Dungeon Crawl Stone Soup version 0.33.0-15-gcd872fe207 (webtiles) character file. Game seed: 1033045995871059725 0 Ijustatesigmund the Chiller (level 1, 0/11 HPs) Began as an Octopode Ice Elementalist on May 28, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:33 (44 turns). Ijustatesigmund the Chiller (OpIE) Turns: 44, Time: 00:00:34 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 0% Magic: 2/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . b - ring of wizardry rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: wizardry (x1) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Jewellery b - a ring of wizardry (worn) Potions a - a potion of magic Skills: + Level 0.0 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting - Level 4.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 60% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 30% 1d5 4% 3 Ozocubu's Armour Ice 15% N/A 4% 3 Summon Ice Beast Ice/Summ 8% N/A 11% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. An endoplasm comes into view. You see here a ring of wizardry. b - a ring of wizardry Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. b - a ring of wizardry (worn) Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. The endoplasm quivers. The endoplasm hits you. You tentacle-slap the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You tentacle-slap the endoplasm but do no damage. You squeeze the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (severely wounded, 100% to hit) You freeze the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... ..#... .... .... ... #.. #.# #J# #@# # # #.#.#.# ###.#...# #.....# #+####### #.#.#.# ........# #.#.#.# ........# # #.# . ........# #.#####.# ........# #........ You could see an endoplasm. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ijustatesigmund the Octopode Ice Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 44 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_fibonacci_small, layout_basic, serial_shops, shop, hellmonk_ecumenical_altar_pennies_from_heaven, item_on_display_a_b, kennysheep_nondescript, bh_walls_and_bars Action || total ---------------------------++------- Melee: Unarmed || 2 Tentacles || 1 Cast: Freeze || 1 Armour: Skin || 1