Dungeon Crawl Stone Soup version 0.30-a0-782-ge64f9170bb (webtiles) character file. Game seed: 13591609670774937310 47 IndexError the Vexing (level 3, -3/28 HPs) Began as a Gnoll Hexslinger on Feb 22, 2023. Slain by a gnoll ... wielding a +0 flail (12 damage) ... on level 2 of the Dungeon. The game lasted 00:02:13 (935 turns). IndexError the Vexing (Gnoll Hexslinger) Turns: 935, Time: 00:02:13 Health: -3/28 AC: 2 Str: 9 XL: 3 Next: 70% Magic: 4/7 EV: 13 Int: 12 God: Gold: 22 SH: 4 Dex: 14 Spells: 6/7 levels left rFire . . . SeeInvis . a - +1 sling rCold . . . Faith . m - +0 buckler rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) d - a +0 ring mail (You found it on level 1 of the Dungeon) h - a +0 leather armour (You found it on level 1 of the Dungeon) k - a +0 ring mail (You found it on level 1 of the Dungeon) m - a +0 buckler (worn) (You found it on level 1 of the Dungeon) n - a +0 chain mail (You found it on level 2 of the Dungeon) Magical Staves g - a staff of poison {rPois} (You found it on level 1 of the Dungeon) Jewellery j - an amulet of faith {Faith, !P} (You found it on level 1 of the Dungeon) Scrolls b - a scroll of poison {!r} e - 3 scrolls of teleportation {unknown} f - a scroll of enchant weapon {unknown} i - 2 scrolls of identify {unknown} l - a scroll of blinking {unknown} Skills: + Level 2.6 Fighting + Level 1.0 Short Blades + Level 1.0 Long Blades + Level 1.0 Axes + Level 1.0 Maces & Flails + Level 1.0 Polearms + Level 1.0 Staves + Level 4.6 Ranged Weapons + Level 1.0 Throwing + Level 1.0 Armour + Level 4.6 Dodging + Level 1.0 Stealth + Level 1.0 Shields + Level 1.0 Unarmed Combat + Level 2.9 Spellcasting + Level 0.7 Conjurations + Level 5.4 Hexes + Level 0.7 Summonings + Level 0.7 Necromancy + Level 0.7 Translocations + Level 0.7 Transmutations + Level 0.7 Fire Magic + Level 0.7 Ice Magic + Level 0.7 Air Magic + Level 0.7 Earth Magic + Level 0.7 Poison Magic + Level 1.0 Invocations + Level 1.0 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level s - Slow Hex 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 9% N/A 28% 3 Portal Projectile Hex/Tloc 18% N/A 28% 3 Cause Fear Hex 7% N/A 34% 4 Static Discharge Conj/Air 6% 2-3/arc 36% 2 Vhi's Electric Charge Tloc/Air 6% N/A 58% 3 Arcjolt Conj/Air 1% 1d11 100% 5 Fireball Conj/Fire 1% 3d3 100% 5 Iskenderun's Battlesphe Conj 3% 2d6 100% 5 Lightning Bolt Conj/Air 1% 1d12 100% 5 Conjure Ball Lightning Conj/Air 1% 3x3d6 100% 6 Orb of Destruction Conj 1% 9d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Your Throwing skill increases to level 1! Your Armour skill increases to level 1! Your Stealth skill increases to level 1! Your Shields skill increases to level 1! Your Unarmed Combat skill increases to level 1! Your Evocations skill increases to level 1! You shoot a sling bullet. The sling bullet hits the frilled lizard! No target in view! HP restored. Magic restored. You pick up a book of the Spheres and begin reading... You add the spells Iskenderun's Battlesphere, Fireball, Conjure Ball Lightning and Orb of Destruction to your library. Health restored: 28; MP restored: 7 Found an escape hatch in the ceiling. There is an escape hatch in the ceiling here. A frilled lizard comes into view. A frilled lizard is nearby! You shoot a sling bullet. The sling bullet hits the frilled lizard. No target in view! No target in view! No target in view! A bat comes into view. You shoot a sling bullet. The sling bullet hits the bat! No target in view! No target in view! No target in view! A gnoll comes into view. It is wielding a +0 flail. Spoiler Alert: The gnoll (asleep) can hit for moderate damage in melee, and throws nets! You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll shouts! Warning x2: The gnoll can hit for moderate damage in melee, and throws nets! The gnoll (wandering) can hit for moderate damage in melee, and throws nets! Casting: Slow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (moderately wounded, chance to affect: 56%) The gnoll resists with significant effort. The gnoll shouts! Warning x2: The gnoll can hit for moderate damage in melee, and throws nets! x2 You now have 6/7 mp. Casting: Slow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Slow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (moderately wounded, chance to affect: 56%) The gnoll seems to slow down. A gnoll comes into view. It is wielding a +0 club. Warning x3: The gnoll can hit for moderate damage in melee, and throws nets! The gnoll (slow) can hit for moderate damage in melee, and throws nets! The gnoll (wandering) can hit for moderate damage in melee, and throws nets! You now have 5/7 mp. Casting: Slow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll, p - gnoll Aim: a gnoll, wielding a +0 club (chance to affect: 56%) You miscast Slow. You are very lightly contaminated with residual magic. Nothing appears to happen. Warning x3: The gnoll can hit for moderate damage in melee, and throws nets! x2 The gnoll (slow) can hit for moderate damage in melee, and throws nets! You now