Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 16647419788645612917 21 ImASeal the Magician (level 2, -1/19 HPs) Began as a Mummy Summoner on June 16, 2024. Slain by a quokka (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:02 (1165 turns). ImASeal the Magician (Mummy Summoner) Turns: 1165, Time: 00:03:02 Health: -1/19 AC: 2 Str: 11 XL: 2 Next: 62% Magic: 6/7 EV: 12 Int: 14 God: Gold: 46 SH: 0 Dex: 12 Spells: 8/9 levels left rFire x . . f - +1 dagger (vamp) rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of resist corrosion HPRegen 0.23/turn j - ring of wizardry MPRegen 0.10/turn %: faith, wizardry (x1) @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons b - a +0 sling c - a +0 dagger of venom f - a +1 vampiric dagger (weapon) Missiles g - 4 curare-tipped darts Armour a - a +0 robe (worn) Jewellery d - a ring of resist corrosion (left hand) j - a ring of wizardry (right hand) Scrolls e - a scroll of identify {unknown} h - a scroll of enchant armour {unknown} i - a scroll of teleportation {unknown} k - a scroll of enchant weapon {unknown} l - a scroll of poison {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 4.1 Spellcasting - Level 3.2 Summonings You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 48% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 24% N/A 3% 2 Call Canine Familiar Summ 12% N/A 6% 3 Shock Conj/Air 8% 1d3 8% 1 Blink Tloc 4% N/A 12% 2 Lesser Beckoning Tloc 4% N/A 12% 2 Momentum Strike Conj/Tloc 4% 3d8 12% 2 Summon Ice Beast Ice/Summ 7% N/A 12% 3 Hailstorm Conj/Ice 2% 3d5 22% 3 Swiftness Air 2% N/A 22% 3 Summon Blazeheart Golem Fire/Summ 7% N/A 34% 4 Summon Lightning Spire Summ/Air 7% N/A 34% 4 Airstrike Air 1% 2d(1-17) 56% 4 Sculpt Simulacrum Ice/Alch 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History The jackal misses you. The jackal bites you. x2 You hit the jackal but do no damage. The jackal is lightly wounded. The jackal barely misses you. x2; Your bat closely misses the jackal. The jackal barely misses you. Your bat closely misses the jackal. The jackal bites you but does no damage. The jackal barely misses you. x2 You hit the jackal. You feel better. The jackal is moderately wounded. Your bat barely misses the jackal. x2 The jackal bites you but does no damage. The jackal bites you. The jackal barely misses you. A quokka comes into view. You miss the jackal. The jackal is moderately wounded. The jackal completely misses you. The jackal bites you. The jackal bites you but does no damage. Your bat hits the jackal. You hit the jackal but do no damage. The jackal is moderately wounded. Your bat hits the jackal. The jackal bites you. x2 The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * Your bat closely misses the jackal. Your bat barely misses the jackal. The jackal attacks as it pursues you! The jackal bites you but does no damage. Your bat hits the jackal. Something bites your bat. x2 Your bat dies! Your bat's corpse disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jackal barks! The quokka bites you. You die... #.# #.# ### #.# #.######.## # #.........# #. ########.## #.## #.# ... #.# ##.# #.# ##...##########.# ##.....h.hr@r....# #....hh.########## ....§§..#### #.....[hh.h# ##.....h.#.# #.......# # .......... #........#. #........#.. You could see a quokka (ally target), 4 jackals and a friendly quokka (summoned). Vanquished Creatures 2 bats (D:1) 2 endoplasms (D:1) A goblin (D:1) 2 hobgoblins (D:1) A ball python (D:1) A frilled lizard (D:1) 9 creatures vanquished. Vanquished Creatures (collateral kills) 3 endoplasms (D:1) A goblin (D:1) 2 kobolds (D:1) 2 bats (D:1) A rat (D:1) 9 creatures vanquished. Grand Total: 18 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ImASeal the Mummy Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 194 | D:1 | Reached skill level 3 in Spellcasting 425 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/6 732 | D:1 | Reached skill level 4 in Spellcasting 1165 | D:2 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_basic D:2: layout_loops_ring, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 4 | 4.1 Dodging | | 1.5 Stealth | | 1.5 Summonings | | 3.2 Action || total ---------------------------++------- Melee: Dagger || 37 Punch || 2 Fire: Sling || 8 Cast: Summon Small Mamm || 15 Stab: Sleeping || 3 Distracted || 1 Armour: Robe || 32 Dodge: Dodged || 41