Iidacon

Level 1 of the Dungeon
(0, 0, D:1)
  a +0 robe
(3, 2, D:1)
  a stone
(15, -13, D:1)
  6 stones
(15, -5, D:1)
  a +0 dagger
(17, -37, D:1)
  a +0 dagger
  3 stones
(23, -28, D:1)
  a +0 dagger
(29, -35, D:1)
  a +0 dagger
  4 stones
(30, -25, D:1)
  a +0 club
(31, -40, D:1)
  3 stones
(33, -29, D:1)
  a stone
(35, -11, D:1)
  a +0 sling
(40, -13, D:1)
  a +0 dagger
(43, -35, D:1)
  a +0 robe
(44, -37, D:1)
  a +0 leather armour
(49, -24, D:1)
  2 potions of attraction
(50, 1, D:1)
  a +0 leather armour

Level 2 of the Dungeon
[Shop] Pubipacu's One-of-a-Kind Rings
  a +7 ring of slaying (1726 gold)
  the ring of Bionuib {rN+ Int+2 SInv} (354 gold)
    [ring of positive energy]
    
    Int:       It affects your intelligence (+2).
    rN:        It protects you from negative energy.
    SInv:      It lets you see invisible.
  a +7 ring of protection (1035 gold)
  the ring "Sasah" {Int+4 Dex+7} (367 gold)
    [ring of intelligence]
    
    Int:       It affects your intelligence (+4).
    Dex:       It affects your dexterity (+7).
  a +2 ring of evasion (100 gold)
  the ring "Loosh" {Wiz Str+3 SInv} (475 gold)
    [ring of wizardry]
    
    It improves your spell success rate.
    Str:       It affects your strength (+3).
    SInv:      It lets you see invisible.
(0, 2, D:2)
  a +0 ring mail
(40, 31, D:2)
  a +0 falchion
(42, 21, D:2)
  a +1 dagger of venom
(46, 18, D:2)
  a +0 leather armour
(46, 28, D:2)
  a +0 short sword

Level 3 of the Dungeon
(0, 0, D:3)
  a +3 dagger
(12, 23, D:3)
  a +0 ring mail
(17, -9, D:3)
  3 stones
(18, -6, D:3)
  a +0 mace
(28, -3, D:3)
  a +0 club
(29, 28, D:3)
  a +0 rapier
(44, -4, D:3)
  a +0 club
(45, 14, D:3)
  a +0 mace

Level 4 of the Dungeon
[Shop] Xysiob's Fire Supplies
  a ring of protection from fire (300 gold)
  a ring of fire (300 gold)
  a +1 rapier of flaming (170 gold)
  a +0 club of flaming (45 gold)
  a wand of flame (27) (226 gold)
  a staff of fire (300 gold)
  a ring of protection from fire (300 gold)
  the ring "Roblim" {Fire rN++} (510 gold)
    [ring of fire]
    
    It enhances your fire magic.
    rF:        It protects you from fire.
    rC:        It makes you vulnerable to cold.
    rN:        It greatly protects you from negative energy.
  a staff of fire (300 gold)
  a wand of flame (5) (42 gold)
  the Discourse on Pyromania (240 gold)
    Spells                            Type                      Level
     a - Foxfire                       Conjuration/Fire              1
     b - Conjure Flame                 Conjuration/Fire              3
     c - Inner Flame                   Hexes/Fire                    3
(0, 0, D:4)
  a +0 short sword
(2, 25, D:4)
  a +0 flail
  an orc corpse
  a hound corpse
(2, 27, D:4)
  a +0 ring mail
  a +0 hand axe
  an orc corpse
(3, -5, D:4)
  2 stones
  a +0 short sword
(12, 29, D:4)
  a +0 dagger
(23, 32, D:4)
  a +0 vorpal sling
(27, 22, D:4)
  6 boomerangs
(31, 4, D:4)
  a -3 dagger of freezing
(31, 15, D:4)
  a +0 robe
(35, -6, D:4)
  a +0 war axe
(42, -8, D:4)
  a +0 club
(43, -15, D:4)
  a +0 helmet
(51, -14, D:4)
  a +0 scale mail

the Ecumenical Temple