ImError Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 2, D:1) a +0 club (21, 37, D:1) 18 arrows (22, 8, D:1) a +0 dagger a +0 club a +0 club (22, 42, D:1) a +0 club a +0 short sword (24, 32, D:1) a +0 hand axe (33, 29, D:1) a +0 spear (36, 1, D:1) a +0 club (39, 28, D:1) a +0 scale mail (43, 21, D:1) a +0 chain mail (49, 20, D:1) 18 arrows Level 2 of the Dungeon (0, 0, D:2) 15 bolts (5, 1, D:2) a +0 leather armour (12, -13, D:2) a +0 club (22, -19, D:2) a +0 short sword (23, -19, D:2) a +0 whip (53, -27, D:2) 19 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (0, 2, D:3) a +1 short sword of draining (2, 3, D:3) a +0 club (3, 2, D:3) a +0 club (3, 20, D:3) a +0 short sword (3, 21, D:3) a +0 plate armour (7, -2, D:3) a +0 dagger (16, 13, D:3) 5 poisoned needles (17, 17, D:3) a +1 dagger of protection (23, 0, D:3) a +0 plate armour (26, 10, D:3) a +0 hunting sling a +0 club (31, -1, D:3) a +0 flail (34, 13, D:3) 16 sling bullets (42, 13, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling (7, -11, D:4) a +0 leather armour (21, -25, D:4) a +0 mace (51, -14, D:4) a +0 dagger (52, -14, D:4) a +0 flail a +0 flail a +0 leather armour a +0 morningstar (53, -27, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 mace (4, 37, D:5) a +0 ring mail (5, -8, D:5) 24 arrows (7, 38, D:5) a +0 robe a +0 dagger (9, 38, D:5) a +0 giant spiked club (24, 27, D:5) a +0 dagger (27, 12, D:5) a +0 ring mail (39, 5, D:5) a +0 flail a +0 leather armour (40, 2, D:5) a +0 club a +0 chain mail (40, 15, D:5) a +0 long sword a +0 plate armour (40, 17, D:5) a +0 whip of electrocution a +0 robe (43, 0, D:5) 8 poisoned needles (43, 47, D:5) a potion of degeneration (46, 21, D:5) 19 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (1, -29, D:6) a +0 robe (3, -35, D:6) a +5 short sword a +0 robe a +0 flail a +0 robe (5, -36, D:6) a cursed +0 flail a +0 robe (22, -28, D:6) a +0 giant spiked club (27, -41, D:6) 14 bolts Level 7 of the Dungeon (0, 0, D:7) a +0 mace (4, 2, D:7) a +0 war axe (44, -8, D:7) 15 arrows a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a +0 short sword a +0 ring mail a +0 hand axe a +0 dagger a +0 robe an orc skeleton (1, 0, D:8) a +0 short sword (12, -23, D:8) a cursed -1 club (13, -29, D:8) a yak corpse (14, -40, D:8) an arrow (15, 5, D:8) the +4 hand axe "Huyt" {flame, rElec Int-4 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-4). It insulates you from electricity. It makes you more stealthy. (18, -40, D:8) an arrow (19, -19, D:8) a +0 leather armour (20, -40, D:8) a +0 shortbow 20 arrows (22, -17, D:8) a wand of flame (30) (28, -41, D:8) 13 arrows the Ecumenical Temple