Dungeon Crawl Stone Soup version 0.24-a0-417-g1cce26a4d2 (webtiles) character file. Game seed: 11663558114633136881 9 Ilgrip the Vexing (level 2, 16/21 HPs) Began as a Demonspawn Arcane Marksman on June 11, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:21 (312 turns). Ilgrip the Vexing (Demonspawn Arcane Marksman) Turns: 312, Time: 00:00:22 Health: 16/21 AC: 2 Str: 10 XL: 2 Next: 3% Magic: 3/3 EV: 12 Int: 14 God: Gold: 12 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 hunting sling rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: hooves 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling (weapon) Missiles b - 20 stones d - 9 sling bullets (quivered) Armour e - a +0 robe (worn) Scrolls c - a scroll of fear {unknown} g - a scroll of identify {unknown} h - a scroll of enchant weapon {unknown} Comestibles f - a ration Skills: + Level 1.0 Fighting + Level 2.1 Slings + Level 1.7 Dodging + Level 1.0 Spellcasting + Level 3.3 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 7% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex ##...... 10% 2 ###.... Inner Flame Hex/Fire #....... 36% 3 ####... Portal Projectile Hex/Tloc #..... 36% 3 ####... Cause Fear Hex ##........ 54% 4 #####.. Leda's Liquefaction Hex/Erth #......... 78% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. Message History You shoot a sling bullet. The sling bullet barely misses the hobgoblin. The hobgoblin hits you with a +0 club. A hobgoblin is nearby! Firing (i - inventory. (/) - cycle) d - 11 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club (almost dead) You shoot a sling bullet. The sling bullet closely misses the hobgoblin. The hobgoblin hits you with a +0 club. A hobgoblin is nearby! Firing (i - inventory. (/) - cycle) d - 10 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club (almost dead) You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! You have reached level 2! Your demonic ancestry asserts itself... Your feet thicken and deform. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### . #..# # #..# #.#..#..# # # #.#..#..# .#.## ### #....#..##(..(. ..# #........(..# ..# #.†.(..)....# ..#### ####....#@####.## ........=........(...... ......#####.....#.###.(# ..###.................. #......######...#.###.. #.................... ..................... ##.....######.##.##.## .............>...# .# There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) 3 jackals (D:1) 2 frilled lizards (D:1) A goblin (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ilgrip the Demonspawn Arcane Marksman began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 311 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 311 | D:1 | Reached XP level 2. HP: 16/21 MP: 3/3 312 | D:1 | Quit the game Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_basic, bh_walls_and_bars Skill XL: | 1 | ---------------+----+----- Slings | 2 | 2.1 Fighting | | 1.0 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 3.3 Action || total -------------------------++------- Fire: Hunting sling || 24 Armor: Robe || 1 Dodge: Dodged || 11 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+-------