Dungeon Crawl Stone Soup version 0.31-a0-150-g89dc3ad700 (webtiles) character file. Game seed: 8266332211840157618 4 IndexError the Vexing (level 1, 0/16 HPs) Began as a Demigod Hexslinger on June 8, 2023. Slain by a gnoll ... wielding a +0 spear (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (40 turns). IndexError the Vexing (Demigod Hexslinger) Turns: 40, Time: 00:00:22 Health: 0/16 AC: 2 Str: 9 XL: 1 Next: 40% Magic: 1/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 16 Spells: 1/2 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison {!r} Skills: + Level 1.1 Fighting + Level 2.0 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level s - Slow Hex 32% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 38% 3 Portal Projectile Hex/Tloc 8% N/A 38% 3 Cause Fear Hex 4% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' Welcome, IndexError the Demigod Hexslinger. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door here. You open the door. A jackal comes into view. The jackal barks! A jackal comes into view. x2 The jackal resists with significant effort. The jackal barks! x2 You now have 3/4 mp. The jackal seems to slow down. You now have 2/4 mp. The jackal resists with significant effort. You now have 1/4 mp. The jackal resists with significant effort. You now have 0/4 mp. You are out of magic! You shoot a sling bullet. The sling bullet hits the jackal. The jackal is no longer moving slowly. A gnoll comes into view. It is wielding a +0 spear. You shoot a sling bullet. The sling bullet hits the jackal! The jackal barely misses you. Your Fighting skill increases to level 1! Health restored: 16 You shoot a sling bullet. The sling bullet barely misses the jackal. The sling bullet hits the jackal. The jackal closely misses you. You shoot a sling bullet. The sling bullet closely misses the jackal. The sling bullet hits the gnoll! A bat comes into view. The jackal bites you but does no damage. The jackal closely misses you. The jackal completely misses you. The jackal bites you. The bat moves out of view. You take 1 damage, and have 15/16 hp. You shoot a sling bullet. The sling bullet hits the jackal. The jackal barely misses you. You shoot a sling bullet. The sling bullet hits the jackal. The jackal barely misses you. The gnoll barely misses you. The jackal bites you but does no damage. The gnoll misses you. Health restored: 16 You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal misses you. The jackal bites you but does no damage. The gnoll hits you from afar with a +0 spear. You take 1 damage, and have 15/16 hp. You shoot a sling bullet. The sling bullet hits the jackal. The gnoll hits you from afar with a +0 spear. Your Ranged Weapons skill increases to level 2! You take 6 damage, and have 9/16 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Slow (safe; 9% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (heavily wounded, chance to affect: 50%) The gnoll resists with some effort. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * You don't have enough magic to cast this spell. You take 7 damage, and have 3/16 hp. MASSIVE DAMAGE!! You now have 0/4 mp. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 1/16 hp. You don't have enough magic to cast this spell. The gnoll barely misses you. You don't have enough magic to cast this spell. The gnoll closely misses you. You don't have enough magic to cast this spell. The gnoll hits you from afar with a +0 spear. You die... ######## #......# #.####.# #.#..#.# #.'<.+.# #.#..#.# #+####.# +†.g.@.# #†###### ... .$.## ....# .... b.. .. You could see a gnoll. Vanquished Creatures 3 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Demigod Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 27 | D:1 | Reached skill level 1 in Fighting 33 | D:1 | Reached skill level 2 in Ranged Weapons 36 | D:1 | HP: 3/16 [gnoll/+0 spear (7)] 37 | D:1 | HP: 1/16 [gnoll/+0 spear (2)] 40 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_rooms, serial_shops, shop Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.1 Ranged Weapons | 2 | 2.0 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 2.6 Action || total ---------------------------++------- Fire: Sling || 8 Cast: Slow || 5 Armour: Robe || 3 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 42 | 42 | 0 | 0 | 17 | 1 | 42.0 | Dungeon | 42 | 42 | 0 | 0 | 17 | 1 | 42.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 42 daAuts Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_rooms, serial_shops, shop Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 42 | 42 | 0 | 0 | 17 | 1 | 42.0 | Dungeon | 42 | 42 | 0 | 0 | 17 | 1 | 42.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 42 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------