Dungeon Crawl Stone Soup version 0.30-a0-782-ge64f9170bb (webtiles) character file. Game seed: 5138729660740868755 13 IndexError the Vexing (level 2, 0/16 HPs) Began as a Gargoyle Hexslinger on Feb 22, 2023. Slain by a kobold ... wielding a +0 short sword (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (147 turns). IndexError the Vexing (Gargoyle Hexslinger) Turns: 147, Time: 00:00:33 Health: 0/16 AC: 4 Str: 13 XL: 2 Next: 37% Magic: 3/3 EV: 8 Int: 13 God: Gold: 27 SH: 0 Dex: 10 Spells: 2/3 levels left rFire . . . SeeInvis . a - +1 sling rCold . . . Faith . (no shield) rNeg + . . Spirit . c - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth + (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) @: constricted A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Potions d - a potion of attraction {unknown} e - a potion of curing {unknown} Skills: - Level 1.1 Fighting * Level 2.7 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting + Level 2.9 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level s - Slow Hex 32% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 43% 3 Portal Projectile Hex/Tloc 8% N/A 43% 3 Cause Fear Hex 4% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (45% to hit) You shoot a sling bullet. The sling bullet closely misses the jackal. The bat closely misses you. x2 The jackal bites you but does no damage. The kobold hits you with a +0 short sword. The jackal barely misses you. The kobold hits you but does no damage. The bat closely misses you. Warning x2: The jackal is fast! The ball python can constrict! You take 1 damage, and have 8/16 hp. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (45% to hit) You shoot a sling bullet. The sling bullet barely misses the jackal. The bat barely misses you. x2 The jackal bites you but does no damage. The kobold hits you but does no damage. The jackal bites you but does no damage. Warning x2: The jackal is fast! The ball python can constrict! Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (45% to hit) You shoot a sling bullet. The sling bullet barely misses the jackal. The bat closely misses you. The bat misses you. The jackal barely misses you. The kobold hits you with a +0 short sword. The bat barely misses you. Warning x2: The jackal is fast! The ball python can constrict! You take 1 damage, and have 8/16 hp. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (45% to hit) You shoot a sling bullet. The sling bullet hits the jackal. The bat misses you. The bat barely misses you. The jackal bites you. The kobold barely misses you. The jackal barely misses you. The bat hits you. Warning x2: The jackal is fast! The ball python can constrict! You take 2 damage, and have 6/16 hp. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 45% to hit) You shoot a sling bullet. The sling bullet barely misses the jackal. The bat barely misses you. The jackal barely misses you. The kobold misses you. The jackal barely misses you. The bat hits you but does no damage. The kobold hits you with a +0 short sword. Warning x2: The jackal is fast! The ball python can constrict! You take 1 damage, and have 5/16 hp. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 45% to hit) You shoot a sling bullet. The sling bullet hits the jackal but does no damage. The bat hits you but does no damage. The jackal bites you but does no damage. The bat hits you but does no damage. The kobold barely misses you. The jackal bites you but does no damage. Warning x2: The jackal is fast! The ball python can constrict! Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 45% to hit) You shoot a sling bullet. The sling bullet hits the jackal. The bat misses you. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Spoiler Alert: The ball python can constrict! You take 2 damage, and have 4/16 hp. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line, f - ball python Aim: a ball python (50% to hit) You shoot a sling bullet. The sling bullet hits the ball python. The ball python closely misses you. The ball python grabs you. The ball python constricts you. The kobold closely misses you. The ball python bites you but does no damage. The ball python constricts you. Spoiler Alert: The ball python can constrict! Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - ball python Aim: a ball python (moderately wounded, constricting you, 50% to hit) You shoot a sling bullet. The sling bullet barely misses the ball python. The kobold barely misses you. The ball python bites you but does no damage. The ball python constricts you. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Spoiler Alert: The ball python can constrict! You take 2 damage, and have 2/16 hp. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - ball python Aim: a ball python (moderately wounded, constricting you, 50% to hit) You shoot a sling bullet. The sling bullet closely misses the ball python. The ball python bites you but does no damage. The ball python constricts you. The kobold hits you with a +0 short sword. You die... .. ..## #.... ###### #... # ###....# #... # #......# b.# ####......# ###S# ..........# #.@.# .#........# #K### .##......######...# ........^.........# .......#.#†.#)#...# .####.........#...# .# #.......>.#...# .# #...##.#.###.## ##.....#.# +# You could see a bat, a ball python and a kobold. Vanquished Creatures 2 endoplasms (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) A kobold (D:1) A bat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Gargoyle Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 87 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 144 | D:1 | HP: 4/16 [kobold/+0 short sword (2)] 147 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_basic Action || total ---------------------------++------- Fire: Sling || 58 Armour: Robe || 41 Dodge: Dodged || 70 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 163 | 163 | 0 | 0 | 78 | 1 | 163.0 | Dungeon | 163 | 163 | 0 | 0 | 78 | 1 | 163.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 163 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 19.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 19.0 +-------+-------+-------+-------+-------+----------------------