Dungeon Crawl Stone Soup version 0.28-a0-793-g31680bbd8b (webtiles) character file. Game seed: 14831827900143638373 155 IndexError the Grave Robber (level 5, 0/42 HPs) Began as a Deep Dwarf Necromancer on Nov 5, 2021. Slain by a water moccasin (5 damage) ... on level 3 of the Dungeon. The game lasted 00:11:39 (3227 turns). IndexError the Grave Robber (DDNe) Turns: 3227, Time: 00:11:40 Health: 0/42 AC: 3 Str: 12 XL: 5 Next: 14% Magic: 0/10 EV: 12 Int: 16 God: Gold: 161 SH: 0 Dex: 13 Spells: 5/10 levels left rFire . . . SeeInvis . a - +2 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . f - +0 robe rPois . Reflect . (no helmet) rElec . Harm . g - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.12/turn (no ring) @: lethally poisoned (0 -> 0), hasted, very quick A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 161 gold pieces. Inventory: Hand Weapons a - a +2 dagger of venom (weapon) (You took it off a kobold on level 3 of the Dungeon) b - a +0 hunting sling (You found it on level 2 of the Dungeon) Missiles e - 123 stones (quivered) i - 26 sling bullets Armour f - a +0 robe (worn) g - a +0 cloak (worn) (You found it on level 2 of the Dungeon) Magical Staves h - a staff of fire {rF+} (You found it on level 2 of the Dungeon) Scrolls c - 3 scrolls of identify {unknown} d - a scroll of vulnerability {unknown} k - a scroll of silence {unknown} m - a scroll of noise {unknown} Skills: - Level 2.1 Dodging - Level 2.4 Stealth + Level 3.4 Spellcasting + Level 5.9 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 84% 1d8 1% 1 x - Vampiric Draining Necr 21% 2d7 4% 3 A - Animate Skeleton Necr 42% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 10% N/A 16% 4 Slow Hex 8% N/A 19% 1 Passwall Tmut/Erth 1% N/A 26% 2 Agony Necr 21% N/A 41% 5 Confusing Touch Hex 2% N/A 47% 3 Swiftness Air 2% N/A 47% 3 Yara's Violent Unravell Hex/Tmut 1% 3d3 99% 5 Invisibility Hex 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Elyvilon Gozag Zin Shops: D:2 : Annotations: D:2 1 runed translucent door, Crazy Yiuf D:4 Dowan, Menkaure Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History You climb upwards. There is a stone staircase leading down, spattered with blood here. Casting: Vampiric Draining (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin Okay, then. Casting: Vampiric Draining (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (chance to affect: 80%) The water moccasin writhes in agony. The water moccasin bites you! You are poisoned. The water moccasin poisons you! You take 5 damage, and have 31/42 hp. You now have 9/10 mp. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded) You draw life force from the water moccasin. You feel life coursing into your body. The water moccasin barely misses you. The water moccasin bites you! You are more poisoned. The water moccasin poisons you! You take 5 damage, and have 26/42 hp. You now have 6/10 mp. Casting: Vampiric Draining (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded) You draw life force from the water moccasin. You feel life coursing into your body. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You now have 3/10 mp. Casting: Vampiric Draining (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded) You draw life force from the water moccasin! You feel life coursing into your body. You feel very sick. The water moccasin barely misses you. x2 You take 2 damage, and have 24/42 hp. You now have 0/10 mp. You aren't carrying any items that you can evoke. Unknown command. It was a potion of haste. You feel yourself speed up. The water moccasin bites you! You are more poisoned. The water moccasin poisons you! You take 7 damage, and have 17/42 hp. It was a potion of curing. You feel better. The water moccasin bites you. You regained 10 hp, and now have 27/42 hp. You shoot a stone. The stone hits the water moccasin. The water moccasin barely misses you. You shoot a stone. The stone misses the water moccasin. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You take 5 damage, and have 22/42 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: 124 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, 35% to hit) You shoot a stone. The stone closely misses the water moccasin. