InStahlgewittern Level 1 of the Dungeon (0, 0, D:1) a +0 sling (22, 58, D:1) a -3 whip (25, 52, D:1) a +0 whip a kobold skeleton (37, 13, D:1) a bat skeleton (41, 38, D:1) 6 stones (43, 38, D:1) 4 stones (43, 52, D:1) a +0 robe (48, 22, D:1) a +0 club a goblin corpse (skeletalised by now) (57, 38, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (7, 5, D:2) the +3 pair of gloves of the Equator {Rampage Int+2} Rampage: It bestows one free step when moving towards enemies. Int+2: It affects your intelligence (+2). (7, 15, D:2) a bat corpse (skeletalised by now) (10, 1, D:2) a ball python skeleton (19, -16, D:2) a +0 robe (21, -13, D:2) a ball python corpse (skeletalised by now) (23, -9, D:2) a +0 robe (23, 30, D:2) a frilled lizard corpse (skeletalised by now) (27, 25, D:2) a +0 flail (33, -15, D:2) 2 poisoned darts (34, 29, D:2) a +0 long sword (36, 4, D:2) a +0 falchion (38, 25, D:2) a +2 whip of draining (39, 5, D:2) a rat skeleton (40, 8, D:2) a +0 club a goblin skeleton (49, 10, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (1, 17, D:3) a +0 chain mail (1, 19, D:3) a +0 dagger of pain (3, 45, D:3) a +2 pair of gloves of infusion (8, 12, D:3) a +0 dagger a kobold skeleton (10, 14, D:3) the +0 robe of Sakk {rF+ rCorr Archmagi} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Archmagi: It increases the power of your magical spells. (10, 33, D:3) the felid skeleton of InStahlgewittern (12, 4, D:3) a +0 flail (15, 38, D:3) a +0 club 5 stones a kobold corpse (skeletalised by now) (15, 42, D:3) a +0 ring mail (19, -2, D:3) a +0 ring mail (24, 8, D:3) a +0 whip (26, 48, D:3) a +0 falchion (29, 27, D:3) the +1 hat of the Baku {rPois Int+3 Dex+3} rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (30, 48, D:3) a +0 dagger (32, 28, D:3) a +0 pair of gloves (33, 41, D:3) a +1 antimagic war axe (34, 16, D:3) the +2 hood of the Assassin {Detect Stab+ Stlth++} Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any melee weapon. Stlth++: It makes you much more stealthy. (42, 1, D:3) a +0 scale mail (46, -1, D:3) a +0 club a goblin corpse (skeletalised by now) Level 4 of the Dungeon (5, 7, D:4) a +0 trident (12, 5, D:4) a +0 flail a throwing net (13, -24, D:4) a +0 ring mail (13, 5, D:4) a +0 spear a +0 whip a gnoll corpse (skeletalised by now) (15, 17, D:4) a hound skeleton (16, -12, D:4) a +0 club a goblin skeleton (22, -15, D:4) a +0 club 5 stones a kobold skeleton (28, -7, D:4) an iguana corpse (skeletalised by now) (35, 12, D:4) a +0 dagger (36, -11, D:4) a +0 spear a +0 flail a +0 spear (37, -10, D:4) a +0 whip Level 5 of the Dungeon (2, 12, D:5) a +0 mace a +0 dagger an orc corpse (skeletalised by now) (3, 12, D:5) a +0 dagger a +0 leather armour (7, 8, D:5) a +0 whip (12, -34, D:5) a +0 giant spiked club a +0 dagger an orc skeleton (13, -36, D:5) a +0 club a +0 flail an orc skeleton an orc skeleton (13, -35, D:5) a +0 short sword (14, -37, D:5) a +0 short sword (29, -23, D:5) a +0 short sword an orc corpse (skeletalised by now) (30, -22, D:5) a +0 club a +0 flail a +0 scale mail an orc corpse (skeletalised by now) (31, -22, D:5) a +0 flail a +0 club a +0 leather armour an orc corpse (skeletalised by now) (35, -38, D:5) a +0 club (35, -37, D:5) a +0 falchion (35, -36, D:5) a +0 quarterstaff (35, -35, D:5) a +0 war axe (35, -34, D:5) the +5 mace of Clean Punishment {freeze, rC+ Int+4 Stlth+} rC+: It protects you from cold. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. (37, -36, D:5) a jackal corpse (skeletalised by now) (43, -30, D:5) a +0 dagger (46, -2, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton an orc skeleton (46, -1, D:5) a +0 dagger a +0 robe an orc skeleton (47, -9, D:5) a +0 giant spiked club (47, 12, D:5) the felid skeleton of InStahlgewittern (47, 13, D:5) an iguana skeleton (48, 2, D:5) a +0 leather armour (55, -42, D:5) a +0 robe (56, -42, D:5) a +0 ring mail (57, -29, D:5) a +0 club Level 6 of the Dungeon [Shop] Muloam's Weapon Shoppe a +1 rapier of protection (163 gold) a +0 quarterstaff (60 gold) a +0 club (6 gold) a +0 club (6 gold) a +5 heavy spear (388 gold) 2 boomerangs (48 gold) the +3 glaive of Duty {flame, rN+ Dex+3} (606 gold) rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). a +0 dagger (24 gold) the +2 mace of the Vanishing Emperors {freeze, +Blink rElec rF+} (520 gold) +Blink: It lets you blink. rElec: It insulates you from electricity. rF+: It protects you from fire. (0, 0, D:6) a +2 trident of freezing a +0 robe a +1 trident a +0 robe a +1 halberd a +0 robe (0, 2, D:6) a +0 great sword a +0 robe a +0 mace a +0 robe (1, -3, D:6) 5 poisoned darts (8, 0, D:6) the +5 dagger of Ytedir {venom, Str+2} Str+2: