Dungeon Crawl Stone Soup version 0.34-a0-617-gae34898536 (webtiles) character file. Game seed: 15371870746571404526 1 InStahlgewittern the Tinkerer (level 1, 9/9 HPs) Began as a Felid Forgewright on Aug 15, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:23 (101 turns). InStahlgewittern the Tinkerer (Felid Forgewright) Turns: 101, Time: 00:00:23 Health: 9/9 AC: 1 Str: 6 XL: 1 Next: 16% Magic: 3/4 EV: 16 Int: 18 God: Gold: 4 SH: 0 Dex: 14 Spells: 3/4 levels left Lives: 0 Deaths: 1 rFire . . . (100%) (no amulet) rCold . . . (100%) (no ring) rNeg . . . (100%) (no ring) rPois . (100%) rElec . (100%) rCorr . (100%) SInv + Will ..... Stlth ++ HPRegen 0.21/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Potions g - a potion of magic Skills: - Level 2.6 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting + Level 3.6 Forgecraft * Level 0.1 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 56% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 28% 2d4 6% 2 Launch Clockwork Bee Frge 14% N/A 12% 3 Forge Lightning Spire Air/Frge 8% 3d4 63% 4 Forge Blazeheart Golem Fire/Frge 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You open the door. There is an open door here. A bat comes into view. A bat is nearby! A bat is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The kinetic grapnel hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. You open the door. There is an open door here. You open the door. There is an open door here. Found a stone staircase leading down. There is a stone staircase leading down here. An endoplasm comes into view. The endoplasm quivers. The endoplasm moves out of view. An endoplasm is nearby! An endoplasm is nearby! The kinetic grapnel hits the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. Ouch! That really hurt! You are too injured to fight recklessly! The grapnel guides your strike. You scratch the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. Ouch! That really hurt! You die... You rejoin the land of the living... Found 4 gold pieces. Found a stone staircase leading down. Unknown command. Unknown command. You now have 4 gold pieces. You open the door. There is an open door here. A rat comes into view. Found a metallic silvery potion. A rat is nearby! A rat is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The kinetic grapnel hits the rat. You kill the rat! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##.......#≈≈≈≈~~~≈ +........#≈≈~~~≈~~ #..#######≈≈~~~≈~≈ ##'#### #≈≈≈~≈≈~≈ #.^...# #≈~~~~≈~~ #.....# #≈≈~~~≈~≈ #.....# #≈~~≈~≈~≈ #...##...#≈≈~~≈~~≈ #@..+ ...#........ #...# ..#.ß.⌠⌠⌠>⌠ #...# ..#........ .....# ####+###'# .†!..... ......... .......... ######### ..........# ..........# There were no monsters in sight! Vanquished Creatures A bat (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | InStahlgewittern the Felid Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 88 | D:1 | Frozen to death by an endoplasm 88 | D:1 | Lost a life (0 lives remaining) 101 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_basic, serial_shops, nicolae_shop_back_alley_shop, minmay_fountain_box Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Kinetic Grapnel || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 107 | 107 | 0 | 0 | 91 | 1 | 107.0 | Dungeon | 107 | 107 | 0 | 0 | 91 | 1 | 107.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 107 daAuts