Dungeon Sprint DCSS version 0.32-a0-1726-g1e61e2beae (webtiles) character file. Game seed: 7041633592903674779 0 ImASeal the Shooter (level 1, -1/16 HPs) Began as a Coglin Hunter on July 14, 2024. Slain by Ijyb ... wielding a +0 dagger of electrocution (4 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:15 (10 turns). ImASeal the Shooter(Coglin Hunter) Turns: 10, Time: 00:00:17 Health: -1/16 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . a - +2 sling {Lufti} rCold . . . d - +0 sling {Leticia} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no teleportation @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +2 sling (weapon) {Lufti} d - a +0 sling (offhand) {Leticia} Armour b - a +0 leather armour (worn) Scrolls c - a scroll of butterflies j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: + Level 2.0 Fighting + Level 3.6 Ranged Weapons + Level 1.7 Dodging + Level 0.7 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet closely misses Ijyb. You shoot a sling bullet. The sling bullet barely misses Ijyb. You shoot a sling bullet. The sling bullet closely misses Ijyb. You shoot a sling bullet. The sling bullet closely misses Ijyb. You shoot a sling bullet. The sling bullet hits Ijyb but does no damage. Ijyb misses you. Ijyb hits you but does no damage. You shoot a sling bullet. The sling bullet barely misses Ijyb. You shoot a sling bullet. The sling bullet hits Ijyb. Ijyb is lightly wounded. Ijyb closely misses you. You shoot a sling bullet. The sling bullet hits Ijyb but does no damage. Ijyb is lightly wounded. You shoot a sling bullet. The sling bullet hits Ijyb. Ijyb is lightly wounded. Ijyb barely misses you. You shoot a sling bullet. The sling bullet hits Ijyb. Ijyb is moderately wounded. You shoot a sling bullet. The sling bullet completely misses Ijyb. Ijyb misses you. You shoot a sling bullet. The sling bullet closely misses Ijyb. You shoot a sling bullet. The sling bullet hits Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +0 dagger of electrocution. You are electrocuted! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Ijyb closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits Ijyb but does no damage. Ijyb is heavily wounded. You shoot a sling bullet. The sling bullet hits Ijyb. Ijyb is severely wounded. Ijyb hits you with a +0 dagger of electrocution. You die... Ijyb moans, "Good help so hard to find!" #### ## #<.#..+ #.@g..# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ImASeal the Coglin Hunter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D | Noticed Ijyb 10 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Fire: Sling || 18 Armour: Leather armour || 3 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12 | 12 | 0 | 0 | 0 | 1 | 12.0 | Dungeon | 12 | 12 | 0 | 0 | 0 | 1 | 12.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 12 daAuts