Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 2991671622528738833 119 ImASeal the Magician (level 5, -1/45 HPs) Began as an Oni Air Elementalist on June 14, 2024. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:15:17 (3712 turns). ImASeal the Magician (Oni Air Elementalist) Turns: 3712, Time: 00:15:17 Health: -1/45 AC: 3 Str: 12 XL: 5 Next: 3% Magic: 2/12 EV: 9 Int: 21 God: Gold: 172 SH: 0 Dex: 9 Spells: 13/14 levels left rFire . . . g - +0 sling rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will +.... n - amulet of Exeof {Spirit Regen+ Int+3 Stlth+} Stlth ++ l - ring of protection from cold HPRegen 1.07/turn (no ring) MPRegen 0.13/turn %: guardian spirit @: lethally poisoned (-1 -> -7), enlightened, flying A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 172 gold pieces. Inventory: Hand Weapons g - a +0 sling (weapon) s - a +0 quarterstaff Armour a - a +0 robe (worn) Jewellery l - a ring of protection from cold (left hand) n - the amulet of Exeof (around neck) {Spirit Regen+ Int+3 Stlth+} (You found it on level 2 of the Dungeon) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Int+3: It affects your intelligence (+3). Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. Talismans i - a beast talisman Scrolls h - a scroll of identify {unknown} k - 2 scrolls of fear {unknown} o - 3 scrolls of teleportation {unknown} p - a scroll of enchant armour {unknown} q - a scroll of brand weapon {unknown} r - a scroll of enchant weapon {unknown} t - a scroll of immolation {unknown} Potions c - a potion of attraction {unknown} d - a potion of haste {unknown} e - a potion of heal wounds {unknown} f - 2 potions of degeneration {unknown} j - 2 potions of enlightenment m - a potion of invisibility {unknown} u - a potion of might {unknown} Skills: - Level 0.1 Fighting - Level 1.7 Dodging - Level 1.4 Stealth + Level 5.3 Spellcasting + Level 1.1 Conjurations + Level 3.0 Air Magic You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 56% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 28% 3-5/arc 7% 2 Sting Conj/Alch 28% 1d4 9% 1 Swiftness Air 18% N/A 9% 3 Apportation Tloc 10% N/A 11% 1 Summon Small Mammal Summ 20% N/A 11% 1 Jinxbite Hex 10% N/A 16% 2 Airstrike Air 9% 2d(2-18) 30% 4 Call Canine Familiar Summ 5% N/A 32% 3 Sigil of Binding Hex 5% N/A 32% 3 Dimensional Bullseye Hex/Tloc 2% N/A 71% 4 Summon Blazeheart Golem Fire/Summ 5% N/A 71% 4 Alistair's Intoxication Alch 3% N/A 96% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You feel sick. You take a swig of the potion and twirl your +0 sling. You miss the water moccasin. The water moccasin is severely wounded. Magic courses through your body. You feel sick. The water moccasin barely misses you. The water moccasin closely misses you. Okay, then. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, 53% to hit) The zap misses the water moccasin. You feel sick. The water moccasin bites you but does no damage. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, 53% to hit) The zap hits the water moccasin. The water moccasin is almost dead. You feel sick. The water moccasin bites you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, 53% to hit) The zap hits the water moccasin. The water moccasin is almost dead. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * It was a potion of enlightenment. You feel very buoyant. You fly up into the air. You die... # #.##.##.##.## . #.###.#.#.## . #.# ##...## . #.# ##^####### .## #.# #......>. ..#####.# #..###### ........# #......# ..####### ##...##.# ...).#######..#.@#.# .<...........###.S.# . .....#######..#<.#.#######.... ..###########...##...†........ ...............###.#######$... ..############## #.. . ### #### You could see a water moccasin. Vanquished Creatures 6 adders A dart slug (D:4) An orc (D:2) 3 ball pythons 8 bats 4 endoplasms 2 goblins 10 hobgoblins 13 jackals A frilled lizard (D:3) 3 kobolds 5 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ImASeal the Oni Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 293 | D:1 | Reached skill level 1 in Conjurations 407 | D:1 | Reached XP level 2. HP: 24/24 MP: 3/5 603 | D:1 | Reached skill level 3 in Spellcasting 748 | D:1 | Found a faded altar of an unknown god. 751 | D:1 | Got Plato's Essays on Substances 1057 | D:1 | Reached XP level 3. HP: 31/31 MP: 0/7 1402 | D:2 | Reached skill level 4 in Spellcasting 1909 | D:2 | Reached XP level 4. HP: 39/39 MP: 6/10 2432 | D:2 | Identified the amulet of Exeof {Spirit Regen+ Int+3 Stlth+} 2949 | D:3 | Reached skill level 5 in Spellcasting 3560 | D:4 | Reached XP level 5. HP: 45/45 MP: 6/12 3687 | D:4 | Noticed a water moccasin 3711 | D:4 | HP: 1/45 [water moccasin (2)] 3712 | D:4 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_loops_ring, shapermc_ecumenical_altar_rom_forum, minmay_tetromino_t2 D:2: layout_loops_corners, kennysheep_potato D:3: layout_loops_ring D:4: layout_loops_ring, kennysheep_mini, yredelemnul_altar_generic, overflow_temple_1_default, temple_fountains, st_stairs_8, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Air Magic | 3 | 3.0 Conjurations | 1 | 1.1 Spellcasting | 3 4 5 | 5.3 Fighting | | 0.1 Dodging | | 1.7 Stealth | | 1.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Headbutt | 1 | || 1 Fire: Sling | | 3 || 3 Cast: Shock | 77 | 74 || 151 Use: Potion | | 2 || 2 Armour: Robe | 21 | 22 || 43 Dodge: Dodged | 31 | 12 || 43