Seeded DCSS version 0.30.0-7-g0c4daa9e05 (webtiles) character file. Game seed: 18007716519941398942 (custom seed) 14 IndexError the Skirmisher (level 2, 26/26 HPs) Began as a Gnoll Hunter on May 13, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:51 (223 turns). IndexError the Skirmisher (Gnoll Hunter) Turns: 223, Time: 00:00:52 Health: 26/26 AC: 3 Str: 10 XL: 2 Next: 45% Magic: 2/2 EV: 13 Int: 8 God: Gold: 9 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . d - +0 sling rCold . . . (no shield) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons d - a +0 sling (weapon) (You found it on level 1 of the Dungeon) Armour c - a +0 leather armour (worn) j - the +0 hat of Distant Worlds {rElec Will+ Stlth+} (You acquired it on level 1 of the Dungeon) rElec: It insulates you from electricity. Will: It increases your willpower. Stlth: It makes you more stealthy. Jewellery f - an amulet of faith {Faith, !P} (You found it on level 1 of the Dungeon) g - an amulet of the acrobat (You found it on level 1 of the Dungeon) i - the ring "Sut Ziurcharr" {Fly rElec Will+ rCorr SInv} (You acquired it on level 1 of the Dungeon) [ring of flight] rElec: It insulates you from electricity. SInv: It lets you see invisible. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. k - the ring "Cuifecoe" {Wiz +Blink MP+9 Dex-3 SInv} (You acquired it on level 1 of the Dungeon) [ring of wizardry] It improves your spell success rate. Dex: It affects your dexterity (-3). MP: It affects your magic capacity (+9). SInv: It lets you see invisible. +Blink: It lets you blink. Scrolls a - a scroll of magic mapping {unknown} b - a scroll of immolation {!r} h - a scroll of fog {unknown} Potions e - a potion of berserk rage {unknown} Skills: + Level 4.5 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 0.4 Axes + Level 0.4 Maces & Flails + Level 0.4 Polearms + Level 0.4 Staves + Level 8.5 Ranged Weapons + Level 0.4 Throwing + Level 0.4 Armour + Level 4.5 Dodging + Level 2.2 Stealth + Level 0.4 Shields + Level 0.4 Unarmed Combat + Level 0.4 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.5 Invocations + Level 0.4 Evocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The jackal misses you. The jackal closely misses you. The endoplasm closely misses you. Fire: d) +0 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 56% to hit) You shoot a sling bullet. The sling bullet hits the jackal. The jackal bites you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You have reached level 2! Fire: d) +0 sling Press: ? - help, Q - select action Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (87% to hit) You shoot a sling bullet. The sling bullet hits the endoplasm. The jackal barely misses you. The endoplasm hits you but does no damage. You take 2 damage, and have 6/26 hp. MP restored: 2 Fire: d) +0 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, 87% to hit) You shoot a sling bullet. The sling bullet hits the endoplasm. The jackal barely misses you. Fire: d) +0 sling Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (56% to hit) You shoot a sling bullet. The sling bullet hits the jackal. The jackal misses you. The jackal barely misses you. Fire: d) +0 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 56% to hit) You shoot a sling bullet. The sling bullet hits the jackal! Fire: d) +0 sling Press: ? - help, Q - select action Shift-Dir - straight line, f - you That would be overly suicidal. Okay, then. Fire: d) +0 sling Press: ? - help, Q - select action Shift-Dir - straight line, f - you Okay, then. You see here a jackal corpse. g - an amulet of the acrobat You start resting. HP restored. Health restored: 26 A hobgoblin comes into view. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin shouts! You shoot a sling bullet. The sling bullet barely misses the hobgoblin. The hobgoblin hits you. You take 2 damage, and have 24/26 hp. You shoot a sling bullet. The sling bullet hits the hobgoblin but does no damage. The hobgoblin completely misses you. You shoot a sling bullet. The sling bullet barely misses the hobgoblin. The hobgoblin closely misses you. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. The hobgoblin hits you. You take 1 damage, and have 24/26 hp. You shoot a sling bullet. The sling bullet hits the hobgoblin. No target in view! HP restored. Health restored: 26 A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! You shoot a sling bullet. The sling bullet hits the goblin. The goblin shouts! An endoplasm comes into view. You shoot a sling bullet. The endoplasm quivers. The sling bullet hits the goblin. A frilled lizard comes into view. You shoot a sling bullet. The sling bullet completely misses the endoplasm. You shoot a sling bullet. The sling bullet hits the endoplasm. You shoot a sling bullet. The sling bullet hits the frilled lizard but does no damage. You shoot a sling bullet. The sling bullet hits the frilled lizard but does no damage. You shoot a sling bullet. The sling bullet closely misses the frilled lizard. You shoot a sling bullet. The sling bullet hits the frilled lizard. No target in view! No target in view! No target in view! h - a scroll labelled UNKIPPOYZU You see here a +0 dagger. i - 3 scrolls labelled DICAOL JAOKK This is a scroll of acquirement! Something appears at your feet! j - the +0 hat of Distant Worlds {rElec Will+ Stlth+} Something appears at your feet! k - the ring "Cuifecoe" {Wiz +Blink MP+9 Dex-3 SInv} Something appears at your feet! i - the ring "Sut Ziurcharr" {Fly rElec Will+ rCorr SInv} Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ............. ..##.#.###### .###.#.# .# #.#.# .# #.#.. .# #.### ####### .# #.# #.. ..# ####.##### #.# #.# #......)# #.# #@# #.#.##.## #.# #.# #.#..#.# ##.###.# # ##.#.# #....).# .#.# #..###.# .#.# #..# #.# .#.# #..# ### .#.# #..# ∆ #.# #..# There were no monsters in sight! Vanquished Creatures 4 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) 4 jackals (D:1) A frilled lizard (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Gnoll Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 64 | D:1 | HP: 5/20 [frozen (3)] 65 | D:1 | Reached XP level 2. HP: 6/26 MP: 2/2 217 | D:1 | Identified 3 scrolls of acquirement 217 | D:1 | Acquired the +0 hat of Distant Worlds {rElec Will+ Stlth+} 219 | D:1 | Acquired the ring "Cuifecoe" {Wiz +Blink MP+9 Dex-3 SInv} 221 | D:1 | Acquired the ring "Sut Ziurcharr" {Fly rElec Will+ rCorr | SInv} 223 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_basic, dreamdust_ecumenical_altar_sealed_demon Action || total ---------------------------++------- Fire: Sling || 41 Use: Scroll || 3 Armour: Leather armour || 6 Dodge: Dodged || 33 Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_basic, dreamdust_ecumenical_altar_sealed_demon Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 224 | 224 | 0 | 59 | 30 | 1 | 224.0 | Dungeon | 224 | 224 | 0 | 59 | 30 | 1 | 224.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 224 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.0 +-------+-------+-------+-------+-------+----------------------