Dungeon Crawl Stone Soup version 0.30.0-19-g36f170ea60 (webtiles) character file. Game seed: 14734464240570463103 665 IndexError the Firebug (level 7, -5/50 HPs) Began as a Demigod Fire Elementalist on May 29, 2023. Slain by an elf zombie (6 damage) ... in an ossuary. The game lasted 00:07:40 (4149 turns). IndexError the Firebug (Demigod Fire Elementalist) Turns: 4149, Time: 00:07:40 Health: -5/50 AC: 3 Str: 9 XL: 7 Next: 9% Magic: 12/17 EV: 12 Int: 25 God: Gold: 233 SH: 0 Dex: 14 Spells: 3/16 levels left rFire . . . g - +0 whip rCold . . . (no shield) rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . i - +0 pair of gloves SInv . (no boots) Will ..... j - amulet of magic regeneration Stlth ++ p - ring of positive energy {rN+} HPRegen 0.28/turn (no ring) MPRegen 0.55/turn %: no passive effects @: flying, very slightly contaminated A: high MP 1, forlorn, divine attributes a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 233 gold pieces. Inventory: Hand Weapons g - a +0 whip (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles t - 6 datura-tipped darts Armour a - a +0 robe (worn) i - a +0 pair of gloves (worn) (You found it on level 1 of the Dungeon) Magical Staves s - a staff of cold {rC+} (You found it on level 4 of the Dungeon) Jewellery j - an amulet of magic regeneration (around neck) (You found it on level 2 of the Dungeon) p - a ring of positive energy (left hand) {rN+} (You found it on level 3 of the Dungeon) Scrolls d - 7 scrolls of identify {unknown} f - 3 scrolls of enchant armour {unknown} h - a scroll of fog {unknown} l - a scroll of poison {unknown} m - a scroll of vulnerability {unknown} n - a scroll of blinking {unknown} r - a scroll of teleportation {unknown} u - a scroll of summoning {unknown} Potions b - 2 potions of magic c - a potion of flight e - 2 potions of degeneration {unknown} k - 2 potions of ambrosia {unknown} o - 2 potions of mutation {unknown} q - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 5.0 Spellcasting - Level 0.8 Conjurations + Level 5.9 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 92% 2x1d8 1% 1 b - Scorch Fire 70% 2d7 1% 2 c - Flame Wave Conj/Fire 23% 2d8 21% 4 d - Inner Flame Hex/Fire 21% N/A 8% 3 e - Volatile Blastmotes Fire/Tloc 42% 2d13 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:5 Ossuary (1/1) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You are knocked back by the blast. A mummy comes into view. You take 13 damage, and have 14/50 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Volatile Blastmotes (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 12/17 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the elf zombie. The foxfire hits the elf zombie but does no damage. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the elf zombie. You now have 11/17 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the elf zombie! x2 The foxfire hits the elf zombie. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the elf zombie. The foxfire hits the elf zombie! The elf zombie hits you but does no damage. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the elf zombie. x2 The kobold zombie misses you. The elf zombie barely misses you. The human zombie closely misses you. You now have 10/17 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the elf zombie. x2 The kobold zombie closely misses you. The human zombie hits you. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the kobold zombie. The foxfire hits the mummy. The mummy is burned terribly! You take 4 damage, and have 12/50 hp. You now have 9/17 mp. The foxfire hits the mummy but does no damage. The foxfire hits the mummy. The mummy misses you. A mummy comes into view. The human zombie hits you but does no damage. The elf zombie completely misses you. The human zombie misses you. The human zombie completely misses you. The elf zombie hits you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 12/50 hp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Volatile Blastmotes. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 14/17 mp. Casting: Volatile Blastmotes (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Volatile Blastmotes. Nothing appears to happen. You now have 13/17 mp. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Volatile Blastmotes (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The human zombie hits you but does no damage. The elf zombie hits you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 12/50 hp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the human zombie. The foxfire hits the elf zombie. You now have 12/17 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the elf zombie. x2 The elf zombie hits you. * * * LOW HITPOINT WARNING * * * The human zombie closely misses you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the elf zombie. x2 The human zombie hits you. * * * LOW HITPOINT WARNING * * * The elf zombie barely misses you. The elf zombie closely misses you. You take 3 damage, and have 9/50 hp. You now have 11/17 mp. The foxfire hits the elf zombie. The elf zombie hits you. * * * LOW HITPOINT WARNING * * * The elf zombie hits you! * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 1/50 hp. Unknown command. Okay, then. It was a potion of flight. You feel very buoyant. You fly up into the air. The elf zombie hits you. You die... ...................... #..................... #..........