 poisoned darts (24, -27, D:4) a scroll of poison (25, 3, D:4) a +0 short sword a boomerang a +0 leather armour (25, 4, D:4) a +0 hand axe of chaos a +0 leather armour (26, -17, D:4) 3 poisoned darts (26, 0, D:4) a +0 hand axe (26, 1, D:4) a +0 dagger (26, 4, D:4) a +0 club a +0 ring mail (27, 3, D:4) a +0 club (27, 4, D:4) a +0 dagger a +0 chain mail (28, 17, D:4) a +0 dagger (32, -1, D:4) a +0 mace (32, 0, D:4) a +0 trident a +0 ring mail a +0 dagger (47, -26, D:4) a +0 war axe a +0 robe Level 5 of the Dungeon [Shop] Igutohee's General Store a lightning rod (4/4) (360 gold) the +5 spear of Ruody {antimagic, rN+ SInv} (592 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rN: It protects you from negative energy. SInv: It lets you see invisible. a wand of digging (4) (192 gold) a +0 ring mail (48 gold) the +4 quarterstaff of Blood {spect, rElec rC+} (612 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rC: It protects you from cold. rElec: It insulates you from electricity. a +1 chain mail of cold resistance (198 gold) a +0 ring mail (48 gold) (0, 0, D:5) a +0 dagger (10, 61, D:5) a +0 dagger a +0 ring mail (12, 39, D:5) a +0 falchion (12, 61, D:5) a +0 hand axe a +0 leather armour (13, 60, D:5) a +0 short sword (16, 3, D:5) 10 stones (33, 36, D:5) 15 stones (35, 48, D:5) a +0 rapier a +0 leather armour (40, 35, D:5) 25 stones (41, 46, D:5) a +0 spear (48, 12, D:5) the +0 ring mail of Boredom {Harm Will+ Dex+4} Dex: It affects your dexterity (+4). Harm: It increases damage dealt and taken. Will: It increases your willpower. (53, 59, D:5) the +3 Mad Mage's Maulers {Infuse+∞ RegenMP Int-3} It empowers its wearer's blows with all of their magic. It causes its wearer's magical reserves to regenerate more quickly. Int: It affects your intelligence (-3). (62, 46, D:5) 2 potions of attraction Level 6 of the Dungeon [Shop] Camawkup's Armour Boutique a +2 plate armour of willpower (400 gold) an orb of light (160 gold) a +0 buckler (45 gold) the +1 chain mail of Distant Shores {*Corrode +Blink rElec Regen+} (249 gold) rElec: It insulates you from electricity. +Blink: It lets you blink. Regen: It increases your rate of health regeneration. *Corrode: It may corrode you when you take damage. a +2 chain mail of cold resistance (215 gold) a +0 chain mail (45 gold) a +0 chain mail (45 gold) a +1 buckler of cold resistance (165 gold) (0, 0, D:6) a scroll of poison (16, -36, D:6) a +0 hand axe (17, -8, D:6) a +0 whip (24, -11, D:6) a +0 robe (25, -10, D:6) a scroll of poison (36, -8, D:6) a +0 hand axe a +2 chain mail of cold resistance (36, -4, D:6) a +0 spear (37, -3, D:6) a +0 club (38, -6, D:6) a +0 club a +0 leather armour (38, -4, D:6) a +0 halberd (40, -6, D:6) a +0 whip (41, -7, D:6) a +0 short sword (43, 25, D:6) a +0 quarterstaff (55, 7, D:6) a +0 robe Level 7 of the Dungeon (0, 5, D:7) 22 stones (4, 5, D:7) 23 stones (6, -5, D:7) a +0 dagger a +0 leather armour (11, -9, D:7) 23 stones (34, 2, D:7) a howler monkey corpse (42, 0, D:7) a +4 scimitar (still there?) a +0 robe (still there?) (42, 1, D:7) a +0 mace of holy wrath (still there?) 4 datura-tipped darts (still there?) (47, 4, D:7) a scroll of magic mapping