Dungeon Crawl Stone Soup version 0.31-a0-329-g52107efa6a (webtiles) character file. Game seed: 17117019864613481684 7 IndexError the Digger (level 2, 0/19 HPs) Began as a Gnoll Earth Elementalist on July 19, 2023. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (175 turns). IndexError the Digger (Gnoll Earth Elementalist) Turns: 175, Time: 00:00:19 Health: 0/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 5/7 EV: 13 Int: 14 God: Gold: 11 SH: 0 Dex: 12 Spells: 9/10 levels left rFire . . . c - +0 mace rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons c - a +0 mace (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) d - a +2 kite shield (You found it on level 1 of the Dungeon) Potions b - a potion of magic Skills: + Level 0.2 Fighting + Level 0.2 Short Blades + Level 0.2 Long Blades + Level 0.2 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 0.2 Staves + Level 0.2 Ranged Weapons + Level 0.2 Throwing + Level 0.2 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.2 Shields + Level 0.2 Unarmed Combat + Level 4.9 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 2.0 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 5.3 Earth Magic + Level 0.1 Poison Magic + Level 0.3 Invocations + Level 0.2 Evocations + Level 0.1 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 36% 2d10 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 10% N/A 6% 2 Stone Arrow Conj/Erth 22% 3d8 17% 3 Petrify Tmut/Erth 13% N/A 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Okay, then. Found a stone staircase leading down. c - a +0 mace c - a +0 mace (weapon) You now have 11 gold pieces. There is a staircase leading out of the dungeon here. An endoplasm comes into view. The endoplasm quivers. You hit the endoplasm. The endoplasm misses you. You hit the endoplasm. The endoplasm hits you. x2 You take 2 damage, and have 11/13 hp. You hit the endoplasm. No target in view! No target in view! HP restored. You see here a +2 kite shield. Health restored: 13 d - a +2 kite shield A quokka comes into view. The helpless quokka fails to defend itself. You hit the quokka. No target in view! A ball python comes into view. The helpless ball python fails to defend itself. You hit the ball python. Your punch misses the ball python. The ball python closely misses you. The ball python grabs you. The ball python constricts you. The ball python barely misses you. The ball python constricts you. You closely miss the ball python. The ball python misses you. The ball python constricts you. The ball python barely misses you. The ball python constricts you. You closely miss the ball python. The ball python bites you. The ball python constricts you. You take 1 damage, and have 12/13 hp. You hit the ball python. The ball python closely misses you. The ball python constricts you. The ball python misses you. The ball python constricts you. You closely miss the ball python. The ball python bites you but does no damage. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. You take 2 damage, and have 10/13 hp. You hit the ball python. Your Transmutations skill increases to level 2! No target in view! A ball python comes into view. Health restored: 13 A ball python is nearby! The helpless ball python fails to defend itself. You hit the ball python. No target in view! No target in view! You see here a ball python corpse. A goblin comes into view. It is wielding a +0 club. The helpless goblin fails to defend itself. You hit the goblin. You have reached level 2! Health restored: 19; MP restored: 7 No target in view! A jackal comes into view. A jackal and an endoplasm come into view. There are monsters nearby! The jackal barks! x2 The jackal bites you. The jackal misses you. x2 The jackal bites you but does no damage. You take 2 damage, and have 17/19 hp. You closely miss the jackal. Your bite misses the jackal. The jackal barely misses you. The jackal closely misses you. The jackal bites you. x2 You take 2 damage, and have 15/19 hp. You closely miss the jackal. The jackal barely misses you. A rat comes into view. The jackal bites you. x2; The jackal barely misses you. You take 4 damage, and have 11/19 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (77% to hit) The blast of sand hits the jackal but does no damage. The jackal closely misses you. The jackal completely misses you. The endoplasm freezes you. You are frozen. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 4/19 hp. MASSIVE DAMAGE!! You now have 6/7 mp. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (77% to hit) The blast of sand hits the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... ∆ # ##. ##...#### # # .......h# .# ## . #@# ##.#.#######. ##. #J# #..#.#......> ##...##.###.#.#.#.##.... ...J.......###..#.#..### ##...##.....#.......#... #.....$...........#.... #.#########.###..#....< # #.......#.... #######..#... You could see an endoplasm and a jackal. Vanquished Creatures 2 ball pythons (D:1) An endoplasm (D:1) A goblin (D:1) A jackal (D:1) A quokka (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Gnoll Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 83 | D:1 | Reached skill level 2 in Transmutations 108 | D:1 | Reached XP level 2. HP: 19/19 MP: 7/7 174 | D:1 | HP: 4/19 [jackal (2)] 175 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Transmutations | 2 | 2.0 Fighting | | 0.2 Short Blades | | 0.2 Long Blades | | 0.2 Axes | | 0.2 Maces & Flails | | 0.2 Polearms | | 0.2 Staves | | 0.2 Ranged Weapons | | 0.2 Throwing | | 0.2 Armour | | 0.2 Dodging | | 4.4 Stealth | | 4.0 Shields | | 0.2 Unarmed Combat | | 0.2 Spellcasting | | 4.9 Conjurations | | 0.1 Hexes | | 0.1 Summonings | | 0.1 Necromancy | | 0.1 Translocations | | 0.1 Fire Magic | | 0.1 Ice Magic | | 0.1 Air Magic | | 0.1 Earth Magic | | 5.3 Poison Magic | | 0.1 Invocations | | 0.3 Evocations | | 0.2 Shapeshifting | | 0.1 Action || total ---------------------------++------- Melee: Mace || 14 Cast: Sandblast || 2 Stab: Sleeping || 4 Armour: Robe || 3 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 180 | 180 | 0 | 0 | 121 | 1 | 180.0 | Dungeon | 180 | 180 | 0 | 0 | 121 | 1 | 180.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 180 daAuts Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_loops_ring Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 180 | 180 | 0 | 0 | 121 | 1 | 180.0 | Dungeon | 180 | 180 | 0 | 0 | 121 | 1 | 180.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 180 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 +-------+-------+-------+-------+-------+----------------------