It affects your strength (+2). (8, 26, D:6) a +1 dire flail of protection a +0 leather armour (23, 9, D:6) a +0 mace (24, 21, D:6) a +0 orcbow (25, 22, D:6) a water moccasin corpse (skeletalised by now) (28, 10, D:6) 3 large rocks (30, 2, D:6) an adder skeleton (37, 20, D:6) a +0 hand axe a +0 leather armour (37, 21, D:6) a +0 hand axe a +0 leather armour an orc skeleton (38, 21, D:6) a +0 hand axe (39, 20, D:6) a +0 flail a +0 ring mail a +0 short sword an orc skeleton (47, 2, D:6) an iguana corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) +0 steam dragon scales a steam dragon skeleton (6, 16, D:7) the felid skeleton of InStahlgewittern (6, 23, D:7) a +0 club (17, 24, D:7) a +0 dagger a +0 leather armour an orc skeleton (33, 9, D:7) a +0 dagger a +0 robe (33, 12, D:7) a +0 club a +0 morningstar (34, 8, D:7) a +0 trident an orc corpse (skeletalised by now) (34, 12, D:7) a +0 halberd a +0 chain mail an orc corpse (skeletalised by now) (54, 9, D:7) a +0 ring mail Level 8 of the Dungeon [Shop] Rasimpit's General Store a parchment of Vampiric Draining (282 gold) a lightning rod (4/4) (600 gold) a potion of curing (45 gold) a parchment of Stone Arrow (282 gold) a phial of floods (600 gold) a potion of haste (150 gold) a box of beasts (600 gold) a manual of Staves (1200 gold) a scroll of immolation (60 gold) (0, 1, D:8) a +0 short sword a kobold corpse (skeletalised by now) (1, -1, D:8) a +0 short sword a curare-tipped dart (1, 0, D:8) a +0 plate armour a +0 scimitar (22, -1, D:8) a +0 leather armour a +0 trident a +0 robe a +0 dagger an orc skeleton (23, 1, D:8) a +0 leather armour a +0 dagger (25, 0, D:8) a +0 scale mail a +0 war axe an orc skeleton (25, 21, D:8) a +0 ring mail (29, 24, D:8) a +0 short sword 2 poisoned darts (29, 26, D:8) a +0 club a stone (30, 24, D:8) a +0 dagger 2 stones (30, 25, D:8) a +0 whip (30, 26, D:8) a +0 dagger (33, 1, D:8) a +0 mace (38, 24, D:8) a +0 chain mail (41, 17, D:8) a +0 war axe a +0 chain mail (41, 18, D:8) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (41, 20, D:8) a +0 club 3 boomerangs an orc corpse (skeletalised by now) (43, 21, D:8) a +0 war axe (46, 19, D:8) a +0 club an orc corpse (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) a +0 trident a +0 short sword 2 stones an orc corpse (skeletalised by now) a kobold corpse (skeletalised by now) (1, -2, D:9) a +0 short sword a +0 dagger 2 poisoned darts a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (1, -1, D:9) a +2 dagger of draining (2, -2, D:9) a +0 club a kobold corpse (skeletalised by now) (2, 10, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (3, -3, D:9) a +0 short sword 6 poisoned darts a kobold corpse (skeletalised by now) (23, -9, D:9) a potion of enlightenment (29, 16, D:9) a +0 trident a +0 robe a howler monkey skeleton (30, 5, D:9) a +5 trident of freezing a +0 robe a +0 halberd a +0 robe (30, 6, D:9) a +0 great sword a +0 robe a +0 scimitar a +0 robe (31, 4, D:9) a +0 flail a +0 robe (33, 13, D:9) a +0 leather armour a +0 trident a +0 plate armour a +0 battleaxe an orc skeleton (34, -29, D:9) a +0 hand axe (34, -27, D:9) a +0 spear (34, 16, D:9) a +0 dagger an orb of energy (35, 13, D:9) a +0 leather armour a +0 mace (36, -29, D:9) a +0 falchion (36, -27, D:9) a +0 mace (37, -25, D:9) a +0 spear a +0 robe (38, -24, D:9) a +3 war axe a +0 robe a +3 dagger of freezing a +0 robe (44, 0, D:9) a +0 chain mail (46, -3, D:9) a +0 tower shield (53, -16, D:9) a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) 12 gold pieces (0, 32, D:10) a scroll of enchant weapon (1, 4, D:10) a +0 war axe (4, 0, D:10) a +2 whip of venom a +0 leather armour an orc corpse (skeletalised by now) (5, 1, D:10) a +0 partisan 2 boomerangs a +0 chain mail a +0 short sword an orc corpse (skeletalised by now) (5, 19, D:10) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (5, 21, D:10) a +0 troll leather armour a troll skeleton (6, 0, D:10) a +0 hand axe (6, 1, D:10) a +0 club an orc corpse (skeletalised by now) (6, 19, D:10) a +0 dire flail a +0 plate armour an orc corpse (skeletalised by now) (7, 20, D:10) a +0 giant spiked club a +0 giant spiked club +0 steam dragon scales a two-headed ogre corpse (skeletalised by now) a steam dragon skeleton (7, 22, D:10) an amulet of reflection a +0 kite shield a +0 ring mail a +0 spear a +0 orcbow a centaur corpse (skeletalised by now) (8, 2, D:10) a +0 leather armour (13, 13, D:10) a +3 scimitar of flaming (13, 17, D:10) a +0 giant club a +0 giant club (16, -3, D:10) 18 gold pieces a +0 quarterstaff a +0 leather armour a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (23, 2, D:10) a scarab talisman