Impy Level 1 of the Dungeon (0, 0, D:1) 4 stones (4, -6, D:1) a frilled lizard skeleton (4, 4, D:1) a frilled lizard skeleton (8, 13, D:1) a quill talisman (11, -9, D:1) a +0 chain mail (24, 20, D:1) a +0 ring mail (27, 9, D:1) an inkwell talisman (32, 30, D:1) a +0 club a goblin corpse (skeletalised by now) (34, -11, D:1) a quokka corpse (skeletalised by now) (36, -5, D:1) a +0 scale mail (39, 9, D:1) a +0 ring mail (46, 7, D:1) a +0 short sword (47, -3, D:1) a bat skeleton (47, 21, D:1) 2 stones (48, 26, D:1) a +0 hand axe (49, 34, D:1) 5 stones (50, -2, D:1) a bat skeleton (53, 9, D:1) a frilled lizard skeleton (54, -5, D:1) a +0 leather armour (54, 7, D:1) a +0 club (57, 13, D:1) a frilled lizard skeleton a frilled lizard skeleton (57, 14, D:1) a frilled lizard skeleton (58, 11, D:1) a frilled lizard corpse (skeletalised by now) (58, 14, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -23, D:2) a +0 chain mail (4, 16, D:2) a +0 ring mail (5, -20, D:2) a hobgoblin corpse (skeletalised by now) (5, 16, D:2) a +0 trident (6, -29, D:2) a +0 short sword 5 stones (7, -15, D:2) a hobgoblin skeleton (17, -1, D:2) a +0 dagger (18, -22, D:2) a ball python skeleton (18, 1, D:2) 6 stones (23, 6, D:2) a +0 dagger (24, -16, D:2) a +0 leather armour (30, -30, D:2) a hobgoblin corpse (skeletalised by now) (35, 12, D:2) a book of Fire (37, -31, D:2) 4 poisoned darts (39, -19, D:2) a bat corpse (skeletalised by now) (43, 4, D:2) a +0 club (45, 4, D:2) a frilled lizard skeleton (48, -28, D:2) a +0 short sword a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a scroll of noise (1, -39, D:3) a frilled lizard corpse (skeletalised by now) (4, -28, D:3) a book of Conjurations (8, -12, D:3) a +0 club a goblin corpse (skeletalised by now) (10, 4, D:3) a +2 rapier of venom (14, -13, D:3) a +0 club a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (19, -20, D:3) a +0 trident (24, -37, D:3) a bat corpse (skeletalised by now) (24, -13, D:3) a +0 flail a +0 leather armour a +0 dagger a +0 robe an adder skeleton an orc skeleton an orc skeleton (26, -29, D:3) a hobgoblin skeleton (27, -19, D:3) a +0 club a +0 dagger an orc skeleton (28, -20, D:3) a +0 club (29, -33, D:3) 3 stones (32, -27, D:3) a hobgoblin skeleton (37, -23, D:3) a ball python skeleton (43, -48, D:3) an adder corpse (skeletalised by now) (47, -18, D:3) a +0 robe (53, -7, D:3) a +0 hand axe (59, -22, D:3) a +3 mace of holy wrath the +2 scale mail "Haicopi" {Dex+3} Dex+3: It affects your dexterity (+3). an orc corpse (skeletalised by now) (60, -14, D:3) a +0 falchion (61, -15, D:3) a +0 whip an orc corpse (skeletalised by now) (62, -14, D:3) a +0 short sword an orc corpse (skeletalised by now) (63, -15, D:3) a +0 hand axe an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a stone (0, 17, D:4) a +0 spear (3, 3, D:4) a scroll of noise (5, 4, D:4) a +0 short sword (5, 5, D:4) a hound skeleton (10, 1, D:4) a book of Party Tricks (10, 10, D:4) a +0 whip a ball python skeleton (15, -14, D:4) a +0 robe (21, -1, D:4) a +0 short sword an orc corpse (skeletalised by now) (21, 0, D:4) a +0 falchion (21, 1, D:4) a +0 hand axe a +0 leather armour an adder corpse (skeletalised by now) an iguana corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) an orc corpse (skeletalised by now) (24, 10, D:4) a +0 club a +0 leather armour (25, -11, D:4) a +0 leather armour (25, 2, D:4) a kobold skeleton (31, 15, D:4) a +0 chain mail (41, 1, D:4) a +0 helmet (42, 5, D:4) a +0 shortbow a centaur corpse (skeletalised by now) (59, -14, D:4) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) an iguana skeleton (0, 1, D:5) a water moccasin skeleton (14, -4, D:5) a +0 robe (15, -4, D:5) a +0 falchion (16, -17, D:5) a +0 sling (17, 10, D:5) a +0 long sword (26, -15, D:5) a howler monkey skeleton (27, 27, D:5) 4 stones (32, 6, D:5) a +0 club (39, 2, D:5) a Young Poisoner's Handbook (46, 2, D:5) 6 stones (48, 7, D:5) a +0 short sword an orc corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (0, 1, D:6) a +0 whip (1, 11, D:6) a +0 dagger a +0 chain mail a +0 whip a +0 rapier 7 poisoned darts a +0 robe (2, -12, D:6) a +1 flail of protection a +0 scale mail (2, -9, D:6) a +0 scale mail (3, -3, D:6) a +0 giant club (4, -3, D:6) a +0 club (5, -3, D:6) a +8 spear of flaming (6, -3, D:6) a +0 giant spiked club (6, -2, D:6) a +0 falchion a +0 chain mail (6, -1, D:6) a +0 giant club (6, 0, D:6) a +0 mace 3 poisoned darts a +0 war axe 4 stones a +0 giant club (7, -2, D:6) a +0 club (7, 6, D:6) a +0 dagger (7, 14, D:6) a +0 dagger (8, -10, D:6) a +0 whip of venom (8, -9, D:6) a +0 sling a +1 mace of protection (8, -8, D:6) a +0 dagger (8, -6, D:6) a +0 mace 3 boomerangs (8, 17, D:6) a +0 trident (9, -10, D:6) a +0 long sword (9, 6, D:6) 5 large rocks (9, 12, D:6) a +0 giant spiked club (9, 18, D:6) a +0 orcbow (10, 11, D:6) a +0 falchion (12, -20, D:6) a +0 halberd (12, 10, D:6) a +0 short sword (13, 10, D:6) a +0 giant spiked club (15, -3, D:6) 8 stones (16, -2, D:6) a +0 short sword (16, 4, D:6) a +0 whip (17, 12, D:6) a +0 halberd (24, 11, D:6) a +0 robe (25, -12, D:6) 6 stones (39, -3, D:6) a +0 leather armour a +0 flail (42, 13, D:6) a +2 ring mail of willpower Level 7 of the Dungeon [Shop] Seoluq's Overcharged Wands a wand of flame (40) (420 gold) a wand of mindburst (30) (630 gold) a wand of polymorph (18) (378 gold) a wand of flame (40) (420 gold) a wand of digging (11) (693 gold) a wand of digging (11) (693 gold) (0, 0, D:7) 6 poisoned darts (8, 5, D:7) a +0 spear (20, 13, D:7) a +0 rapier (22, -4, D:7) a +0 mace a +0 plate armour (24, -2, D:7) a +0 dagger a +0 robe (24, 0, D:7) a +0 dagger (25, 0, D:7) a +0 whip (25, 6, D:7) a +0 short sword (26, 10, D:7) a +0 plate armour (36, 2, D:7) a +0 pair of gloves (42, -26, D:7) a +0 buckler Level 8 of the Dungeon [Shop] Cheibriados's Comfort Zone the +10 Black Knight's barding {ponderous, rPois rN+} (887 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. a +5 crystal plate armour of ponderousness (868 gold) [Shop] Bunuemne's Fire Supplies a +0 robe of fire resistance (102 gold) a +2 trident of flaming (237 gold) a ring of protection from fire (325 gold) a +0 robe of fire resistance (102 gold) a staff of fire (unknown) (325 gold) a +1 plate armour of fire resistance (390 gold) (3, 10, D:8) a +2 pair of gloves (3, 17, D:8) a -1 dagger of freezing (11, -8, D:8) a +0 chain mail (17, 5, D:8) a quill talisman (22, 19, D:8) a +0 mace a +0 leather armour (30, 15, D:8) a +0 short sword of electrocution (30, 19, D:8) a staff of cold (32, 21, D:8) the ring of Moetwato {rF+ rC- Will+ SInv Fire} [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. SInv: It lets you see invisible. Fire: It increases the power of your Fire spells. (33, 6, D:8) a +2 heavy shortbow (34, 5, D:8) a +0 giant spiked club a +0 giant club (36, -15, D:8) a +0 mace a boomerang a +0 leather armour (36, 21, D:8) a +1 orcbow of freezing (38, 19, D:8) the amulet "Ruad" {rN+ RegenMP+ Str+2 Stlth+} [amulet of magic regeneration] rN+: It protects you from negative energy. RegenMP+: It increases your rate of magic regeneration. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. (39, 17, D:8) a +0 club (40, 17, D:8) a +3 antimagic spear a +0 ring mail (44, 18, D:8) a +0 pair of gloves (49, -8, D:8) a +0 mace a +0 leather armour a +0 dagger 3 boomerangs a +0 ring mail a +0 club a +0 war axe a +0 leather armour (51, -3, D:8) a quill talisman (52, -11, D:8) a +0 flail (54, 15, D:8) 4 stones Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (3, -16, D:9) a ring of protection from fire a ring of wizardry a scroll of vulnerability a wand of flame (70) a +6 ring of strength (4, -15, D:9) a +0 dagger (6, -12, D:9) a +0 whip (7, -12, D:9) a +0 mace a +0 ring mail a +0 club a +0 leather armour a +0 club (7, -11, D:9) a +0 plate armour a +0 hand axe a +0 arbalest a +0 club a +0 war axe (7, -6, D:9) a staff of air (7, -5, D:9) a +0 leather armour a +0 whip (8, -13, D:9) a +0 flail (8, -12, D:9) a +0 flail a +0 plate armour a +0 hand axe a +0 short sword (9, -14, D:9) a +0 flail (9, -13, D:9) a +0 club (9, -12, D:9) a +0 war axe (10, -15, D:9) a +0 plate armour a +0 battleaxe (10, -12, D:9) a +0 chain mail a +0 hand axe (11, -18, D:9) a +0 leather armour a +0 mace a +0 leather armour a +0 dagger a +0 leather armour a +0 mace of holy wrath (13, -14, D:9) a +0 scale mail a +0 club (17, -20, D:9) a +0 hand axe a +0 leather armour (19, -21, D:9) a +0 long sword a +0 plate armour (19, 5, D:9) a +0 ring mail (20, -20, D:9) a +0 trident a +0 dagger a +0 chain mail (21, -24, D:9) a +0 mace a +1 ring mail of fire resistance (21, -23, D:9) a +0 hand axe 3 boomerangs a +0 chain mail (28, -3, D:9) a +0 ring mail (29, 16, D:9) a +0 hand axe (31, -24, D:9) a book of the Moon (31, -23, D:9) a +3 mace a +0 robe (32, -24, D:9) a +5 great sword a +0 robe (33, 12, D:9) a +0 war axe a +0 leather armour (35, -14, D:9) a +0 whip (36, -24, D:9) a +3 dagger a +0 robe (44, 6, D:9) 7 stones (46, -15, D:9) a +0 orcbow Level 10 of the Dungeon (0, 18, D:10) a +0 robe (1, 8, D:10) a +0 robe (2, 27, D:10) a +0 spear (3, 14, D:10) a +0 giant spiked club a +0 giant club (3, 25, D:10) a +0 whip (4, 27, D:10) a +1 spear of flaming (4, 29, D:10) a +0 spear a +0 ring mail a +0 kite shield (5, -3, D:10) 7 stones (5, 27, D:10) a +0 leather armour (6, 30, D:10) a +0 flail (8, 19, D:10) a +0 trident (9, 33, D:10) a +0 short sword (13, 33, D:10) 7 stones (14, 5, D:10) a +0 mace (16, 30, D:10) a +0 giant club a +0 giant club (26, 25, D:10) 3 poisoned darts (30, 21, D:10) a +0 robe a +0 long sword (31, 16, D:10) a +0 robe a +2 scimitar a +0 robe a +0 scimitar a +0 short sword (31, 17, D:10) a +0 broad axe (32, 7, D:10) a +0 battleaxe (33, 7, D:10) a +0 war axe (34, 17, D:10) a +0 dagger (38, 7, D:10) a +0 whip a +1 dagger of venom (39, -3, D:10) a +0 robe (39, 7, D:10) a +0 falchion a +0 robe a +1 dagger of venom a +0 plate armour a +0 short sword a +0 orcbow Level 11 of the Dungeon (0, 0, D:11) a +0 shortbow (5, -13, D:11) a +0 partisan (9, -12, D:11) a +0 giant club a +0 giant spiked club a +0 flail (17, -6, D:11) 6 poisoned darts (43, -46, D:11) a +0 long sword a +0 plate armour a +0 dagger a +0 scale mail (44, -47, D:11) a +0 flail a +0 leather armour (44, -46, D:11) a +0 dagger a +0 robe (44, -44, D:11) a +0 whip a +0 scale mail (44, -3, D:11) a +0 dagger (53, -46, D:11) 3 stones (54, -35, D:11) a black bear skeleton (55, -35, D:11) a black bear skeleton (55, -33, D:11) a black bear skeleton (56, -35, D:11) a black bear skeleton (57, -4, D:11) 2 potions of moonshine (58, -36, D:11) a black bear skeleton (59, -36, D:11) a black bear skeleton Level 12 of the Dungeon (0, 0, D:12) 5 stones (2, -6, D:12) an amulet of faith (6, 25, D:12) a +0 long sword a +0 ring mail (6, 29, D:12) a +0 dagger (11, 1, D:12) a +0 great mace (14, 4, D:12) a +0 giant club a +0 giant club (15, 39, D:12) a +0 long sword a +0 ring mail (20, 46, D:12) 3 stones (23, 3, D:12) a +0 ring mail (31, 4, D:12) a +0 dagger a +0 robe (36, -3, D:12) a +0 dire flail a +0 giant spiked club (38, 12, D:12) a +0 sling (44, 10, D:12) a +0 war axe Level 13 of the Dungeon (1, -31, D:13) the scarab talisman "Anuiniem" {MP+7 Str+3} [scarab talisman] MP+7: It affects your magic capacity (+7). Str+3: It affects your strength (+3). (1, -19, D:13) a +0 shortbow (6, -12, D:13) a +0 shortbow 2 large rocks (16, -22, D:13) a +0 spear (22, -19, D:13) a +0 barding (28, -3, D:13) a book of Air (31, 1, D:13) a +0 pair of gloves (34, 4, D:13) 6 stones (40, -42, D:13) a +0 robe (42, -42, D:13) a +0 dagger a +0 robe (44, 6, D:13) the +3 sling of Departure {freeze, Str+3} Str+3: It affects your strength (+3). (50, 1, D:13) a +0 scale mail (52, -3, D:13) a ring of fire a wand of mindburst (1) a wand of paralysis (5) a scroll of vulnerability a wand of flame (8) Level 14 of the Dungeon (0, 0, D:14) a +1 shortbow of draining (3, -16, D:14) a potion of moonshine (3, 19, D:14) a +0 spear (6, 10, D:14) a +0 leather armour a +0 hand axe (6, 11, D:14) a +0 robe a +0 hand axe (6, 12, D:14) a +0 leather armour a +0 hand axe (8, 13, D:14) a +0 long sword (10, 27, D:14) a +0 mace (12, -14, D:14) a human corpse (skeletalised by