Immortalist Level 1 of the Dungeon (0, 0, D:1) a beast talisman (17, -25, D:1) a +0 helmet (22, 5, D:1) a +0 short sword a stone (26, -23, D:1) a +0 whip (30, -4, D:1) 7 stones (32, -24, D:1) a +0 dagger (40, -8, D:1) a +0 flail (54, -15, D:1) a talisman of death Level 2 of the Dungeon (0, 0, D:2) a +0 mace (5, 11, D:2) a +0 ring mail (5, 13, D:2) a +0 short sword 5 stones (6, -1, D:2) a +0 hand axe (21, 25, D:2) a +0 robe (28, 13, D:2) a +0 hand axe (29, 17, D:2) a +0 short sword 5 stones (34, -1, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 scythe a +0 robe (1, 0, D:3) 4 stones (2, 7, D:3) a +0 short sword (6, -6, D:3) a +2 robe of willpower (12, -19, D:3) a +0 sling (22, -6, D:3) a flux talisman (37, 13, D:3) the +0 mace of the Endless Tusks {freeze, rC++ rN+ Str-5 Dex-4} Str-5: It affects your strength (-5). Dex-4: It affects your dexterity (-4). rC++: It greatly protects you from cold. rN+: It protects you from negative energy. (39, -19, D:3) a +3 sling of draining (41, -25, D:3) 5 stones (47, -17, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 halberd (2, -3, D:4) a +0 club a +0 halberd (4, -8, D:4) a +0 spear (12, 12, D:4) a +0 leather armour (14, 30, D:4) the +1 robe "Jeliol" {Str+2 Archmagi} Str+2: It affects your strength (+2). Archmagi: It increases the power of your magical spells. (16, 7, D:4) 5 stones (16, 16, D:4) 4 stones (24, 0, D:4) a +2 short sword of protection 4 stones (26, -14, D:4) a +0 rapier (28, -2, D:4) a +0 club 3 stones a +0 leather armour (35, 27, D:4) a ball python skeleton (54, 1, D:4) a +0 whip (56, -5, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (1, 0, D:5) 28 gold pieces a +0 orcbow a centaur corpse