Dungeon Crawl Stone Soup version 0.30-a0-851-gbd0d260d8e (webtiles) character file. Game seed: 16548891648111105145 34 IndexError the Shooter (level 3, 22/22 HPs) Began as a Gargoyle Hunter on Mar 4, 2023. Was a Follower of Wu Jian. Quit the game on level 2 of the Dungeon. The game lasted 00:01:19 (1099 turns). IndexError the Shooter (Gargoyle Hunter) Turns: 1099, Time: 00:01:19 Health: 22/22 AC: 6 Str: 14 XL: 3 Next: 31% Magic: 3/3 EV: 11 Int: 9 God: Wu Jian [*.....] Gold: 69 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 shortbow rCold . . . Faith . (shield currently unavailable) rNeg + . . Spirit . c - +0 leather armour rPois ∞ Reflect . (no helmet) rElec + Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Wu Jian. Wu Jian was aware of your devotion. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles d - 2 silver javelins f - 2 boomerangs of dispersal {=f} Armour c - a +0 leather armour (worn) Scrolls b - a scroll of immolation {!r} j - a scroll of teleportation {unknown} Potions e - a potion of curing {unknown} g - a potion of haste {unknown} h - a potion of attraction {unknown} i - a potion of resistance {unknown} Skills: + Level 2.9 Fighting * Level 4.7 Ranged Weapons - Level 1.5 Dodging - Level 1.1 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blade Hands Tmut 0% N/A 100% 5 Irradiate Conj/Tmut 0% 3d11 100% 5 Dragon Form Tmut 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Wu Jian Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You now have 43 gold pieces (gained 8). A kobold comes into view. It is wielding a +0 club. Health restored: 18 You shoot an arrow. The arrow hits the kobold. The kobold shouts! The kobold throws a stone. The stone hits you but does no damage. You shoot an arrow. The arrow hits the kobold. You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel agile. x2 Health restored: 22; MP restored: 3 Things that are here: a +0 club; a stone You see here a +0 club. You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. There is a stone staircase leading down here. There is an open door here. An endoplasm comes into view. You shoot an arrow. The arrow hits the endoplasm! No target in view! No target in view! There is an open door here. A frilled lizard comes into view. You shoot an arrow. The arrow hits the frilled lizard. The frilled lizard hisses angrily. No target in view! No target in view! You shoot an arrow. The arrow hits the frilled lizard but does no damage. You shoot an arrow. The arrow hits the frilled lizard. No target in view! Done exploring. Done exploring. Done exploring. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a staircase leading out of the dungeon here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You shoot an arrow. The arrow hits the hobgoblin. The hobgoblin shouts! You shoot an arrow. The arrow hits the hobgoblin. You shoot an arrow. The arrow hits the rat. No target in view! No target in view! No target in view! You climb upwards. There is a stone staircase leading down here. There is a staircase leading out of the dungeon here. You see here a +0 dagger. There is a stone staircase leading down here. You climb downwards. Found 6 gold pieces, a whip and a scroll labelled BOAMPU OSOCSO. Found a stone staircase leading down. There is a stone staircase leading up here. You shoot an arrow. The arrow hits the rat! The endoplasm quivers. You shoot an arrow. The arrow hits the dart slug. You shoot an arrow. The arrow hits the endoplasm but does no damage. The dart slug launches a dart at you. The slug dart misses you. You shoot an arrow. The arrow hits the endoplasm! You shoot an arrow. The arrow hits the dart slug. You shoot an arrow. The arrow hits the dart slug! No target in view! No target in view! A frilled lizard comes into view. The frilled lizard hisses angrily. You shoot an arrow. The arrow hits the frilled lizard! No target in view! No target in view! You now have 49 gold pieces (gained 6). i - a fuming cyan potion You now have 59 gold pieces (gained 10). j - a scroll labelled BOAMPU OSOCSO You now have 69 gold pieces (gained 10). Found a faded altar of an unknown god. A rat comes into view. You shoot an arrow. The arrow closely misses the rat. You shoot an arrow. The arrow barely misses the rat. You shoot an arrow. The arrow hits the rat. No target in view! No target in view! There is a faded altar of an unknown god here. This altar belongs to (a) Vehumet, (b) Hepliaklqana or (c) Wu Jian, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Wu Jian accepts your prayer! The Council welcomes you! You can now perform damaging attacks by moving towards foes. You can now lightly attack monsters by moving around them. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .##.....## ### #######..### #.. ## ##...###.#####.## ###.##.#.....#.## #.#.#.........# ##.#.........#. #### #.#...........# .... ###.#...†≈≈.....# #### #.......≈@.≈$...# #.#.#....≈≈.....#.# #.#.#.[.........#.# .....#....[....#.# ##### ####...#.........# ..... ####.#.....#.## ..... #..#####.## ...?. #.#......# ..... #. #.<..# There were no monsters in sight! Vanquished Creatures 2 dart slugs A bat (D:1) 5 endoplasms 3 goblins (D:1) 2 hobgoblins 2 jackals (D:1) 2 kobolds (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 frilled lizards 5 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Gargoyle Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 126 | D:1 | Reached XP level 2. HP: 12/18 MP: 2/2 532 | D:1 | Reached XP level 3. HP: 22/22 MP: 3/3 1088 | D:2 | Found a faded altar of an unknown god. 1098 | D:2 | Prayed at the altar of an unknown god. 1098 | D:2 | Became a worshipper of the Wu Jian Council 1098 | D:2 | Reached * piety under Wu Jian 1099 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic, minmay_domino_2 D:2: layout_rooms, shapermc_ecumenical_altar_starsandcircs Action || total ---------------------------++------- Fire: Shortbow || 54 Armour: Leather armour || 1 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1116 | 1017 | 99 | 0 | 901 | 2 | 558.0 | Dungeon | 1116 | 1017 | 99 | 0 | 901 | 2 | 558.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1040 daAuts D:2: 76 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 24.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 24.5 +-------+-------+-------+-------+-------+----------------------