∩∩......... ##..................... .#...................... ........................ .........ZM............. .. ##.ZZ............# ...##§@ZMM..........##. ........................ ........................ +#.........#####........ $#...................... $#...........∩.......... ######################## You could see 3 mummies, a kobold zombie, 2 elf zombies and a human zombie. Vanquished Creatures A water moccasin (D:5) An ogre (D:4) 2 phantoms (D:5) A scorpion (D:3) A hound (D:5) A sleepcap (D:4) Terence (D:2) 4 gnolls (D:3) 5 adders A shadow imp (D:5) 2 adder zombies (Ossuary) 2 dart slugs 5 orcs 7 ball pythons 4 bats 8 endoplasms A gnoll zombie (Ossuary) 8 goblins 2 hobgoblins 8 jackals 6 kobolds 3 quokkas 2 frilled lizards 2 jackal zombies (Ossuary) A kobold zombie (Ossuary) 2 orc zombies (Ossuary) 7 rats 88 creatures vanquished. Vanquished Creatures (collateral kills) 3 foxfires (D:2) 3 creatures vanquished. Vanquished Creatures (others) 437 foxfires 437 creatures vanquished. Grand Total: 528 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Demigod Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 114 | D:1 | Reached skill level 2 in Spellcasting 278 | D:1 | Reached skill level 3 in Fire Magic 376 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 1295 | D:2 | Noticed Terence 1307 | D:2 | Learned a level 2 spell: Scorch 1399 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/9 1725 | D:2 | Killed Terence 2112 | D:3 | Reached skill level 3 in Spellcasting 2112 | D:3 | Reached XP level 4. HP: 32/33 MP: 6/11 2158 | D:3 | Reached skill level 4 in Fire Magic 2824 | D:4 | Noticed an ogre 2834 | D:3 | Reached XP level 5. HP: 37/38 MP: 5/13 3320 | D:4 | Killed an ogre 3321 | D:4 | Reached skill level 4 in Spellcasting 3321 | D:4 | Reached skill level 5 in Fire Magic 3321 | D:4 | Reached XP level 6. HP: 45/45 MP: 12/15 3460 | D:4 | Learned a level 4 spell: Flame Wave 3464 | D:4 | Learned a level 3 spell: Inner Flame 3468 | D:4 | Learned a level 3 spell: Volatile Blastmotes 3484 | D:5 | Entered Level 5 of the Dungeon 3862 | D:5 | Noticed a water moccasin 3866 | D:5 | Killed a water moccasin 3867 | D:5 | Reached skill level 5 in Spellcasting 3867 | D:5 | Reached XP level 7. HP: 50/50 MP: 13/17 3939 | D:5 | Found a staircase to the Ecumenical Temple. 4076 | D:5 | Found a sand-covered staircase. 4084 | Ossuary | Entered an ossuary 4124 | Ossuary | HP: 11/50 [human zombie (5)] 4134 | Ossuary | HP: 12/50 [elf zombie (2)] 4144 | Ossuary | HP: 12/50 [elf zombie (3)] 4148 | Ossuary | HP: 1/50 [elf zombie (7)] 4149 | Ossuary | Slain by an elf zombie Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_basic, nicolae_ecumenical_snake_handling D:2: layout_rooms, serial_bayou_pond_c, patterned_corridor, uniq_terence D:3: layout_loops_ring, mainiacjoe_overflow_concentric_impassable, serial_park_tiny_2 D:4: layout_cave_pools, mainiacjoe_overflow_alcove_2 D:5: layout_basic, minitemple, minmay_temple_entry_ruins, enter_ossuary_4 Ossuary: ossuary_minmay_tomb_2a Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 2 3 4 5 | 5.0 Fire Magic | 3 4 5 | 5.9 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Club | 4 | | || 4 Cast: Foxfire | 94 | 143 | 27 || 264 Scorch | 2 | 13 | || 15 Volatile Blastmot | | | 2 || 2 Use: Potion | | | 1 || 1 Armour: Robe | 5 | 2 | 22 || 29 Dodge: Dodged | 6 | 10 | 39 || 55 Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_basic, nicolae_ecumenical_snake_handling D:2: layout_rooms, serial_bayou_pond_c, patterned_corridor, uniq_terence D:3: layout_loops_ring, mainiacjoe_overflow_concentric_impassable, serial_park_tiny_2 D:4: layout_cave_pools, mainiacjoe_overflow_alcove_2 D:5: layout_basic, minitemple, minmay_temple_entry_ruins, enter_ossuary_4 Ossuary: ossuary_minmay_tomb_2a Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4158 | 3756 | 402 | 0 | 2958 | 6 | 693.0 | Dungeon | 4093 | 3691 | 402 | 0 | 2958 | 5 | 818.6 | Ossuary | 64 | 64 | 0 | 0 | 0 | 1 | 64.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1131 daAuts D:2: 978 daAuts D:3: 797 daAuts D:4: 628 daAuts D:5: 558 daAuts Ossuary: 64 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 158.3 Dungeon | 90.9 | 90.9 | N/A | N/A | 98.1 | 186.4 Ossuary | 9.1 | 9.1 | N/A | N/A | 1.9 | 18.0 +-------+-------+-------+-------+-------+----------------------