Dungeon Crawl Stone Soup version 0.32-a0-39-g5c88369fb2 (webtiles) character file. Game seed: 14971224811784563398 576 IndexError the Trooper (level 7, 0/56 HPs) Began as a Djinni Fire Elementalist on Jan 29, 2024. Slain by an orc ... wielding a +0 trident (5 damage) ... on level 5 of the Dungeon. The game lasted 00:08:48 (4869 turns). IndexError the Trooper (Djinni Fire Elementalist) Turns: 4869, Time: 00:08:48 Health: 0/56 AC: 3 Str: 7 XL: 7 Next: 62% Gold: 461 EV: 12 Int: 19 God: SH: 0 Dex: 13 rFire + + . q - +7 mace of the Freezing Sybil {spect, rN++} rCold x . . (no shield) rNeg + + . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . e - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 461 gold pieces. Inventory: Hand Weapons k - a +3 sling (You found it on level 1 of the Dungeon) q - the +7 mace of the Freezing Sybil (weapon) {spect, rN++} (You found it on level 2 of the Dungeon) rN++: It greatly protects you from negative energy. Missiles r - 6 curare-tipped darts Armour a - a +0 robe (worn) e - a +0 pair of gloves (worn) (You found it on level 1 of the Dungeon) Jewellery n - a +6 ring of dexterity (You found it on level 2 of the Dungeon) t - an amulet of faith {Faith, !P} (You found it on level 3 of the Dungeon) Scrolls d - 2 scrolls of amnesia g - 3 scrolls of fog j - 4 scrolls of teleportation l - 2 scrolls of silence {unknown} m - a scroll of blinking {!r} u - a scroll of immolation {unknown} v - a scroll of identify x - 2 scrolls of enchant armour {unknown} y - 2 scrolls of enchant weapon {unknown} C - a scroll of torment {unknown} Potions b - a potion of ambrosia {unknown} c - 3 potions of haste {unknown} f - a potion of heal wounds {unknown} h - 5 potions of curing {unknown} i - 2 potions of attraction {unknown} o - a potion of enlightenment {unknown} p - 2 potions of brilliance {unknown} s - a potion of mutation {unknown} w - a potion of berserk rage {unknown} z - a potion of lignification {unknown} A - 3 potions of invisibility {unknown} B - a potion of magic {unknown} D - a potion of might {unknown} Skills: * Level 6.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.6 Spellcasting + Level 4.6 Conjurations + Level 4.6 Hexes + Level 4.6 Summonings + Level 4.6 Necromancy + Level 4.6 Translocations + Level 4.6 Fire Magic + Level 4.6 Ice Magic + Level 4.6 Air Magic + Level 4.6 Earth Magic + Level 4.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 84% 2x1d8 1% 1 b - Scorch Fire 42% 2d6 3% 2 c - Volatile Blastmotes Fire/Tloc 42% 2d13 6% 3 d - Inner Flame Hex/Fire 21% N/A 6% 3 e - Flame Wave Conj/Fire 21% 2d8 19% 4 f - Magic Dart Conj 84% 1d7 1% 1 g - Static Discharge Conj/Air 42% 3-5/arc 3% 2 h - Ensorcelled Hibernat Hex/Ice 42% N/A 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Ossuary (visited) Temple: D:4-7 Altars: Wu Jian Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The orc priest casts a cantrip, but nothing happens. The iguana bites you. The orc barely misses you. You fly upwards. Reactivating autopickup. There is a stone staircase leading down here. You take 5 damage, and have 20/55 hp. You hit the iguana. Your +7 mace of the Freezing Sybil {spect, rN++} hits the iguana! Your +7 mace of the Freezing Sybil {spect, rN++} disappears. You see here an iguana corpse. HP restored. Done exploring. Health restored: 55 You see here an iguana corpse. There is a stone staircase leading down here. You fly downwards. The orc shouts! The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! The orc priest hits you with a +0 flail! There is a stone staircase leading up here. You take 8 damage, and have 47/55 hp. The orc priest hits you with a +0 flail. You fly upwards. There is a stone staircase leading down here. You sock the orc priest! Your +7 mace of the Freezing Sybil {spect, rN++} hits the orc priest. Your Fighting skill increases to level 6! No target in view! No target in view! No target in view! No target in view! Your +7 mace of the Freezing Sybil {spect, rN++} disappears. You fly downwards. The orc hits you from afar with a +0 trident. The orc wizard hits you with a +0 dagger. There is a stone staircase leading up here. You take 5 damage, and have 43/56 hp. You sock the orc wizard! Your +7 mace of the Freezing Sybil {spect, rN++} closely misses the orc wizard. The orc wizard closely misses you. The orc hits you from afar with a +0 trident. The orc completely misses your +7 mace of the Freezing Sybil {spect, rN++}. The orc hits you but does no damage. The orc misses you. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You take 1 damage, and have 42/56 hp. You sock the orc! Your +7 mace of the Freezing Sybil {spect, rN++} disappears. Something hits you. The orc hits you from afar with a +0 trident! You take 7 damage, and have 35/56 hp. You sock the orc! Something hits you. The orc hits you from afar with a +0 trident. Something hits you but does no damage. The orc barely misses you. You take 7 damage, and have 28/56 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit something. Your +7 mace of the Freezing Sybil {spect, rN++} closely misses something. Something hits you. The orc misses you. You take 2 damage, and have 26/56 hp. You miss something. Your +7 mace of the Freezing Sybil {spect, rN++} closely misses something. The orc hits you but does no damage. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. You take 2 damage, and have 24/56 hp. You closely miss something. Your +7 mace of the Freezing Sybil {spect, rN++} closely misses something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. The orc hits you from afar with a +0 trident. x2 Something hits you. * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 15/56 hp. You hit something. Your +7 mace of the Freezing Sybil {spect, rN++} closely misses something. The orc closely misses you. Something hits you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 12/56 hp. You closely miss something. Your +7 mace of the Freezing Sybil {spect, rN++} hits something! Reactivating autopickup. You feel a bit more experienced. The orc hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * The orc closely misses you. You take 8 damage, and have 4/56 hp. You swap places. Your +7 mace of the Freezing Sybil {spect, rN++} disappears. An iguana comes into view. The orc closely misses you. Things that are here: a +0 dagger; a +0 robe The orc hits you from afar with a +0 trident. You die... #............# .......<# ..# ...#...## l.# .#..# ##..# . .... #... .. ...#.. ...###... .. #...###.o...... . #......)...# #.....@))# #.....#≈#...... #.....~≈~...... #.....~≈#..###. #....~~....# #....~≈.. .# #...#≈...... #...#≈.#.. ## You could see an iguana (wandering) and an orc. Vanquished Creatures An ogre (D:4) A howler monkey (D:4) 2 orc priests An iguana (D:4) 2 orc wizards Natasha (thrice) (D:2) 8 mummies (Ossuary) 4 adders 2 ribbon worms (D:2) 10 orcs 9 bats 9 endoplasms 7 giant cockroaches 2 gnoll zombies (Ossuary) 8 goblins 7 hobgoblins 5 jackals 2 quokkas (D:1) 5 ball pythons 11 frilled lizards A hobgoblin zombie (Ossuary) 2 kobolds (D:1) 4 kobold zombies (Ossuary) An orc zombie (Ossuary) 8 rats 115 creatures vanquished. Vanquished Creatures (others) 452 foxfires 452 creatures vanquished. Grand Total: 567 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | IndexError set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 203 | D:1 | Reached skill level 1 in Fighting 203 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 560 | D:1 | Reached XP level 3. HP: 25/28 MP: 0/0 560 | D:1 | Learned a level 1 spell: Magic Dart 682 | D:1 | Reached skill level 2 in Fighting 1304 | D:2 | Identified the +7 mace of the Freezing Sybil {spect, rN++} 1477 | D:2 | Reached XP level 4. HP: 34/34 MP: 0/0 1521 | D:2 | Noticed Natasha 1528 | D:2 | Killed Natasha 1610 | D:2 | Reached skill level 3 in Fighting 1942 | D:2 | Noticed Natasha 1946 | D:2 | Killed Natasha 1947 | D:2 | Reached XP level 5. HP: 36/40 MP: 0/0 1947 | D:2 | Learned a level 2 spell: Static Discharge 2074 | D:2 | Noticed Natasha 2079 | D:2 | Killed Natasha 2859 | D:3 | Found an ornate altar of the Wu Jian Council. 