Dungeon Crawl Stone Soup version 0.32-a0-1038-ga127011c1b (webtiles) character file. Game seed: 16988957280443163323 333 IndexError the Magician (level 6, -4/32 HPs) Began as a Gargoyle Conjurer on May 2, 2024. Slain by Pikel ... wielding a +2 whip of flaming (8 damage) ... on level 4 of the Dungeon. The game lasted 00:04:53 (4386 turns). IndexError the Magician (Gargoyle Conjurer) Turns: 4386, Time: 00:04:54 Health: -4/32 AC: 7 Str: 10 XL: 6 Next: 52% Magic: 1/15 EV: 10 Int: 21 God: Gold: 133 SH: 0 Dex: 8 Spells: 14/17 levels left rFire . . . e - +3 short sword rCold . . . (no shield) rNeg + . . m - +0 leather armour rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.14/turn %: no passive effects @: no status effects A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 133 gold pieces. Inventory: Hand Weapons c - a +0 dagger (You took it off a goblin on level 1 of the Dungeon) e - a +3 short sword (weapon) (You found it on level 1 of the Dungeon) Armour m - a +0 leather armour (worn) (You found it on level 3 of the Dungeon) Scrolls f - a scroll of immolation {unknown} g - a scroll of enchant weapon {unknown} h - a scroll of identify {unknown} i - a scroll of fear {unknown} j - a scroll of enchant armour {unknown} k - a scroll of poison {unknown} l - 2 scrolls of teleportation {unknown} Potions b - a potion of magic d - 2 potions of curing {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 6.2 Spellcasting - Level 4.3 Conjurations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 2% 1 b - Searing Ray Conj 48% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 24% 1d4 13% 1 Hailstorm Conj/Ice 15% 3d6 16% 3 Frozen Ramparts Ice 12% 1d2 36% 3 Fulminant Prism Conj/Alch 7% 3d6 47% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Hepliaklqana Shops: D:1 ([* Annotations: D:4 Pikel Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History A hobgoblin comes into view. MP restored: 15 The magic dart hits the hobgoblin! You now have 14/15 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A shadow imp comes into view. The shadow imp shouts, "Slither home, thou grime-gilt doghearted cross-patch!" MP restored: 15 A shadow imp is nearby! A shadow imp is nearby! The magic dart hits the shadow imp. You now have 14/15 mp. The magic dart hits the shadow imp. The shadow imp enters a dispersal trap! You blink. The shadow imp blinks! You now have 13/15 mp. The magic dart hits the shadow imp but does no damage. You now have 12/15 mp. The magic dart hits the shadow imp. You now have 11/15 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 133 gold pieces (gained 8). Found a stone staircase leading down. An endoplasm comes into view. MP restored: 15 An endoplasm is nearby! The magic dart hits the endoplasm. The endoplasm quivers. You now have 14/15 mp. The magic dart hits the endoplasm! You now have 13/15 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The lemure shouts! You hear a shout! MP restored: 15 There are monsters nearby! Okay, then. Pikel shouts! The lemure shouts! You hear an angry hiss. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - lemure Aim: a lemure (74% to hit) The searing ray hits the lemure. (Press . to maintain the ray.) An adder comes into view. You now have 13/15 mp. The searing ray hits the lemure. The searing ray hits Pikel. You now have 12/15 mp. The searing ray hits the lemure. The searing ray hits Pikel! You now have 11/15 mp. The searing ray hits the lemure! The searing ray misses Pikel. You finish channelling your searing ray. The lemure hits you. You take 4 damage, and have 28/32 hp. You now have 10/15 mp. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - lemure Aim: a lemure (heavily wounded, 74% to hit) The searing ray hits the lemure. The searing ray hits Pikel. The searing ray hits the adder. (Press . to maintain the ray.) The lemure hits you. You take 5 damage, and have 23/32 hp. You now have 8/15 mp. The searing ray hits the lemure. The searing ray misses Pikel. The searing ray hits the adder! The lemure hits you. You take 5 damage, and have 18/32 hp. You now have 7/15 mp. The searing ray hits the lemure. That felt strangely unrewarding. The searing ray hits Pikel! The searing ray hits Pikel. You finish channelling your searing ray. Pikel misses you. The lemure completely misses you. You now have 6/15 mp. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Pikel Aim: Pikel, wielding a +2 whip of flaming and wearing a +1 robe of cold resistance (severely wounded, 74% to hit) The searing ray hits Pikel. (Press . to maintain the ray.) Pikel hits you with a +2 whip of flaming. Pikel burns you. The lemure hits you. You take 5 damage, and have 13/32 hp. You now have 4/15 mp. The searing ray misses Pikel. Pikel hits you with a +2 whip of flaming. Pikel burns you. The lemure hits you. * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 6/32 hp. MASSIVE DAMAGE!! You now have 3/15 mp. The searing ray hits Pikel. Pikel hits you with a +2 whip of flaming. * * * LOW HITPOINT WARNING * * * Pikel burns you. * * * LOW HITPOINT WARNING * * * The lemure hits you but does no damage. You take 2 damage, and have 4/32 hp. You now have 2/15 mp. The searing ray misses Pikel. You finish channelling your searing ray. Pikel hits you with a +2 whip of flaming! You die... Pikel says, "Another soul for the market." #.#...#.###♣ #.#...#.... #.##..#.#.. #.##..#.#.# ####.##..#.#.# #........#.#.#### # #.##..#...>...... ....####.##..#..#.###### ......K@.....#..#.# ..######5#........# ...#...####.# #### #........ ........ ....♣..♣.......... .♣♣♣♣P.♣ ...###### .♣ . P. You could see Pikel and a lemure. Vanquished Creatures An ogre (D:4) 2 lemures A sleepcap (D:3) Natasha (thrice) (D:3) An orc wizard (D:3) 4 adders A shadow imp (D:4) 3 dart slugs 3 orcs (D:3) 3 bats (D:1) 8 endoplasms 4 giant cockroaches 7 goblins 7 hobgoblins 7 jackals 5 kobolds A quokka (D:1) 6 ball pythons 6 frilled lizards 6 rats 79 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 226 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/5 278 | D:1 | Noticed an animated storm dragon scales 450 | D:1 | Found Gidd's Armour Boutique. 450 | D:1 | Noticed an animated shadow dragon scales 464 | D:1 | Reached skill level 3 in Spellcasting 569 | D:1 | Found Kuiddu's Antique Weapon Emporium. 725 | D:1 | Found Alanas's General Store. 745 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/7 1703 | D:2 | Found a hazy altar of Hepliaklqana. 1881 | D:2 | Reached XP level 4. HP: 24/24 MP: 1/9 2053 | D:2 | Reached skill level 4 in Spellcasting 2440 | D:3 | Learned a level 2 spell: Searing Ray 2557 | D:3 | Found a shadowy altar of Dithmenos. 2658 | D:3 | Noticed Natasha 2666 | D:3 | Killed Natasha 2667 | D:3 | Reached XP level 5. HP: 16/28 MP: 1/12 2767 | D:3 | Noticed Natasha 2771 | D:3 | Killed Natasha 3031 | D:3 | Reached skill level 5 in Spellcasting 3610 | D:3 | Noticed Natasha 3616 | D:3 | Killed Natasha 3628 | D:3 | Reached XP level 6. HP: 11/32 MP: 1/14 3984 | D:4 | Noticed Pikel 4139 | D:4 | Reached skill level 6 in Spellcasting 4384 | D:4 | HP: 6/32 [lemure[Pikel] (5)] 4386 | D:4 | Slain by Pikel Illustrated notes Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_basic, serial_shops, shop, nicolae_shop_mannequins, nicolae_shop_real_fake_doors, hangedman_decor_riveting, grunt_decor_resistance, chequers_serial_rivers_room_b, minmay_fountain_box, chequers_serial_rivers_room_a, kennysheep_doodads D:2: layout_rooms, basic_altar, roderic_nine_men_s_morris, hex_large, kennysheep_flooded_box D:3: layout_basic, nicolae_dithmenos_shadow_blocks, hellmonk_no_cap, uniq_natasha D:4: layout_basic, serial_forest, infiniplex_forest_clump_tiny, infiniplex_forest_3_way, infiniplex_forest_clump_small, infiniplex_forest_straight_5, infiniplex_forest_clump_medium, infiniplex_forest_end_1, infiniplex_forest_end_double, nicolae_grassy_gnolls, uniq_pikel Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 5 6 | 6.2 Dodging | | 1.5 Stealth | | 2.1 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 11 | || 11 Unarmed | 1 | || 1 Short sword | | 9 || 9 Cast: Magic Dart | 75 | 75 || 150 Searing Ray | | 10 || 10 Armour: Robe | 12 | 21 || 33 Leather armour | | 14 || 14 Dodge: Dodged | 6 | 20 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4405 | 3994 | 411 | 0 | 3600 | 4 | 1101.2 | Dungeon | 4405 | 3994 | 411 | 0 | 3600 | 4 | 1101.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1799 daAuts D:1: 1556 daAuts D:2: 733 daAuts D:4: 315 daAuts Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_basic, serial_shops, shop, nicolae_shop_mannequins, nicolae_shop_real_fake_doors, hangedman_decor_riveting, grunt_decor_resistance, chequers_serial_rivers_room_b, minmay_fountain_box, chequers_serial_rivers_room_a, kennysheep_doodads D:2: layout_rooms, basic_altar, roderic_nine_men_s_morris, hex_large, kennysheep_flooded_box D:3: layout_basic, nicolae_dithmenos_shadow_blocks, hellmonk_no_cap, uniq_natasha D:4: layout_basic, serial_forest, infiniplex_forest_clump_tiny, infiniplex_forest_3_way, infiniplex_forest_clump_small, infiniplex_forest_straight_5, infiniplex_forest_clump_medium, infiniplex_forest_end_1, infiniplex_forest_end_double, nicolae_grassy_gnolls, uniq_pikel Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4405 | 3994 | 411 | 0 | 3600 | 4 | 1101.2 | Dungeon | 4405 | 3994 | 411 | 0 | 3600 | 4 | 1101.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1799 daAuts D:1: 1556 daAuts D:2: 733 daAuts D:4: 315 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 119.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 119.0 +-------+-------+-------+-------+-------+----------------------