Dungeon Crawl Stone Soup version 0.24-a0-417-g1cce26a4d2 (webtiles) character file. Game seed: 12350036041647825686 8 Ilgrip the Vexing (level 2, 18/21 HPs) Began as a Demonspawn Arcane Marksman on June 11, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (183 turns). Ilgrip the Vexing (Demonspawn Arcane Marksman) Turns: 183, Time: 00:00:11 Health: 18/21 AC: 2 Str: 10 XL: 2 Next: 0% Magic: 3/3 EV: 12 Int: 14 God: Gold: 22 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 hunting sling rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: horns 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling (weapon) Missiles d - 7 sling bullets (quivered) Armour e - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} c - 2 scrolls of blinking {unknown} h - a scroll of remove curse {unknown} Potions g - a potion of curing {unknown} Comestibles f - 2 rations Skills: + Level 1.0 Fighting + Level 2.0 Slings + Level 1.9 Dodging + Level 1.0 Spellcasting + Level 3.3 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 7% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 11% 2 ###.... Inner Flame Hex/Fire #....... 38% 3 ####... Portal Projectile Hex/Tloc #..... 38% 3 ####... Cause Fear Hex #......... 56% 4 #####.. Leda's Liquefaction Hex/Erth #......... 80% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History Your Slings skill increases to level 2! The goblin barely misses you. There are monsters nearby! Firing (i - inventory) d - 9 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a -3 club (moderately wounded) You shoot a sling bullet. The sling bullet misses the goblin. The jackal barely misses you. The goblin hits you but does no damage. The jackal closely misses you. There are monsters nearby! Firing (i - inventory) d - 8 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a -3 club (moderately wounded) You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... A pair of horns grows on your head! The jackal misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# # #.# # #.# # ####.####### # #........... #>.......... ####.##†####### #....##.# #...@#... #(.h(##### #(..(# #(...# #...(# #..(.# #....# #((((# You could see a jackal. Vanquished Creatures A bat (D:1) 2 goblins (D:1) A jackal (D:1) 3 frilled lizards (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ilgrip the Demonspawn Arcane Marksman began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 182 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 182 | D:1 | Reached XP level 2. HP: 18/21 MP: 3/3 183 | D:1 | Quit the game Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_basic Skill XL: | 1 | ---------------+----+----- Slings | 2 | 2.0 Fighting | | 1.0 Dodging | | 1.9 Spellcasting | | 1.0 Hexes | | 3.3 Action || total -------------------------++------- Fire: Hunting sling || 21 Armor: Robe || 1 Dodge: Dodged || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------