InStahlgewittern Level 1 of the Dungeon (0, 4, D:1) a +0 robe (2, 22, D:1) a +0 dagger (9, -5, D:1) a frilled lizard corpse (skeletalised by now) (11, 10, D:1) 2 stones (17, 6, D:1) a jackal skeleton (25, 32, D:1) a +0 whip a gnoll corpse (skeletalised by now) (38, 22, D:1) a +0 spear (38, 33, D:1) a +0 dagger (39, 16, D:1) a +0 dagger a +0 club a goblin skeleton a goblin skeleton (42, 25, D:1) a +0 whip a kobold corpse (skeletalised by now) (43, 15, D:1) a +0 dagger (45, 12, D:1) a jackal skeleton (46, 11, D:1) a jackal skeleton a jackal skeleton (46, 17, D:1) a rat corpse (skeletalised by now) (47, -13, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a frilled lizard skeleton (9, -8, D:2) a +0 leather armour (16, 31, D:2) a bat skeleton (21, 7, D:2) a +0 short sword 2 stones a kobold skeleton (22, 27, D:2) a +0 scale mail (23, 7, D:2) a +0 tower shield (25, 5, D:2) a +0 club (38, -6, D:2) a +0 club (42, 25, D:2) a +0 whip a gnoll skeleton (46, 18, D:2) a +0 flail a +0 spear a gnoll skeleton (48, 22, D:2) a +0 dagger 3 stones a kobold skeleton (53, -1, D:2) a +0 long sword (59, 11, D:2) a +0 dagger a goblin corpse (skeletalised by now) (61, 23, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (66, 29, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (7, 6, D:3) an adder skeleton (9, -2, D:3) a +0 club (16, -8, D:3) the +5 flail "Qeusink" {speed, ^Fragile rElec Dex+3} ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). (16, 17, D:3) a +0 short sword (18, 2, D:3) a +0 spear (19, 0, D:3) a +0 sling a +0 dagger (19, 1, D:3) 4 poisoned darts (26, -10, D:3) an adder corpse (skeletalised by now) (28, -21, D:3) 6 boomerangs (30, 4, D:3) a +0 robe (40, 12, D:3) a +0 short sword (42, 13, D:3) a +0 dagger of freezing a +0 robe (45, 21, D:3) a +0 whip (46, 21, D:3) a +0 trident the felid corpse of InStahlgewittern (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a hound corpse (skeletalised by now) (0, 9, D:4) a +0 falchion (2, 10, D:4) a +0 dagger 5 stones (3, -4, D:4) a +0 mace a jackal corpse (skeletalised by now) a ball python corpse (skeletalised by now) a jackal corpse (skeletalised by now) an orc corpse (skeletalised by now) (4, 0, D:4) a jackal skeleton (10, 26, D:4) a +0 robe (12, 14, D:4) a +0 sling (18, 9, D:4) a hound skeleton (18, 10, D:4) a hobgoblin skeleton a hound skeleton (22, 29, D:4) a +0 hand axe (24, 30, D:4) a +0 helmet Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (3, -39, D:5) a +0 ring mail (4, -10, D:5) a +0 giant club an ogre corpse (skeletalised by now) (10, -9, D:5) a +0 broad axe (25, -7, D:5) a +0 dagger (28, 9, D:5) a +0 trident (37, -17, D:5) 4 poisoned darts (55, -19, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) the scarab talisman of Sorcery {-Tele rF+ rCorr} [scarab talisman] -Tele: It prevents most forms of teleportation. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. (unseen) (1, -2, D:6) a potion of lignification (7, 7, D:6) a +0 chain mail (10, 5, D:6) a +0 halberd a gnoll corpse (21, -12, D:6) a throwing net (22, -12, D:6) the felid corpse of InStahlgewittern (48, -12, D:6) the felid corpse of InStahlgewittern