Dungeon Sprint DCSS version 0.32-a0-1990-g28c56dd285 (webtiles) character file. Game seed: 2105008506784476108 9 ImASeal the Magician (level 2, -4/26 HPs) Began as a Djinni Fire Elementalist on Aug 4, 2024. Was an Initiate of Makhleb. Slain by a wight ... wielding a +3 morningstar of freezing (8 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:00 (56 turns). ImASeal the Magician(Djinni Fire Elementalist) Turns: 56, Time: 00:01:02 Health: -4/26 AC: 2 Str: 7 XL: 2 Next: 25% Gold: 0 EV: 12 Int: 34 God: Makhleb [......] SH: 0 Dex: 13 rFire + + . w - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ q - +6 ring of intelligence HPRegen 0.24/turn r - +6 ring of intelligence %: no teleportation, infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were in the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 1 branch Inventory: Hand Weapons w - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Armour a - a +0 robe (worn) Jewellery o - a +6 ring of dexterity p - a +6 ring of dexterity q - a +6 ring of intelligence (left hand) r - a +6 ring of intelligence (right hand) s - a +6 ring of strength t - a +6 ring of strength Wands u - a wand of mindburst (7) v - a wand of light (7) Scrolls f - 4 scrolls of blinking l - 7 scrolls of fog m - 5 scrolls of identify n - 2 scrolls of fear Potions b - 10 potions of curing c - 10 potions of heal wounds d - 6 potions of haste e - 3 potions of berserk rage g - 2 potions of brilliance h - 2 potions of invisibility i - 4 potions of resistance k - 5 potions of might Skills: * Level 4.1 Fighting + Level 3.9 Dodging + Level 3.0 Stealth * Level 4.6 Spellcasting * Level 4.6 Conjurations * Level 4.6 Hexes * Level 4.6 Summonings * Level 4.6 Necromancy * Level 4.6 Translocations * Level 4.6 Fire Magic * Level 4.6 Ice Magic * Level 4.6 Air Magic * Level 4.6 Earth Magic * Level 4.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 78% 2d8 1% 2 c - Volatile Blastmotes Fire/Tloc 78% 2d16 1% 3 d - Inner Flame Hex/Fire 39% N/A 1% 3 e - Flame Wave Conj/Fire 39% 2d11 7% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your Necromancy skill increases to level 4! Your Translocations skill increases to level 4! Your Fire Magic skill increases to level 4! Your Ice Magic skill increases to level 4! Your Air Magic skill increases to level 4! Your Earth Magic skill increases to level 4! Your Alchemy skill increases to level 4! You have reached level 2! There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. An adder zombie and a wight come into view. The wight is wielding a +3 morningstar of freezing. Found two items. Found a transporter. Cast which spell? (? or * to list) Flames lash the wight. The wight is lightly damaged. The wight's fire resistance burns away. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight but do no damage. The adder zombie bites you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight. The wight is burned terribly! The wight is moderately damaged. The adder zombie bites you but does no damage. The wight closely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder zombie. You destroy the adder zombie! Makhleb accepts your kill. The wight barely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight. The wight is burned terribly! The wight is almost destroyed. * * * LOW HITPOINT WARNING * * * The wight hits you with a +3 morningstar of freezing! You die... ▓▓▓▓▓▓▓ ▓.ß©ß.▓ ▓.....▓ ▓.).=.▓ ▓.....▓ ▓.z...▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see a wight (combustible). Vanquished Creatures An adder zombie (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ImASeal the Djinni Fire Elementalist began the quest for | the Orb. 0 | D | ImASeal set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 39 | D | Became a worshipper of Makhleb the Destroyer 44 | D | Reached XP level 2. HP: 26/26 MP: 0/0 51 | D | Entered arena 2. 51 | D | Noticed a wight 51 | D | Found a transporter. 56 | D | Slain by a wight Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.1 Dodging | 3 | 3.9 Stealth | 3 | 3.0 Spellcasting | 4 | 4.6 Conjurations | 4 | 4.6 Hexes | 4 | 4.6 Summonings | 4 | 4.6 Necromancy | 4 | 4.6 Translocations | 4 | 4.6 Fire Magic | 4 | 4.6 Ice Magic | 4 | 4.6 Air Magic | 4 | 4.6 Earth Magic | 4 | 4.6 Alchemy | 4 | 4.6 Action || total ---------------------------++------- Cast: Scorch || 5 Use: Potion || 1 Armour: Robe || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 54 | 54 | 0 | 0 | 18 | 1 | 54.0 | Dungeon | 54 | 54 | 0 | 0 | 18 | 1 | 54.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 54 daAuts