Dungeon Crawl Stone Soup version 0.34-a0-470-g33c2588a93 (webtiles) character file. Game seed: 5365454328188499983 6 InStahlgewittern the Vexing (level 1, 0/9 HPs) Began as a Felid Enchanter on July 28, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:54 (75 turns). InStahlgewittern the Vexing (Felid Enchanter) Turns: 75, Time: 00:00:54 Health: 0/9 AC: 1 Str: 4 XL: 1 Next: 75% Magic: 4/4 EV: 16 Int: 18 God: Gold: 18 SH: 0 Dex: 16 Spells: 4/4 levels left Lives: 0 Deaths: 1 rFire . . . (100%) (no amulet) rCold . . . (100%) (no ring) rNeg . . . (100%) (no ring) rPois . (100%) rElec . (100%) rCorr . (100%) SInv + Will ..... Stlth +++ HPRegen 0.21/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Scrolls c - a scroll of identify {unknown} Potions i - 2 potions of invisibility Skills: - Level 2.6 Dodging + Level 4.3 Stealth + Level 1.4 Unarmed Combat - Level 2.0 Spellcasting - Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 11% 2 Gloom Hex/Necr 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! The rat squeaks loudly. The jackal barks! You scratch the jackal. The jackal is severely wounded. The bat closely misses you. The jackal barely misses you. The jackal closely misses you. You miss the jackal. The jackal is severely wounded. The jackal bites you. x2; The bat completely misses you. The jackal completely misses you. The bat misses you. You scratch the jackal. You kill the jackal! The bat closely misses you. x2; The bat completely misses you. You miss the jackal. The bat closely misses you. The bat barely misses you. The jackal bites you but does no damage. The jackal closely misses you. The jackal stops to sniff the ground. The jackal barely misses you. You scratch the jackal. You claw the jackal. You kill the jackal! The bat misses you. The jackal barely misses you. The jackal closely misses you. The rat closely misses you. The bat hits you. Things that are here: a jackal corpse; a jackal corpse The bat attacks as it pursues you! The bat barely misses you. The jackal misses you. The bat closely misses you. The rat closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The rat completely misses you. The jackal bites you. You die... ######## #...... #.....# #.....# #.....## .. +......+.. .> #.....#.. ... #.r@h.#.###... #.b...#.#G#... #...:...###... #.....#....... #.....#....._. #.....'....... # ######..###... #.##########..# ...# #...........#†###...# You could see a jackal, a bat and a rat. Vanquished Creatures 2 jackals (D:1) 2 bats (D:1) A giant cockroach (D:1) A goblin (D:1) A kobold (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | InStahlgewittern the Felid Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 37 | D:1 | Frozen to death by an endoplasm 37 | D:1 | Lost a life (0 lives remaining) 57 | D:1 | Noticed a great orb of eyes 59 | D:1 | Found a faded altar of an unknown god. 75 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pentagon, layout_basic, hellmonk_ecumenical_altar_watching_god Action || total ---------------------------++------- Melee: Unarmed || 19 Punch || 1 Bite || 1 Stab: Sleeping || 3 Armour: Skin || 12 Dodge: Dodged || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 74 | 69 | 5 | 0 | 21 | 1 | 74.0 | Dungeon | 74 | 69 | 5 | 0 | 21 | 1 | 74.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 74 daAuts