Dungeon Crawl Stone Soup version 0.33.0-15-gcd872fe207 (webtiles) character file. Game seed: 13982364182706810475 741 Ijustatesigmund the Chiller (level 7, -1/41 HPs) Began as a Deep Elf Ice Elementalist on May 28, 2025. Killed from afar by a centaur (10 damage) ... with a puff of flame ... on level 7 of the Dungeon. The game lasted 00:09:06 (4954 turns). Ijustatesigmund the Chiller (DEIE) Turns: 4954, Time: 00:09:06 Health: -1/41 AC: 2 Str: 5 XL: 7 Next: 47% Magic: 14/18 EV: 11 Int: 22 God: Gold: 243 SH: 0 Dex: 15 Spells: 8/18 levels left rFire . . . a - +0 short sword rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.32/turn %: no passive effects @: very slightly contaminated A: magic regeneration a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 243 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) p - the +2 war axe "Ucsil" {flame, rElec Will+} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. Will+: It increases your willpower. Armour b - a +0 robe (worn) Jewellery n - a ring of fire s - a +4 ring of protection y - an amulet of magic regeneration Wands r - a wand of quicksilver (7) Scrolls f - a scroll of amnesia h - 2 scrolls of blinking i - a scroll of teleportation {unknown} k - a scroll of poison {unknown} m - a scroll of vulnerability {unknown} o - a scroll of noise q - a scroll of butterflies {unknown} t - a scroll of fear {unknown} u - a scroll of brand weapon {unknown} w - a scroll of identify Potions c - a potion of ambrosia d - a potion of enlightenment e - a potion of magic g - 2 potions of heal wounds {unknown} j - a potion of lignification {unknown} l - a potion of curing {unknown} v - a potion of might {unknown} x - a potion of cancellation {unknown} Skills: + Level 3.2 Fighting - Level 3.0 Short Blades - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.2 Spellcasting + Level 2.1 Summonings + Level 6.4 Ice Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Frozen Ramparts Ice 70% 1d11 1% 3 c - Ozocubu's Armour Ice 35% N/A 1% 3 d - Summon Ice Beast Ice/Summ 25% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 32% N/A 5% 2 Kiss of Death Conj/Necr 24% 2d7 9% 1 Magic Dart Conj 24% 1d4 9% 1 Poisonous Vapours Alch/Air 24% 1d1 9% 1 Blink Tloc 12% N/A 14% 2 Mercury Arrow Conj/Alch 12% 2d6 14% 2 Searing Ray Conj 12% 2d4 14% 2 Confusing Touch Hex 6% N/A 26% 3 Dispel Undead Necr 6% 3d8 65% 4 Fulminant Prism Conj/Alch 3% 3d5 65% 4 Olgreb's Toxic Radiance Alch 6% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The centaur is moderately wounded. The centaur zaps a wand. The puff of flame misses you. The centaur barely misses you. x2 Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, carrying a wand of flame (moderately wounded, 100% to hit) You freeze the centaur. The centaur is moderately wounded. The centaur closely misses you. x2 Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, carrying a wand of flame (moderately wounded, 100% to hit) You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. The centaur hits you. The centaur kicks you. The centaur zaps a wand. The puff of flame hits you! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, carrying a wand of flame (moderately wounded, 100% to hit) You freeze the centaur. The centaur is moderately wounded. The centaur zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, carrying a wand of flame (moderately wounded, 100% to hit) You freeze the centaur. The centaur is heavily wounded. The centaur closely misses you. The centaur kicks you. * * * LOW HITPOINT WARNING * * * The centaur zaps a wand. The puff of flame hits you! You die... ####+##..###+#### .....####.....#..###...## ................#.......... ................#.......... ................'.......... ................#.####...## ..0........#+####'####...## #..............#.............## #............c@'.......).....#. #..............#..##'###.....#. #..............#.[##..##.....#. #...........$..#..##.........#. #..............#####.........#. #..............#..##..##.....## #..........#####..##..##.....#. #######)...#.................'. #)...#..........<......#. You could see a centaur. Vanquished Creatures Sigmund (D:2) A centaur (D:7) A jelly (D:2) 4 orc wizards 7 adders 5 dart slugs 3 ribbon worms 4 endoplasms 4 giant cockroaches 5 hobgoblins 4 jackals (D:3) 17 orcs 4 ball pythons 6 bats 2 goblins 5 kobolds 5 rats 78 creatures vanquished. Vanquished Creatures (collateral kills) A water moccasin (D:7) An ice beast (D:7) A sleepcap (D:7) 3 creatures vanquished. Grand Total: 81 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ijustatesigmund the Deep Elf Ice Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 324 | D:1 | Reached XP level 2. HP: 14/16 MP: 8/8 1076 | D:2 | Found a faded altar of an unknown god. 1088 | D:2 | Reached skill level 1 in Fighting 1088 | D:2 | Reached XP level 3. HP: 5/20 MP: 2/10 1254 | D:2 | Learned a level 3 spell: Frozen Ramparts 1258 | D:2 | Learned a level 3 spell: Ozocubu's Armour 1313 | D:2 | Reached skill level 1 in Short Blades 1609 | D:2 | Noticed Sigmund 1617 | D:2 | Killed Sigmund 1618 | D:2 | Reached skill level 5 in Ice Magic 1618 | D:2 | Reached XP level 4. HP: 26/26 MP: 5/12 1618 | D:2 | Reached XP level 5. HP: 30/30 MP: 5/14 1844 | D:2 | Identified the +2 war axe "Ucsil" {flame, rElec Will+} 2865 | D:3 | Identified the +0 ring mail of the Poles {Str+2 Int+2} 2962 | D:3 | Reached skill level 5 in Spellcasting 2962 | D:3 | Reached XP level 6. HP: 11/35 MP: 12/15 4248 | D:4 | You fall into a shaft and drop 3 floors! 4488 | D:7 | Noticed a water moccasin 4495 | D:7 | Learned a level 3 spell: Summon Ice Beast 4514 | D:7 | Killed a water moccasin 4515 | D:7 | Reached skill level 1 in Summonings 4515 | D:7 | Reached XP level 7. HP: 40/40 MP: 17/17 4851 | D:7 | Identified the +2 ring mail "Ibluliox" {rPois rC- Int+4} 4954 | D:7 | Killed from afar by a centaur Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_basic D:2: layout_loops_ring, dreamdust_ecumenical_altar_grove, serial_bayou_lake_a, uniq_sigmund D:3: layout_loops_ring D:4: layout_rooms D:7: layout_gridville, grunt_ministairs_2 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 | 3.2 Short Blades | 2 3 | 3.0 Spellcasting | 4 5 6 | 6.2 Ice Magic | 5 6 | 6.4 Summonings | 1 2 | 2.1 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | 31 | 71 | 6 || 108 Unarmed | 1 | | || 1 Cast: Freeze | 29 | 63 | 9 || 101 Frozen Ramparts | 1 | 2 | 1 || 4 Summon Ice Beast | | 1 | 3 || 4 Use: Scroll | | 5 | || 5 Stab: Sleeping | 1 | 2 | || 3 Distracted | | 1 | || 1 Armour: Robe | 31 | 74 | 21 || 126 Dodge: Dodged | 32 | 74 | 20 || 126