Dungeon Crawl Stone Soup version 0.30-a0-779-g7971cf19c3 (webtiles) character file. Game seed: 1314881518044057817 6 IndexError the Vexing (level 1, -1/12 HPs) Began as a Deep Elf Hexslinger on Feb 17, 2023. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:00:17 (87 turns). IndexError the Vexing (Deep Elf Hexslinger) Turns: 87, Time: 00:00:17 Health: -1/12 AC: 2 Str: 7 XL: 1 Next: 75% Magic: 5/5 EV: 12 Int: 17 God: Gold: 7 SH: 0 Dex: 15 Spells: 2/3 levels left rFire . . . SeeInvis . a - +1 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth + (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) @: lethally poisoned (-1 -> -11) A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison {!r} Potions d - a potion of degeneration {unknown} Skills: + Level 1.0 Fighting * Level 3.1 Ranged Weapons - Level 2.4 Dodging - Level 1.5 Spellcasting + Level 4.1 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level s - Slow Hex 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 8% N/A 26% 3 Portal Projectile Hex/Tloc 16% N/A 26% 3 Cause Fear Hex 7% N/A 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Bad channel name for runrest: 'Jiyva says: Divide and consume' Welcome, IndexError the Deep Elf Hexslinger. You feel drawn to the Orb of Zot, downwards into the unfathomable depths... Press ? for a list of commands and other information. Found 3 gold pieces, a lumpy white potion and 2 stones. Found a staircase leading out of the dungeon. You now have 3 gold pieces. d - a lumpy white potion You now have 7 gold pieces (gained 4). A frilled lizard comes into view. The frilled lizard hisses angrily. You shoot a sling bullet. The sling bullet closely misses the frilled lizard. You shoot a sling bullet. The sling bullet misses the frilled lizard. You shoot a sling bullet. The sling bullet hits the frilled lizard. No target in view! No target in view! A hobgoblin comes into view. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. You shoot a sling bullet. The sling bullet hits the hobgoblin but does no damage. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. The hobgoblin barely misses you. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. The hobgoblin hits you. A dart slug comes into view. You take 3 damage, and have 8/11 hp. MASSIVE DAMAGE!! You shoot a sling bullet. The sling bullet hits the hobgoblin! The dart slug launches a dart at you. The slug dart misses you. You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug launches a dart at you. The slug dart hits you but does no damage. You shoot a sling bullet. The sling bullet hits the dart slug. Your Ranged Weapons skill increases to level 3! No target in view! No target in view! HP restored. You see here a dart slug corpse. A goblin and an endoplasm come into view. The goblin is wielding a +2 dagger of venom. The goblin shouts! Health restored: 11 You shoot a sling bullet. The sling bullet hits the goblin. The endoplasm quivers. You shoot a sling bullet. The sling bullet hits the endoplasm. The goblin hits you with a +2 dagger of venom. You are lethally poisoned! Your Fighting skill increases to level 1! You take 2 damage, and have 9/12 hp. You shoot a sling bullet. The sling bullet barely misses the goblin. You feel very sick. A hobgoblin comes into view. The goblin hits you with a +2 dagger of venom. You are more poisoned. You take 4 damage, and have 5/12 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! * * * LOW HITPOINT WARNING * * * You feel very sick. You take 3 damage, and have 2/12 hp. MASSIVE DAMAGE!! The goblin attacks as you move away! The goblin closely misses you. You die... ###.#### #..... #.# #..... #.# #..... #.# #...#. #.# ##...## ###.####....... . #............ .. #.#.####.... ... #@#.# # .## #.#.# #g#.# #...........# #.#.##..#.#g# .....# ##..# # ...# .... You could see a goblin. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 53 | D:1 | Reached skill level 3 in Ranged Weapons 85 | D:1 | Reached skill level 1 in Fighting 86 | D:1 | HP: 2/12 [poisoned by a goblin] 87 | D:1 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_loops_cross Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 3 | 3.1 Fighting | 1 | 1.0 Dodging | | 2.4 Spellcasting | | 1.5 Hexes | | 4.1 Action || total ---------------------------++------- Fire: Sling || 13 Armour: Robe || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 90 | 90 | 0 | 0 | 69 | 1 | 90.0 | Dungeon | 90 | 90 | 0 | 0 | 69 | 1 | 90.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 90 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 +-------+-------+-------+-------+-------+----------------------