now) (14, -16, D:14) a human corpse (skeletalised by now) (14, 6, D:14) a +0 robe a +2 dagger of speed (15, -17, D:14) a human corpse (skeletalised by now) (15, -15, D:14) a human corpse (skeletalised by now) (15, -7, D:14) a +0 pair of boots (18, -18, D:14) a human corpse (skeletalised by now) (21, -12, D:14) 5 stones (22, 19, D:14) 7 stones (24, 12, D:14) 3 large rocks (25, 8, D:14) a +0 buckler (26, 11, D:14) a potion of moonshine (27, 24, D:14) a +0 morningstar (29, -15, D:14) a book of Burglary (32, -20, D:14) 4 stones (32, -1, D:14) a +2 glaive of flaming a +3 ring mail of cold resistance Level 15 of the Dungeon (1, 4, D:15) a +1 spear (6, -20, D:15) a +0 hand axe (14, 10, D:15) a +0 halberd (15, 10, D:15) the +2 ring mail of Sunlight {Will+ Int+2 Dex-5} Will+: It increases your willpower. Int+2: It affects your intelligence (+2). Dex-5: It affects your dexterity (-5). a +0 partisan (15, 11, D:15) a +0 war axe (16, 3, D:15) a +0 scimitar of flaming (19, 12, D:15) a +0 halberd (26, 15, D:15) a +0 shortbow (27, 15, D:15) a +2 leather armour of willpower a +0 rapier (28, 1, D:15) 4 poisoned darts (32, 9, D:15) a +0 orcbow (36, -3, D:15) a +0 arbalest (40, 0, D:15) a +0 mace (41, 1, D:15) 5 large rocks (41, 10, D:15) a +0 long sword a +0 robe (42, -3, D:15) 5 large rocks (43, -4, D:15) a +0 chain mail a +4 morningstar (43, 1, D:15) a +0 shortbow (44, -4, D:15) a +0 dire flail (45, -4, D:15) a +0 shortbow (47, 15, D:15) a +0 orcbow (49, -3, D:15) a +0 robe a +0 dagger (51, -4, D:15) 5 large rocks (59, 20, D:15) a +0 plate armour (60, -11, D:15) 3 large rocks (61, 19, D:15) a +0 buckler a +0 ring mail a +0 long sword the Ecumenical Temple Level 1 of the Orcish Mines (27, 32, Orc:1) a +0 halberd a +0 plate armour (31, 27, Orc:1) a +0 robe of willpower a +0 hand axe a +0 robe a +0 dagger (32, 27, Orc:1) a +0 flail (32, 29, Orc:1) a +0 mace (32, 35, Orc:1) a +0 chain mail a +0 war axe a +0 orcbow (33, 29, Orc:1) a +0 robe a +0 dagger (33, 30, Orc:1) a +0 club (34, 26, Orc:1) a +0 morningstar (34, 27, Orc:1) a +0 mace a +0 chain mail a +0 antimagic halberd a +0 arbalest a +0 giant spiked club (35, 25, Orc:1) a +0 club a +0 hand axe (35, 27, Orc:1) a +0 giant spiked club a +0 leather armour a +2 flail of protection a +0 short sword (35, 29, Orc:1) a +0 trident (36, 22, Orc:1) a +0 plate armour a +0 hand axe (36, 26, Orc:1) a +0 giant club (36, 27, Orc:1) a +0 plate armour a boomerang a +0 short sword (36, 28, Orc:1) a +0 leather armour a +0 antimagic trident (37, 27, Orc:1) a +0 club (40, 23, Orc:1) a +0 flail (41, 24, Orc:1) a +0 hand axe (42, 21, Orc:1) a +0 giant spiked club a +0 giant club (42, 24, Orc:1) a +0 club a +0 chain mail a +0 hand axe (43, 23, Orc:1) a +0 whip (43, 24, Orc:1) a +0 war axe Level 2 of the Orcish Mines [Shop] Haetese's General Store a scroll of poison (72 gold) a box of beasts (680 gold) a +0 trident (59 gold) a scroll of identify (36 gold) 6 stones (10 gold) a scroll of teleportation (54 gold) a wand of digging (5) (380 gold) a +0 ring mail (68 gold) a scroll of fog (72 gold) a phantom mirror (680 gold) [Shop] Neiduimo's Antique Weapon Shop a +0 rapier (143 gold) the +2 great sword of Quwi {spect, rElec rF+ Dex+3} (1619 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). the +8 short sword of Huqear {freeze, rC+ Str+6 Dex-3 SInv} (1817 gold) rC+: It protects you from cold. Str+6: It affects your strength (+6). Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. a +4 short sword of speed (806 gold) a +0 battleaxe (260 gold) a +0 great sword (260 gold) a +0 spear (78 gold) a +0 mace (78 gold) a +4 quarterstaff (702 gold) [Shop] Berulosu's Antique Armour Shop a +0 scale mail (96 gold) a +0 scale mail (96 gold) a +0 robe (21 gold) the +7 plate armour of Yhuil {*Slow Regen+ Dex+3} (1456 gold) *Slow: It may slow you when you take damage. Regen+: It increases your rate of health regeneration. Dex+3: It affects your dexterity (+3). a +0 scale mail of fire resistance (264 gold) a +0 scale mail (96 gold) a +0 leather armour (48 gold) [Shop] Myorcha's Jewellery Boutique a ring of flight (unknown) (245 gold) an amulet of magic regeneration (unknown) (420 gold) the ring of the Merwolf {rN+ EV+5 Int+6} (837 gold) [ring of evasion] rN+: It protects you from negative energy. EV+5: It affects your evasion (+5). Int+6: It affects your intelligence (+6). an amulet of the acrobat (unknown) (420 gold) an amulet of the acrobat (unknown) (420 gold) the amulet "Vooprece" {Regen+ Dex+2 Slay+5} (870 gold) [amulet of regeneration] Regen+: It increases your rate of health regeneration. Dex+2: It affects your dexterity (+2). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). a ring of protection from fire (350 gold) an amulet of the acrobat (unknown) (420 gold) an amulet of guardian spirit (unknown) (420 gold) (6, -10, Orc:2) a +3 battleaxe of electrocution a +0 chain mail a +0 long sword a +0 robe (7, -8, Orc:2) a +0 dire flail a +0 plate armour (8, -6, Orc:2) a +2 long sword of holy wrath a +0 chain mail (10, 19, Orc:2) a +0 dire flail a +0 robe (12, -8, Orc:2) a +0 broad axe a +0 chain mail (12, -7, Orc:2) a +0 leather armour a +0 long sword a +0 chain mail a +0 dire flail (12, -6, Orc:2) a +0 long sword a +0 arbalest a +0 chain mail (12, -5, Orc:2) a +0 chain mail a +0 trident (13, -10, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 mace (13, -9, Orc:2) a +0 scale mail a +0 flail (13, -5, Orc:2) a +0 plate armour a +0 halberd (15, -1, Orc:2) a +0 arbalest a +0 short sword a +0 plate armour (16, -14, Orc:2) a +1 flail of protection a +0 robe (20, -4, Orc:2) a +0 chain mail a +0 long sword (21, -6, Orc:2) a +0 plate armour a +0 great mace a +2 arbalest of flaming (21, -5, Orc:2) a +0 chain mail a +0 flail (22, -9, Orc:2) a +0 plate armour a +0 long sword (22, -4, Orc:2) a +0 plate armour a +0 trident (24, -4, Orc:2) a +0 arbalest (25, -6, Orc:2) a +0 giant spiked club (26, 7, Orc:2) a +0 plate armour a +0 mace (26, 9, Orc:2) a +0 chain mail a +0 dire flail of protection (27, 5, Orc:2) a +0 giant spiked club (27, 6, Orc:2) a +0 plate armour a +0 mace (30, 8, Orc:2) a +0 robe a +0 war axe (32, 4, Orc:2) a +0 plate armour a +0 long sword (32, 5, Orc:2) a +0 giant club (32, 7, Orc:2) a +0 plate armour a +0 great mace (34, -6, Orc:2) a +0 robe a +0 dagger (34, 4, Orc:2) a +0 chain mail a boomerang a +0 scimitar (35, 3, Orc:2) a +0 dagger a +0 whip (35, 5, Orc:2) a +0 chain mail a +0 hand axe (36, 4, Orc:2) a +0 club (36, 5, Orc:2) a +0 club (37, 5, Orc:2) a +0 robe a +2 dagger of flaming (42, 6, Orc:2) a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) 3 stones (2, 18, Lair:1) the +7 rapier of Courage {venom, MP+8 Str+4} MP+8: It affects your magic capacity (+8). Str+4: It affects your strength (+4). (3, -6, Lair:1) 4 stones a ring of poison resistance (9, -8, Lair:1) a stone (10, -11, Lair:1) a stone (12, -6, Lair:1) a stone (15, -11, Lair:1) a stone (15, 19, Lair:1) a +0 falchion (17, 26, Lair:1) a +0 quarterstaff (20, 1, Lair:1) 2 stones (27, 6, Lair:1) 2 potions of magic (28, -1, Lair:1) a +0 dagger (28, 11, Lair:1) 3 stones (30, 0, Lair:1) 8 stones (55, 1, Lair:1) a book of Dreams Level 2 of the Lair of Beasts (10, 24, Lair:2) 2 curare-tipped darts (17, 22, Lair:2) a +0 helmet (23, 22, Lair:2) a +0 war axe (38, 21, Lair:2) 2 poisoned darts (44, 14, Lair:2) a +0 hand axe (52, 21, Lair:2) a +0 spear (55, -16, Lair:2) a +0 war axe (57, -10, Lair:2) a +0 rapier of freezing Level 3 of the Lair of Beasts (14, 17, Lair:3) a +0 leather armour (16, 10, Lair:3) 6 stones (17, 6, Lair:3) 5 stones (17, 7, Lair:3) 5 stones (17, 8, Lair:3) 5 stones (17, 9, Lair:3) 2 stones (18, 9, Lair:3) a +2 ring mail of poison resistance (21, 25, Lair:3) the +6 falchion of Rujet {flame, rCorr MP+11 Dex+4} rCorr: It protects you from acid and corrosion. MP+11: It affects your magic capacity (+11). Dex+4: It affects your dexterity (+4). (41, 12, Lair:3) a +0 club a +0 robe (51, -11, Lair:3) a book of Spectacle (52, -8, Lair:3) a +0 dagger (58, 15, Lair:3) an amulet of faith (60, -9, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (30, -37, Lair:4) the +0 helmet of Ovvoulal {+Blink rPois rN+ Dex-2} +Blink: It lets you blink. rPois: It protects you from poison. rN+: It protects you from negative energy. Dex-2: It affects your dexterity (-2). (45, -1, Lair:4) 3 flux baubles (67, -42, Lair:4) a scroll of noise Level 5 of the Lair of Beasts (0, 0, Lair:5) 3 atropa-tipped darts (2, -1, Lair:5) a +0 scale mail (5, -18, Lair:5) the amulet of Mistrust {Faith +Blink} [amulet of faith] Faith: It allows you to gain divine favour quickly. +Blink: It lets you blink. (15, -16, Lair:5) the medusa talisman "Fubigin" {Str+3} [medusa talisman] Str+3: It affects your strength (+3). (21, 25, Lair:5) 5 stones (42, -5, Lair:5) a +0 scale mail (44, 13, Lair:5) 5 stones (45, 16, Lair:5) a +2 hat (52, -12, Lair:5) 7 stones (58, -10, Lair:5) a +0 quarterstaff (60, 8, Lair:5) a +0 robe Level 1 of the Spider Nest (8, 6, Spider:1) a +0 war axe a +0 leather armour (9, 5, Spider:1) a +0 hand axe a +0 robe (9, 6, Spider:1) a +0 war axe a +0 robe (10, 1, Spider:1) a +0 robe (21, -16, Spider:1) a +0 trident