3097 | D:3 | Reached skill level 4 in Fighting 3678 | D:4 | Identified the +9 dagger of the Vestibule of Hell {flame, | rElec rN+ Int+3 SInv} 3724 | D:4 | Reached skill level 4 in Spellcasting 3724 | D:4 | Reached skill level 4 in Conjurations 3724 | D:4 | Reached skill level 4 in Hexes 3724 | D:4 | Reached skill level 4 in Summonings 3724 | D:4 | Reached skill level 4 in Necromancy 3724 | D:4 | Reached skill level 4 in Translocations 3724 | D:4 | Reached skill level 4 in Fire Magic 3724 | D:4 | Reached skill level 4 in Ice Magic 3724 | D:4 | Reached skill level 4 in Air Magic 3724 | D:4 | Reached skill level 4 in Earth Magic 3724 | D:4 | Reached skill level 4 in Alchemy 3724 | D:4 | Reached XP level 6. HP: 40/47 MP: 0/0 3817 | D:4 | Noticed an ogre 3824 | D:4 | Killed an ogre 3845 | D:4 | Found a sand-covered staircase. 3854 | Ossuary | Entered an ossuary 3916 | Ossuary | Reached skill level 5 in Fighting 4012 | Ossuary | Reached XP level 7. HP: 51/54 MP: 0/0 4012 | Ossuary | Learned a level 2 spell: Ensorcelled Hibernation 4710 | D:5 | Entered Level 5 of the Dungeon 4858 | D:4 | Reached skill level 6 in Fighting 4866 | D:5 | HP: 12/56 [something (4)] 4867 | D:5 | HP: 4/56 [orc/+0 trident (8)] 4869 | D:5 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_basic, minmay_tetromino_l2 D:2: layout_loops_ring, dreamdust_princess_bridge, wad_floor_pattern_1, uniq_natasha D:3: layout_rooms, pdpol_wu_jian_five_deadly_venoms D:4: layout_gridville, mainiacjoe_overflow_surrounded_room, mainiacjoe_overflow_boulevard, portal_sewer_entry_c, lightli_ossuary_entry_decrepit_ruins D:5: layout_basic, grunt_temple_overflow_opulence, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_b, uniq_menkaure Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 4 5 6 | 6.0 Spellcasting | 4 | 4.6 Conjurations | 4 | 4.6 Hexes | 4 | 4.6 Summonings | 4 | 4.6 Necromancy | 4 | 4.6 Translocations | 4 | 4.6 Fire Magic | 4 | 4.6 Ice Magic | 4 | 4.6 Air Magic | 4 | 4.6 Earth Magic | 4 | 4.6 Alchemy | 4 | 4.6 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Mace | | 2 | 29 || 31 Fire: Sling | 16 | 19 | || 35 Cast: Foxfire | 106 | 153 | 15 || 274 Scorch | | 1 | 1 || 2 Use: Scroll | | 4 | || 4 Stab: Distracted | | | 1 || 1 Armour: Robe | 1 | 5 | 36 || 42 Dodge: Dodged | 3 | 12 | 31 || 46 Form: Beast | 1 | | || 1 | 1 | | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4900 | 4435 | 465 | 0 | 3584 | 6 | 816.7 | Dungeon | 4566 | 4101 | 465 | 0 | 3345 | 5 | 913.2 | Ossuary | 333 | 333 | 0 | 0 | 239 | 1 | 333.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1360 daAuts D:1: 1177 daAuts D:4: 1168 daAuts D:3: 834 daAuts Ossuary: 333 daAuts D:5: 25 daAuts Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_basic, minmay_tetromino_l2 D:2: layout_loops_ring, dreamdust_princess_bridge, wad_floor_pattern_1, uniq_natasha D:3: layout_rooms, pdpol_wu_jian_five_deadly_venoms D:4: layout_gridville, mainiacjoe_overflow_surrounded_room, mainiacjoe_overflow_boulevard, portal_sewer_entry_c, lightli_ossuary_entry_decrepit_ruins D:5: layout_basic, grunt_temple_overflow_opulence, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_b, uniq_menkaure Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4900 | 4435 | 465 | 0 | 3584 | 6 | 816.7 | Dungeon | 4566 | 4101 | 465 | 0 | 3345 | 5 | 913.2 | Ossuary | 333 | 333 | 0 | 0 | 239 | 1 | 333.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1360 daAuts D:1: 1177 daAuts D:4: 1168 daAuts D:3: 834 daAuts Ossuary: 333 daAuts D:5: 25 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 137.3 Dungeon | 86.1 | 86.1 | N/A | N/A | 81.7 | 134.6 Ossuary | 13.9 | 13.9 | N/A | N/A | 18.3 | 151.0 +-------+-------+-------+-------+-------+----------------------