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You take 4 damage, and have 18/42 hp. Your +2 dagger of venom begins to drip with poison! a - a +2 dagger of venom (weapon) The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You take 1 damage, and have 17/42 hp. You closely miss the water moccasin. You feel very sick. You take 4 damage, and have 13/42 hp. You hit the water moccasin. You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 5/42 hp. Casting: Vampiric Draining (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, chance to affect: 80%) The water moccasin barely resists. The water moccasin completely misses you. You now have 0/10 mp. You closely miss the water moccasin. The water moccasin bites you. You die... .....# #........# ##.## ..[..# #........# #.# .....# ####..#### #.# .....# #..## #### ##.# .....# #>..###..# #..# ####### ##.......###.### ......# #....###.#.....# ......# #<).S..###.#.### ......# #.#@##..##.._..# ..############.#.###.####Z#.# ...............#.# #..#...).### ...#############.# ##.###)###.## .#.# #.# ##.Z.)......## .#.## #.# #.....)......# .#..### #.###............# .##...#### ####................# .##......# #.......#..........## You could see a water moccasin. Vanquished Creatures 2 iguanas 3 adders 4 worms A dart slug (D:3) 5 orcs (D:3) 6 ball pythons 4 bats 4 endoplasms 4 giant cockroaches 3 hobgoblins 4 kobolds 2 quokkas 4 frilled lizards 4 goblins 7 rats 57 creatures vanquished. Vanquished Creatures (collateral kills) 2 orcs (D:3) 2 rats 4 creatures vanquished. Vanquished Creatures (others) A plant (D:4) 1 creature vanquished. Grand Total: 62 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Deep Dwarf Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 42 | D:1 | Learned a level 1 spell: Animate Skeleton 274 | D:1 | Reached skill level 2 in Spellcasting 343 | D:1 | Reached XP level 2. HP: 20/22 MP: 3/5 1111 | D:2 | Found Weneimin's Book Shop. 1175 | D:2 | Reached skill level 5 in Necromancy 1175 | D:2 | Reached XP level 3. HP: 23/28 MP: 3/6 1224 | D:2 | Found a runed translucent door. 1229 | D:2 | Learned a level 3 spell: Vampiric Draining 1231 | D:2 | Noticed Crazy Yiuf 1579 | D:2 | Found a faded altar of an unknown god. 1978 | D:3 | Found a white marble altar of Elyvilon. 2132 | D:3 | Found an opulent altar of Gozag. 2224 | D:3 | Reached XP level 4. HP: 36/36 MP: 4/8 2370 | D:3 | Reached skill level 3 in Spellcasting 2948 | D:4 | Noticed a water moccasin 2948 | D:4 | Found a glowing silver altar of Zin. 2994 | D:4 | Noticed Dowan 3027 | D:4 | Noticed Menkaure 3105 | D:3 | Reached XP level 5. HP: 20/42 MP: 2/10 3225 | D:3 | HP: 10/42 [poisoned by a water moccasin] 3227 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_basic D:2: layout_rooms, serial_shops, shop, ebering_ecumenical_altar_abandoned, uniq_crazy_yiuf_cottage D:3: layout_rooms, elyvilon_altar_5, nicolae_gozag_cash_rules_everything_around_me D:4: layout_rooms, mainiacjoe_overflow_surrounded_room, mainiacjoe_overflow_tiny_flanked, minmay_temple_entry_statues_pillars, minmay_pentomino_pile, uniq_menkaure, uniq_robin, uniq_duvessa Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 2 3 | 3.4 Necromancy | 5 | 5.9 Dodging | | 2.1 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 10 | 3 || 13 Spear | 8 | || 8 Fire: Hunting sling | 56 | 48 || 104 Cast: Pain | 54 | 10 || 64 Animate Skeleton | 8 | 10 || 18 Vampiric Draining | 7 | 13 || 20 Abil: Heal Wounds | | 1 || 1 Use: Potion | | 2 || 2 Stab: Sleeping | 2 | || 2 Armor: Robe | 5 | 8 || 13 Dodge: Dodged | 27 | 29 || 56 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3253 | 3030 | 223 | 194 | 1785 | 4 | 813.2 | Dungeon | 3253 | 3030 | 223 | 194 | 1785 | 4 | 813.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1153 daAuts D:1: 1049 daAuts D:2: 971 daAuts D:4: 79 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 55.5 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 55.5 +-------+-------+-------+-------+-------+----------------------