Impy Level 1 of the Dungeon (0, 0, D:1) a frilled lizard skeleton (9, -11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (10, -12, D:1) a hobgoblin skeleton (10, 15, D:1) a +1 dagger of distortion 2 stones a +0 club a goblin skeleton (13, -6, D:1) a +0 dagger 5 stones a kobold skeleton (15, -13, D:1) a +0 leather armour (16, 17, D:1) a bat corpse (skeletalised by now) (16, 18, D:1) a +0 dagger a goblin corpse (skeletalised by now) (16, 22, D:1) a +0 scale mail (17, -11, D:1) 6 stones (20, 4, D:1) a +0 robe (21, -13, D:1) 5 large rocks (22, -19, D:1) a +0 spear (30, 20, D:1) a +0 robe (32, -8, D:1) a +0 leather armour (33, -13, D:1) a +0 spear (35, -1, D:1) a +0 short sword (37, 19, D:1) a ball python skeleton (38, -9, D:1) a quokka skeleton (40, 23, D:1) a +0 dagger (41, -11, D:1) a +0 whip (44, -4, D:1) a +0 ring mail (49, 2, D:1) a rat skeleton Level 2 of the Dungeon [Shop] Pipsux Nease's General Store a scroll of amnesia (40 gold) a +0 whip (25 gold) a +0 dagger (20 gold) a ring of positive energy (200 gold) a scroll of butterflies (40 gold) the +1 chain mail "Zashrel" {^Contam rPois Dex+8} (319 gold) Dex+8: It affects your dexterity (+8). rPois: It protects you from poison. ^Contam: It causes magical contamination when unequipped. a scroll of immolation (40 gold) a +0 dagger (20 gold) 3 scrolls of identify (60 gold) [Shop] Ryki's Weapon Emporium a +0 dagger (24 gold) a +0 sling (18 gold) a +0 dagger (24 gold) 6 stones (7 gold) 6 stones (7 gold) a +3 triple sword of flaming (420 gold) a +1 heavy flail (159 gold) [Shop] Fuirphexu's Jewellery Boutique a +4 ring of protection (468 gold) an amulet of magic regeneration (390 gold) a ring of magical power (260 gold) a ring of willpower (325 gold) a ring of poison resistance (260 gold) a ring of wizardry (390 gold) a +6 ring of strength (468 gold) a +4 ring of protection (468 gold) [Shop] Pesed's Distillery 2 potions of heal wounds (100 gold) a potion of mutation (80 gold) a potion of might (40 gold) a potion of ambrosia (80 gold) a potion of curing (30 gold) 2 potions of might (80 gold) a potion of mutation (80 gold) (0, 0, D:2) a +0 hand axe (2, -11, D:2) a hobgoblin corpse (skeletalised by now) (3, -27, D:2) a +0 club a goblin skeleton (4, -25, D:2) a rat skeleton (5, -42, D:2) a ball python corpse (skeletalised by now) (5, -25, D:2) a +0 dagger (6, -1, D:2) a blade talisman (22, -27, D:2) a +0 club (24, -6, D:2) 2 poisoned darts (25, -2, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (30, -38, D:2) a jackal corpse (skeletalised by now) (30, 2, D:2) a +0 short sword a kobold corpse (skeletalised by now) (38, 9, D:2) a quokka corpse (skeletalised by now) (50, -18, D:2) 4 stones (51, -29, D:2) a +0 whip (51, -28, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a throwing net (1, 1, D:3) a scroll of immolation (1, 3, D:3) 2 throwing nets (3, -2, D:3) a curare-tipped dart