Dungeon Crawl Stone Soup version 0.32-a0-994-gabb26cbae4 (webtiles) character file. Game seed: 104446742603073330 17 IndexError the Magician (level 2, -1/22 HPs) Began as a Djinni Conjurer on Apr 22, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:45 (326 turns). IndexError the Magician (Djinni Conjurer) Turns: 326, Time: 00:00:46 Health: -1/22 AC: 2 Str: 6 XL: 2 Next: 80% Gold: 0 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . c - +2 whip (elec) rCold . . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ d - ring of protection from cold {rC+, !d} HPRegen 0.23/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +2 whip of electrocution (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Jewellery d - a ring of protection from cold (left hand) {rC+, !d} (You found it on level 1 of the Dungeon) Scrolls b - a scroll of enchant weapon {unknown} Skills: * Level 1.6 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations + Level 3.7 Hexes Level 0.0 Charms + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations Level 0.0 Transmutations + Level 3.7 Fire Magic + Level 3.7 Ice Magic + Level 3.7 Air Magic + Level 3.7 Earth Magic + Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d6 30% 4 x - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 30% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You start resting. A dart slug is nearby! The dart slug closely misses you. You hit the dart slug. You hit the dart slug. The dart slug bites you but does no damage. You hit the dart slug. Lightning courses through the dart slug! No target in view! HP restored. A hobgoblin comes into view. The hobgoblin shouts! Health restored: 22 The magic dart hits the hobgoblin. You take 1 damage, and have 21/22 hp. The magic dart hits the hobgoblin. You take 1 damage, and have 20/22 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat comes into view. A rat is nearby! The magic dart hits the rat. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A dart slug comes into view. Health restored: 22 A dart slug is nearby! The magic dart hits the dart slug. The magic dart hits the dart slug. You take 1 damage, and have 21/22 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A dart slug is nearby! The magic dart hits the dart slug. The magic dart hits the dart slug. You take 1 damage, and have 20/22 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) 3 jackals come into view. Health restored: 22 There are monsters nearby! The magic dart hits the jackal. The jackal barks! x3; You hear a shout! x2 You take 1 damage, and have 21/22 hp. The magic dart hits the jackal. A jackal comes into view. A hobgoblin comes into view. You take 1 damage, and have 20/22 hp. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The magic dart hits the jackal. You take 1 damage, and have 19/22 hp. You closely miss the jackal. The jackal bites you. The jackal barely misses you. You take 1 damage, and have 18/22 hp. You hit the jackal but do no damage. The jackal closely misses you. The jackal misses you. The jackal barely misses you. x2 You closely miss the jackal. The jackal bites you. The jackal barely misses you. You take 1 damage, and have 17/22 hp. You hit the jackal. The jackal barely misses you. The jackal closely misses you. The jackal barely misses you. The jackal closely misses you. You whack the jackal! The jackal bites you. Your magical contamination has completely faded away. You take 1 damage, and have 16/22 hp. The jackal barely misses you. You see here a jackal corpse. You hit the jackal. The jackal completely misses you. The jackal bites you. You take 1 damage, and have 16/22 hp. You barely miss the jackal. The jackal barely misses you. x2 The jackal bites you but does no damage. The jackal bites you. You take 1 damage, and have 15/22 hp. You hit the jackal. You closely miss the jackal. The jackal bites you but does no damage. The hobgoblin hits you. The jackal bites you but does no damage. You take 4 damage, and have 11/22 hp. You closely miss the jackal. The jackal barely misses you. The hobgoblin hits you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 6/22 hp. MASSIVE DAMAGE!! You closely miss the jackal. The hobgoblin barely misses you. The jackal misses you. You closely miss the jackal. The jackal barely misses you. The hobgoblin closely misses you. The jackal closely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 1/22 hp. MASSIVE DAMAGE!! You hit the jackal. The jackal closely misses you. The hobgoblin hits you but does no damage. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. You take 1 damage, and have 1/22 hp. You miss the jackal. The jackal closely misses you. The hobgoblin misses you. A goblin comes into view. It is wielding a +0 dagger. You barely miss the jackal. The jackal barely misses you. The hobgoblin misses you. The jackal bites you. You die... .......# ### ......# .... .....# .... ....#..... ...#... .... ###†# #@gh# #.####### #h### .†.†....######.####### .................(.... #.#.#####.############ .. #..# #.....# # ##.# #.....# #.## #.....# #..###.....### You could see 2 jackals and a hobgoblin. Vanquished Creatures 2 dart slugs (D:1) 4 hobgoblins (D:1) 2 jackals (D:1) A kobold (D:1) 2 frilled lizards (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Djinni Conjurer began the quest for the Orb. 0 | D:1 | IndexError set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 119 | D:1 | Found a faded altar of an unknown god. 185 | D:1 | Reached skill level 1 in Fighting 185 | D:1 | Reached XP level 2. HP: 15/22 MP: 0/0 322 | D:1 | HP: 1/22 [hobgoblin (5)] 326 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_basic, hellmonk_ecumenical_altar_heavens_door Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.6 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Action || total ---------------------------++------- Melee: Whip || 24 Cast: Magic Dart || 18 Armour: Robe || 21 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 327 | 327 | 0 | 5 | 253 | 1 | 327.0 | Dungeon | 327 | 327 | 0 | 5 | 253 | 1 | 327.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 327 daAuts Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_basic, hellmonk_ecumenical_altar_heavens_door Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 327 | 327 | 0 | 5 | 253 | 1 | 327.0 | Dungeon | 327 | 327 | 0 | 5 | 253 | 1 | 327.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 327 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 25.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 25.0 +-------+-------+-------+-------+-------+----------------------