have 4/7 mp. Casting: Slow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (chance to affect: 56%) The gnoll seems to slow down. Warning x3: The gnoll (slow) can hit for moderate damage in melee, and throws nets! x2 The gnoll can hit for moderate damage in melee, and throws nets! You now have 3/7 mp. You shoot a sling bullet. The sling bullet barely misses the gnoll. Warning x3: The gnoll (slow) can hit for moderate damage in melee, and throws nets! x2 The gnoll can hit for moderate damage in melee, and throws nets! You shoot a sling bullet. The sling bullet hits the gnoll. Warning x3: The gnoll (slow) can hit for moderate damage in melee, and throws nets! x2 The gnoll can hit for moderate damage in melee, and throws nets! You shoot a sling bullet. The sling bullet completely misses the gnoll. Warning x3: The gnoll (slow) can hit for moderate damage in melee, and throws nets! x2 The gnoll can hit for moderate damage in melee, and throws nets! You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you with a +0 club. Your magical contamination has completely faded away. Warning x3: The gnoll (slow) can hit for moderate damage in melee, and throws nets! x2 The gnoll can hit for moderate damage in melee, and throws nets! You take 5 damage, and have 23/28 hp. You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll is no longer moving slowly. The gnoll misses you. Warning x3: The gnoll can hit for moderate damage in melee, and throws nets! x2 The gnoll (slow) can hit for moderate damage in melee, and throws nets! You shoot a sling bullet. The sling bullet hits the gnoll. You block the gnoll's attack. x2 Warning x3: The gnoll (slow) can hit for moderate damage in melee, and throws nets! The gnoll can hit for moderate damage in melee, and throws nets! x2 The gnoll attacks as you move away! The gnoll hits you with a +0 flail! The gnoll hits you with a +0 club! Warning x3: The gnoll (slow) can hit for moderate damage in melee, and throws nets! The gnoll can hit for moderate damage in melee, and throws nets! x2 You take 15 damage, and have 9/28 hp. MASSIVE DAMAGE!! Warning x3: The gnoll (slow) can hit for moderate damage in melee, and throws nets! The gnoll can hit for moderate damage in melee, and throws nets! x2 Warning x3: The gnoll can hit for moderate damage in melee, and throws nets! x2 The gnoll (slow) can hit for moderate damage in melee, and throws nets! The gnoll attacks as you move away! The gnoll hits you with a +0 flail! You die... #.#.......####....†. #.#.......# ..... #.####.#### ∆ #.# #.# . #.####.# .. #.#....#######... #.#....##........ #.#....##g...#### #.#....@g.g...†.# #.#.....####.##.. ##.#....## #.# ## #..#....# #.# ... #.##....# #.# .. #.##....# #.#####.# #.####### #.##....# #.# ###.#..# #.# #####†....## You could see 3 gnolls. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 2 bats (D:2) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 4 hobgoblins (D:1) 2 kobolds (D:1) A quokka (D:1) 7 ball pythons 6 frilled lizards 4 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Gnoll Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 56 | D:1 | Reached XP level 2. HP: 21/23 MP: 5/5 308 | D:1 | Reached XP level 3. HP: 23/28 MP: 7/7 706 | D:2 | Reached skill level 1 in Invocations 862 | D:2 | Reached skill level 1 in Short Blades 862 | D:2 | Reached skill level 1 in Long Blades 862 | D:2 | Reached skill level 1 in Axes 862 | D:2 | Reached skill level 1 in Maces & Flails 862 | D:2 | Reached skill level 1 in Polearms 862 | D:2 | Reached skill level 1 in Staves 862 | D:2 | Reached skill level 1 in Throwing 862 | D:2 | Reached skill level 1 in Armour 862 | D:2 | Reached skill level 1 in Stealth 862 | D:2 | Reached skill level 1 in Shields 862 | D:2 | Reached skill level 1 in Unarmed Combat 862 | D:2 | Reached skill level 1 in Evocations 935 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_rooms D:2: layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Invocations | 1 | 1.0 Short Blades | 1 | 1.0 Long Blades | 1 | 1.0 Axes | 1 | 1.0 Maces & Flails | 1 | 1.0 Polearms | 1 | 1.0 Staves | 1 | 1.0 Throwing | 1 | 1.0 Armour | 1 | 1.0 Stealth | 1 | 1.0 Shields | 1 | 1.0 Unarmed Combat | 1 | 1.0 Evocations | 1 | 1.0 Fighting | | 2.6 Ranged Weapons | | 4.6 Dodging | | 4.6 Spellcasting | | 2.9 Conjurations | | 0.7 Hexes | | 5.4 Summonings | | 0.7 Necromancy | | 0.7 Translocations | | 0.7 Transmutations | | 0.7 Fire Magic | | 0.7 Ice Magic | | 0.7 Air Magic | | 0.7 Earth Magic | | 0.7 Poison Magic | | 0.7 Action || total ---------------------------++------- Fire: Sling || 133 Cast: Slow || 5 Armour: Robe || 5 Dodge: Dodged || 48 Block: Buckler || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 960 | 860 | 100 | 0 | 626 | 2 | 480.0 | Dungeon | 960 | 860 | 100 | 0 | 626 | 2 | 480.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 801 daAuts D:2: 159 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 34.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 34.0 +-------+-------+-------+-------+-------+----------------------