Dungeon Crawl Stone Soup version 0.34-a0-299-g28cf5388ae (webtiles) character file. Game seed: 9416339578406659964 58 InStahlgewittern the Scratcher (level 3, -2/20 HPs) Began as a Felid Cinder Acolyte on July 7, 2025. Was a High Priest of Ignis. Slain by Terence ... wielding a +2 heavy hand axe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:43 (1103 turns). InStahlgewittern the Scratcher (FeCA) Turns: 1103, Time: 00:01:44 Health: -2/20 AC: 8 Str: 8 XL: 3 Next: 75% Magic: 5/5 EV: 14 Int: 19 God: Ignis [*****.] Gold: 99 SH: 0 Dex: 11 Spells: 4/4 levels left Lives: 0 Deaths: 1 rFire + . . (50%) (no amulet) rCold . . . (100%) (no ring) rNeg . . . (100%) (no ring) rPois . (100%) rElec . (100%) rCorr . (100%) SInv + Will ..... Stlth ++ HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: fiery-armoured A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived, thin skeletal structure 1, clumsy 1, weak 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 2 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 99 gold pieces. Inventory: Scrolls a - a scroll of enchant armour {unknown} c - 2 scrolls of teleportation {unknown} e - a scroll of blinking {unknown} f - a scroll of revelation {unknown} h - a scroll of noise {unknown} i - a scroll of identify {unknown} Potions b - 2 potions of attraction {!q} Talismans g - a rimehorn talisman Skills: + Level 3.6 Fighting * Level 4.2 Unarmed Combat - Level 1.0 Spellcasting - Level 2.6 Fire Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 22% 2d5 10% 2 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) The Realm of Zot is guarded by orbs of fire. Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. You have a somewhat thin skeletal structure. (Dex +2, Stealth+) You are clumsy. (Dex -2) You are weak. (Str -2) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss Terence. Terence is lightly wounded. A protective cloak of flame settles atop you. Terence closely misses you. You scratch Terence. Your bite misses Terence. Terence is moderately wounded. Terence looks you up and down. "You're not a real warrior! I'll show you a warrior!" Terence closely misses you. You closely miss Terence. Terence is moderately wounded. You scratch Terence but do no damage. Terence is moderately wounded. Terence hits you but does no damage. You scratch Terence. You bite Terence, but do no damage. Terence is heavily wounded. You scratch Terence. You bite Terence. Terence is severely wounded. Terence completely misses you. You scratch Terence. Terence is severely wounded. Terence hits you with a +2 heavy hand axe. * * * LOW HITPOINT WARNING * * * Terence is burned by your cloak of flames. Terence is almost dead. You closely miss Terence. Terence is almost dead. You barely miss Terence. Terence is almost dead. Terence hits you with a +2 heavy hand axe! You die... Terence says, "And stay out!" Ignis goes out, and joins you in death. ..# .. .### .. ...# . ##.# .### ##.# # ... .#.##.# ..# ......# #.# ##.#### #@###.# #.# #@....# #)# # #.##### ##.# #.#####.# #..# #.......# #.# #.## ####.#### #.# #.# #.# #.# ..# #.# #.# ..# #.# #.########.. #.# #.# #####.##........ You could see Terence. Vanquished Creatures 2 adders 2 dart slugs (D:2) 2 ribbon worms (D:2) 6 endoplasms 4 giant cockroaches A hobgoblin (D:1) 2 quokkas (D:1) 3 ball pythons 3 bats (D:1) 4 goblins 2 kobolds (D:1) 4 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | InStahlgewittern the Felid Cinder Acolyte began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 288 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/4 675 | D:1 | Gained mutation: You are weak. (Str -2) [potion of | mutation] 675 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [potion of mutation] 675 | D:1 | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 676 | D:1 | HP: 1/24 [poisoned by an adder] 677 | D:1 | Succumbed to an adder's poison 677 | D:1 | Lost a life (0 lives remaining) 688 | D:1 | Reached XP level 3. HP: 9/20 MP: 5/5 825 | D:2 | Reached skill level 4 in Unarmed Combat 1087 | D:2 | Noticed Terence 1103 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_rooms, serial_forest, infiniplex_forest_end_double, infiniplex_forest_straight_5, infiniplex_forest_lined_3, infiniplex_forest_clump_curved, infiniplex_forest_straight_1, infiniplex_forest_zigzag_1, infiniplex_forest_clump_long D:2: layout_loops_ring, grunt_ministairs_13, uniq_terence, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 4 | 4.2 Fighting | | 3.6 Spellcasting | | 1.0 Fire Magic | | 2.6 Action || total ---------------------------++------- Melee: Unarmed || 107 Bite || 10 Punch || 2 Invoke: Fiery Armour || 1 Use: Potion || 3 Stab: Sleeping || 3 Distracted || 1 Armour: Skin || 41 Dodge: Dodged || 61 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1100 | 1079 | 21 | 92 | 747 | 2 | 550.0 | Dungeon | 1100 | 1079 | 21 | 92 | 747 | 2 | 550.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 734 daAuts D:2: 365 daAuts