Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 361959176469936195 58 ImASeal the Magician (level 4, -10/31 HPs) Began as a Djinni Fire Elementalist on June 26, 2024. Was a Follower of Makhleb. Mangled by a gnoll ... wielding a +0 halberd (11 damage) ... on level 3 of the Dungeon. The game lasted 00:03:05 (1511 turns). ImASeal the Magician (Djinni Fire Elementalist) Turns: 1511, Time: 00:03:05 Health: -10/31 AC: 2 Str: 7 XL: 4 Next: 21% Gold: 85 EV: 9 Int: 18 God: Makhleb [*.....] SH: 0 Dex: 14 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-11 HP) @: flying, constricted A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Makhleb. Makhleb was aware of your devotion. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 85 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery g - an amulet of faith Wands d - a wand of polymorph (11) Scrolls b - a scroll of revelation {unknown} i - a scroll of identify {unknown} Potions c - 2 potions of mutation {unknown} e - a potion of curing {unknown} f - 2 potions of lignification {unknown} h - a potion of brilliance {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations + Level 4.2 Hexes Level 0.0 Charms + Level 4.2 Summonings + Level 4.2 Necromancy + Level 4.2 Translocations Level 0.0 Transmutations + Level 4.2 Fire Magic + Level 4.2 Ice Magic + Level 4.2 Air Magic + Level 4.2 Earth Magic + Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 76% 2x1d7 2% 1 b - Scorch Fire 38% 2d6 3% 2 c - Volatile Blastmotes Fire/Tloc 38% 2d13 8% 3 d - Inner Flame Hex/Fire 19% N/A 8% 3 e - Flame Wave Conj/Fire 19% 2d7 24% 4 f - Necrotise Necr 76% 1d7 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Makhleb Shops: D:1 *: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You fly downwards. The hobgoblin shouts! The rat squeaks loudly. The ball python hisses angrily. The gnoll shouts! Found 11 gold pieces, a ring mail and a serpent talisman. Found a stone staircase leading up. There is a stone staircase leading up here. There are monsters nearby! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Flame Wave (extremely dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is severely wounded. The gnoll's fire resistance burns away. The adder hisses angrily. The gnoll closely misses you. x2 Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. You kill the gnoll! Makhleb accepts your kill. The gnoll hits you with a +0 halberd! Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hobgoblin. You kill the hobgoblin! Makhleb accepts your kill. You feel better. You hear a shout! The ball python bites you but does no damage. The ball python barely misses you. A ribbon worm comes into view. The gnoll hits you with a +0 halberd! * * * LOW HITPOINT WARNING * * * The ball python barely misses you. The ball python grabs you. You stop ascending the stairs. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 halberd! You die... .............. . ............. .. .......%.... .. ........... #.#.....r.... #.......$.... #..........w. #g@....# #...Sg....# .....S.......[. ..$...##...##.# ...##. ...<. # .. #. ...... . . ....... # ....... You could see a ribbon worm, 2 gnolls, an adder, a ball python and a rat. Vanquished Creatures A gnoll (D:3) 2 ribbon worms (D:2) 3 dart slugs 5 endoplasms 3 goblins 4 hobgoblins 5 jackals (D:2) A quokka (D:1) 4 ball pythons A frilled lizard (D:1) 4 kobolds 2 rats 35 creatures vanquished. Vanquished Creatures (others) 156 foxfires 156 creatures vanquished. Grand Total: 191 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ImASeal the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | ImASeal set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 114 | D:1 | Found Iduguck's Assorted Antiques. 222 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 294 | D:1 | Found Ruilebb's Vocational Training. 762 | D:1 | Found a faded altar of an unknown god. 916 | D:1 | Prayed at the altar of an unknown god. 916 | D:1 | Became a worshipper of Makhleb the Destroyer 916 | D:1 | Reached * piety under Makhleb 961 | D:2 | Reached XP level 3. HP: 18/25 MP: 0/0 961 | D:2 | Learned a level 1 spell: Necrotise 1425 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 1510 | D:3 | HP: 1/31 [gnoll/+0 halberd (14)] 1511 | D:3 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_basic, hellmonk_ecumenical_altar_slurped_away, serial_shops, nicolae_diamond_shop, glass_columns_a, nicolae_shop_vocational D:2: minmay_general_purpose_star, layout_rooms D:3: layout_rooms, mainiacjoe_overflow_catwalk, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Foxfire | 94 | || 94 Scorch | 9 | 3 || 12 Armour: Robe | 2 | 4 || 6 Dodge: Dodged | 2 | 4 || 6