ImASeal Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (3, -2, D:1) a +0 club (15, 13, D:1) a +0 hand axe (22, 6, D:1) a +0 club (43, -3, D:1) a +0 dagger 4 stones (46, 9, D:1) 5 poisoned darts (55, 4, D:1) a +0 flail (56, -31, D:1) a +0 dagger (58, -8, D:1) a +0 dagger Level 2 of the Dungeon (1, -22, D:2) a +0 club a +0 sling (10, -28, D:2) a +0 club (12, -1, D:2) 4 stones (18, 3, D:2) 5 poisoned darts (38, 1, D:2) a +0 dagger a +0 robe (43, -11, D:2) a +0 chain mail (43, 0, D:2) a +0 dagger of freezing a +0 sling (44, -20, D:2) 3 stones (45, 13, D:2) a +0 short sword 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 dagger (1, 0, D:3) a +0 trident a +0 leather armour (2, 0, D:3) a +0 flail a +0 dagger a +0 leather armour (12, 24, D:3) a +0 short sword (15, 2, D:3) a +0 club a +0 sling (17, 5, D:3) a +0 ring mail (21, 46, D:3) the orb "Bemom" {*Rage, Harm +Inv rF- Conj} rF-: It makes you vulnerable to fire. +Inv: It lets you turn invisible. Harm: It increases damage dealt and taken. Conj: It increases the power of your Conjurations spells. (30, 7, D:3) a staff of air (32, 1, D:3) a +0 whip (32, 44, D:3) a +0 dagger (53, 23, D:3) a +0 short sword of draining Level 4 of the Dungeon (5, 3, D:4) a +0 club (13, -3, D:4) a +0 whip (17, 6, D:4) a +0 ring mail (18, -3, D:4) a +0 halberd of distortion a gnoll corpse (skeletalised by now) (21, 12, D:4) a +0 short sword a +0 dagger a +0 dagger of venom (21, 28, D:4) a +0 mace a +0 ring mail (28, -14, D:4) a +0 ring mail (30, -2, D:4) 5 stones (32, -9, D:4) a +0 leather armour (33, -6, D:4) a +0 quarterstaff (37, 1, D:4) a +0 trident (38, -6, D:4) a +0 leather armour (38, -1, D:4) a +0 hand axe a +0 leather armour a +0 club 5 stones a +0 dagger (38, 0, D:4) a +0 hand axe a +0 leather armour of fire resistance a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 club a +0 scale mail a +0 vampiric hand axe (39, -2, D:4) a stone a +0 dagger a +0 club a +0 club (40, -3, D:4) a +0 dagger a +0 flail (41, -3, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 whip (8, 38, D:5) a +0 chain mail (12, 28, D:5) 4 stones (13, -15, D:5) the +3 spear of Blind Justice {drain, rN+} rN+: It protects you from negative energy. (15, -10, D:5) a +0 spear (16, -12, D:5) a +1 whip of pain (17, -11, D:5) a +0 club (18, -13, D:5) a +5 heavy trident a +0 scale mail (32, 7, D:5) a +0 short sword a +0 leather armour (37, 2, D:5) a +0 dagger a +0 robe (41, 38, D:5) a +0 spear (46, 14, D:5) a +0 club a +0 leather armour (46, 23, D:5) a +0 scythe (52, 1, D:5) a +0 whip a +0 ring mail (53, 1, D:5) a +0 short sword a +0 ring mail a +0 club a +0 dagger a +0 robe a +0 flail (53, 17, D:5) a +0 ring mail (54, 1, D:5) a +0 falchion a +0 flail (58, 9, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (8, 29, D:6) a +0 short sword a +0 dagger a +0 short sword 3 poisoned darts a +0 whip 3 stones (8, 30, D:6) a +0 short sword 5 stones (10, 30, D:6) a +0 ring mail (15, 40, D:6) a +0 ring mail (16, -2, D:6) 6 stones (18, 5, D:6) a +0 ring mail (21, 36, D:6) a +0 robe (21, 39, D:6) a +0 whip (22, 8, D:6) a +0 scale mail (29, 14, D:6) a +0 robe (31, 31, D:6) a +0 mace (32, 23, D:6) a +0 ring mail (48, -1, D:6) a +2 long sword of freezing (55, 2, D:6) a +4 dagger Level 7 of the Dungeon (3, 7, D:7) 7 stones (12, 2, D:7) 2 stones (20, -13, D:7) a +0 flail (20, -9, D:7) a +0 robe a +0 halberd (20, 1, D:7) a +0 club (24, -9, D:7) a +0 robe a +4 hand axe (24, -8, D:7) a +0 robe a +3 falchion (24, -7, D:7) a +0 robe a +0 flail (25, -9, D:7) a +0 robe a +2 mace of freezing (28, 9, D:7) a +0 hand axe a +0 leather armour (32, 5, D:7) 9 stones (37, 12, D:7) a +0 chain mail a +0 morningstar (37, 13, D:7) a +0 whip (38, 12, D:7) a +0 ring mail a +0 mace (38, 14, D:7) a +0 robe a +0 dagger (41, 8, D:7) a +0 ring mail a +0 mace (44, -14, D:7) a +0 dagger a +0 whip (44, -13, D:7) a +0 robe a +0 dagger of protection (45, -14, D:7) a +0 leather armour a +0 whip (59, 18, D:7) a +0 short sword (62, 18, D:7) a +0 dagger a +0 robe a +0 war axe a +0 ring mail a +0 dagger a +0 robe (63, 24, D:7) 6 stones Level 8 of the Dungeon (0, 0, D:8) a +0 trident (0, 23, D:8) a +0 long sword a +0 plate armour (0, 25, D:8) a +0 war axe a +0 leather armour (1, 23, D:8) a +0 dagger (1, 25, D:8) a +0 short sword a +0 dagger a +0 robe (9, 1, D:8) a +1 heavy halberd (14, 9, D:8) 5 poisoned darts a +0 dagger (14, 10, D:8) 4 poisoned darts a +0 short sword (15, 11, D:8) a stone a +0 dagger (22, 2, D:8) a +0 orcbow (22, 34, D:8) a +0 club (25, 16, D:8) +0 acid dragon scales (28, 31, D:8) a +0 hand axe a +0 ring mail (29, 23, D:8) a +0 flail (30, 20, D:8) a +0 short sword (31, 31, D:8) a +0 halberd a +0 robe (35, 36, D:8) a +0 flail (36, 8, D:8) a +0 robe (36, 30, D:8) a +0 giant club a +0 giant club (37, 30, D:8) a +0 dagger a +0 robe (38, 5, D:8) a +0 leather armour (42, 2, D:8) a staff of cold (42, 30, D:8) a +3 halberd a +0 robe (43, 3, D:8) a +0 shortbow (44, 26, D:8) a +0 short sword a +0 dagger 5 poisoned darts (44, 27, D:8) a +0 short sword (44, 28, D:8) a +0 whip a +0 dagger 4 poisoned darts (44, 30, D:8) a +0 heavy quarterstaff a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe a +0 hand axe a goblin corpse (0, 1, D:9) a +0 hand axe (1, 0, D:9) a +0 hand axe (4, 5, D:9) a +0 whip (18, 12, D:9) a +0 shortbow a centaur corpse (skeletalised by now) (28, 22, D:9) a +0 club a +0 whip a +0 halberd a +0 flail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (30, 23, D:9) a +0 spear a +0 ring mail a gnoll corpse (skeletalised by now) (37, 27, D:9) a potion of curing a bailey (0, 0, Bailey) a +0 hand axe a +0 leather armour a gnoll corpse (1, -1, Bailey) a +0 hand axe a +0 leather armour an orc corpse (1, 0, Bailey) a +0 war axe a +0 scale mail a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour an orc corpse (1, 1, Bailey) a +0 hand axe a +0 leather armour an orc corpse (2, 0, Bailey) a +0 hand axe a +0 leather armour a goblin corpse