Dungeon Crawl Stone Soup version 0.33-a0-221-g6c17059a10 (webtiles) character file. Game seed: 10234082117313911718 74 Ijustatesigmund the Shield-Bearer (level 4, -1/31 HPs) Began as an Octopode Fighter on Oct 8, 2024. Slain by a water moccasin (10 damage) ... on level 3 of the Dungeon. The game lasted 00:02:22 (1556 turns). Ijustatesigmund the Shield-Bearer (OpFi) Turns: 1556, Time: 00:02:23 Health: -1/31 AC: 1 Str: 15 XL: 4 Next: 30% Magic: 4/4 EV: 8 Int: 12 God: Gold: 137 SH: 11 Dex: 11 Spells: 3/3 levels left rFire . . . a - +0 war axe rCold . . . j - +0 tower shield rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-1 -> -13), attractive A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 167 gold pieces. You spent 30 gold pieces at shops. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 buckler j - a +0 tower shield (worn) Jewellery h - a ring of fire Scrolls f - a scroll of fog {unknown} g - a scroll of fear {unknown} k - a scroll of teleportation {unknown} m - a scroll of noise {unknown} Potions c - a potion of might i - a potion of berserk rage {unknown} l - a potion of haste {unknown} Skills: + Level 3.4 Fighting * Level 3.1 Axes + Level 3.4 Dodging + Level 3.4 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 99% 1 Blink Tloc 0% N/A 99% 2 Call Imp Summ 0% N/A 99% 2 Mercury Vapours Alch/Air 0% N/A 99% 2 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Shops: D:1 ! Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You now have 123 gold pieces (gained 10). n - a fizzy silvery potion Found a stone staircase leading down. You now have 137 gold pieces (gained 14). A water moccasin comes into view. The water moccasin bites you but does no damage. The water moccasin bites you! You closely miss the water moccasin. Your grab misses the water moccasin. The water moccasin closely misses you. The water moccasin bites you! You closely miss the water moccasin. Your grab misses the water moccasin. Your squeeze misses the water moccasin. The water moccasin closely misses you. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You block the water moccasin's attack. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You feel better. The water moccasin bites you. You closely miss the water moccasin. Your grab misses the water moccasin. You squeeze the water moccasin, but do no damage. You block the water moccasin's attack. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You hit the water moccasin but do no damage. Your grab misses the water moccasin. You block the water moccasin's attack. x3 It was a potion of magic. Magic courses through your body. You block the water moccasin's attack. It was a potion of attraction. You feel attractive to monsters. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you! You die... ...........### # .............##### ### ........##..[..... #.. ................## ... .[......##.......# ###.###########.......# .....## #........ #>.S##### #........ #.@....######...... ####..###........##### #.........#........... #................#.... #..!.................. #...........><....###. #...................... #..................###. ...................# #. You could see a water moccasin. Vanquished Creatures 3 adders A white imp (D:3) 2 dart slugs (D:2) A ribbon worm (D:2) 5 bats 2 endoplasms 4 goblins 3 hobgoblins 5 jackals (D:2) A quokka (D:2) A frilled lizard (D:2) 3 kobolds 4 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ijustatesigmund the Octopode Fighter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 141 | D:1 | Found Bamuaco's Distillery. 162 | D:1 | Bought a potion of curing for 30 gold pieces 185 | D:1 | Reached XP level 2. HP: 12/21 MP: 2/2 934 | D:2 | Reached XP level 3. HP: 25/26 MP: 3/3 961 | D:2 | Found a faded altar of an unknown god. 969 | D:2 | Found a broken altar of Ashenzari. 1413 | D:3 | Reached XP level 4. HP: 17/31 MP: 4/4 1545 | D:3 | Noticed a water moccasin 1556 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_basic, serial_shops, shop D:2: layout_rooms, basic_altar, basic_ecumenical_altar D:3: layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 3 | 3.1 Fighting | | 3.4 Dodging | | 3.4 Shields | | 3.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 46 | 12 || 58 Tentacles | 10 | 2 || 12 Constrict | 9 | 1 || 10 Use: Potion | | 3 || 3 Stab: Sleeping | 6 | || 6 Armour: Skin | 22 | 12 || 34 Dodge: Dodged | 19 | 5 || 24 Block: Buckler | 8 | || 8 Tower shield | 13 | 7 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1588 | 1507 | 81 | 67 | 1159 | 3 | 529.3 | Dungeon | 1588 | 1507 | 81 | 67 | 1159 | 3 | 529.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 784 daAuts D:2: 644 daAuts D:3: 159 daAuts