Dungeon Crawl Stone Soup version 0.32-a0-1038-ga127011c1b (webtiles) character file. Game seed: 10707611546863119010 1694 IndexError the Thaumaturge (level 9, -6/45 HPs) Began as a Gargoyle Conjurer on May 2, 2024. Was an Initiate of Ashenzari. Mangled by Joseph ... wielding a +0 quarterstaff (9 damage) ... on level 8 of the Dungeon. The game lasted 00:12:17 (9497 turns). IndexError the Thaumaturge (Gargoyle Conjurer) Turns: 9497, Time: 00:12:17 Health: -6/45 AC: 13 Str: 16 XL: 9 Next: 2% Magic: 17/21 EV: 10 Int: 22 God: Ashenzari [......] Gold: 442 SH: 0 Dex: 4 Spells: 13/24 levels left rFire . . . I - +9 mace of Bodily Harmony {flame, rElec Str+4 Dex-4} rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + H - +0 cloak rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + t - +4 ring of protection HPRegen 0.27/turn F - ring of willpower MPRegen 0.17/turn %: no passive effects @: no status effects A: sickness immunity, AC +6, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: Renounce Religion, Curse Item You were on level 8 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Ossuary. You collected 442 gold pieces. Inventory: Hand Weapons I - the +9 mace of Bodily Harmony (weapon) {flame, rElec Str+4 Dex-4} (You found it on level 8 of the Dungeon) Str+4: It affects your strength (+4). Dex-4: It affects your dexterity (-4). rElec: It insulates you from electricity. Missiles p - 11 boomerangs q - 21 poisoned darts Armour a - a +0 robe (worn) H - a +0 cloak (worn) (You took it off Crazy Yiuf on level 7 of the Dungeon) Magical Staves E - a staff of cold {rC+} (You found it on level 6 of the Dungeon) Jewellery t - a +4 ring of protection (left hand) (You found it on level 3 of the Dungeon) y - a ring of resist corrosion (You found it on level 4 of the Dungeon) C - a +4 ring of protection (You found it on level 7 of the Dungeon) F - a ring of willpower (right hand) (You found it on level 7 of the Dungeon) Wands G - a wand of charming (7) (You found it on level 7 of the Dungeon) Scrolls b - 2 scrolls of brand weapon {unknown} c - 2 scrolls of enchant armour {unknown} d - 4 scrolls of amnesia {unknown} e - a scroll of enchant weapon {unknown} j - 2 scrolls of fog {unknown} l - 2 scrolls of teleportation {unknown} m - a scroll of noise {unknown} r - 2 scrolls of immolation {unknown} s - 5 scrolls of identify {unknown} w - 2 scrolls of summoning {unknown} x - 4 scrolls of poison {unknown} B - 2 scrolls of blinking {unknown} D - a scroll of fear {unknown} Potions f - 2 potions of mutation {unknown} g - 2 potions of haste {unknown} h - a potion of berserk rage {unknown} i - 3 potions of ambrosia {unknown} n - 3 potions of brilliance {unknown} o - 3 potions of might {unknown} u - 2 potions of curing {unknown} v - 3 potions of enlightenment {unknown} z - a potion of cancellation {unknown} A - a potion of heal wounds {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth - Level 8.0 Spellcasting * Level 7.4 Conjurations + Level 2.9 Translocations + Level 2.6 Alchemy You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 2d7 1% 2 c - Fulminant Prism Conj/Alch 15% 3d10 10% 4 x - Iskenderun's Mystic Conj/Tloc 31% 2d8 (+2d4 9% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 16% 1d3 22% 3 Ozocubu's Armour Ice 8% N/A 22% 3 Ignite Poison Fire/Alch 14% N/A 41% 4 Freezing Cloud Conj/Ice/Air 9% 6-21 58% 5 Curse of Agony Necr 8% N/A 90% 5 Metabolic Englaciation Hex/Ice 4% N/A 90% 5 Rimeblight Ice/Necr 4% 2d3 (prima100% 7 Cigotuvi's Dreadful Rot Necr/Alch/Air Unusable N/A N/A 2 Sublimation of Blood Necr Unusable N/A N/A 2 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:5 Ossuary (visited) Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:6 * Annotations: D:8 Joseph Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +6) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History There is an open door here. There is an open door here. You see here 4 stones. You open the door. You see here a +0 robe. Found a runed translucent door. MP restored: 21 Crazy Yiuf shouts! Found a stone staircase leading down. G - a wand of charming (7) There is an open door here. You see here a +0 quarterstaff. Crazy Yiuf shouts! Could not explore, unopened runed door. Could not explore, unopened runed door. Could not explore, unopened runed door. You open the door. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 10% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. You now have 17/21 mp. Casting: Fulminant Prism (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits Crazy Yiuf. (Press . to maintain the ray.) Crazy Yiuf hits you with a +2 quarterstaff of chaos. You convulse. Your fulminant prism crackles loudly. You take 6 damage, and have 39/45 hp. You now have 15/21 mp. The searing ray hits Crazy Yiuf. Crazy Yiuf hits you with a +2 quarterstaff of chaos! Crazy Yiuf burns you. The blast of energy engulfs Crazy Yiuf!! You take 13 damage, and have 26/45 hp. MASSIVE DAMAGE!! You now have 14/21 mp. You now have 13/21 mp. H - a +0 cloak There is an open translucent door here. You see here a +2 quarterstaff of chaos. Health restored: 45; MP restored: 21 You start putting on your armour. You continue putting on your +0 cloak. x4 You finish putting on your +0 cloak. Done exploring. Done exploring. Done exploring. There is an open translucent door here. You see here a +2 quarterstaff of chaos. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a stone staircase leading up. You see here a +2 heavy falchion. There is a stone staircase leading up here. You see here the +9 mace of Bodily Harmony {flame, rElec Str+4 Dex-4}. There is a stone staircase leading up here. Okay, then. You see here the +9 mace of Bodily Harmony {flame, rElec Str+4 Dex-4}. I - the +9 mace of Bodily Harmony {flame, rElec Str+4 Dex-4} There is a stone staircase leading up here. You feel stronger. You feel clumsy. The +9 mace of Bodily Harmony {flame, rElec Str+4 Dex-4} bursts into flame! I - the +9 mace of Bodily Harmony (weapon) {flame, rElec Str+4 Dex-4} You drop a +3 spear. You now have 442 gold pieces (gained 12). You open the door. Joseph, a Mercenary comes into view. He is wielding a +0 quarterstaff. Joseph unwields a +0 quarterstaff. Joseph wields a +0 sling. Joseph shoots a sling bullet. The sling bullet closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You barely miss Joseph. Joseph unwields a +0 sling. Joseph wields a +0 quarterstaff. Joseph hits you with a +0 quarterstaff. You take 3 damage, and have 42/45 hp. You closely miss Joseph. Joseph hits you with a +0 quarterstaff! You take 14 damage, and have 28/45 hp. MASSIVE DAMAGE!! You closely miss Joseph. Joseph hits you with a +0 quarterstaff! Joseph closely misses you. You take 11 damage, and have 17/45 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Joseph Aim: Joseph, wielding a +0 quarterstaff and wearing a +0 leather armour (82% to hit) The searing ray hits Joseph! (Press . to maintain the ray.) Joseph hits you with a +0 quarterstaff. You take 3 damage, and have 14/45 hp. You now have 19/21 mp. The searing ray hits Joseph! Joseph hits you with a +0 quarterstaff! * * * LOW HITPOINT WARNING * * * You take 11 damage, and have 3/45 hp. MASSIVE DAMAGE!! You now have 18/21 mp. The searing ray misses Joseph. Joseph hits you with a +0 quarterstaff! You die... .# #.# #.# #######.# #......)# ####### #.......# ....... . #.......# ....... #.###+###.......##..?.... #.........<.....@........ #####.#####...#@##....... #.....'...)....<..... #######...#.##....... #####.# ....... #.# .@..... #.# ####### ..# .. You could see Joseph. Vanquished Creatures An acid dragon (D:7) 3 black bears An ice beast (D:5) 2 bullfrogs 5 wights (D:7) A howler monkey (D:6) A bombardier beetle (D:6) 2 centaur zombies (Ossuary) 2 human zombies (Ossuary) An orc priest (D:7) 2 hounds Crazy Yiuf (D:7) A gnoll bouda (D:3) An iguana (D:6) Natasha (twice) (D:2) 2 orc wizards 9 hound zombies (Ossuary) 2 mummies (Ossuary) 8 adders 4 gnolls (D:4) 3 adder zombies (Ossuary) A dart slug (D:5) A ribbon worm (D:2) 10 orcs 6 ball pythons 7 endoplasms 6 giant cockroaches 6 gnoll zombies (Ossuary) 9 goblins 5 hobgoblins 2 jackals (D:5) 3 quokkas 8 bats 3 frilled lizards 5 jackal zombies (Ossuary) 5 kobolds 4 kobold zombies (Ossuary) 5 orc zombies (Ossuary) 4 rats 144 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:7) 1 creature vanquished. Grand Total: 145 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 179 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/5 483 | D:1 | Reached skill level 3 in Spellcasting 637 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/7 641 | D:1 | Learned a level 2 spell: Searing Ray 800 | D:1 | Found a faded altar of an unknown god. 1415 | D:2 | Noticed Natasha 1422 | D:2 | Killed Natasha 1423 | D:2 | Reached skill level 4 in Spellcasting 1423 | D:2 | Reached XP level 4. HP: 24/24 MP: 3/10 2315 | D:2 | Noticed Natasha 2321 | D:2 | Killed Natasha 2628 | D:3 | Reached XP level 5. HP: 28/28 MP: 8/12 3132 | D:3 | Found an iron altar of Okawaru. 3809 | D:4 | Reached skill level 5 in Spellcasting 4247 | D:4 | Found a shimmering blue altar of Sif Muna. 4448 | D:4 | Reached XP level 6. HP: 32/32 MP: 11/14 4780 | D:5 | Entered Level 5 of the Dungeon 4798 | D:5 | Noticed an ice beast 4808 | D:5 | Killed an ice beast 4809 | D:5 | Reached skill level 6 in Spellcasting 4951 | D:5 | Found a staircase to the Ecumenical Temple. 4963 | Temple | Found a transporter. 4963 | Temple | Found a transporter. 4963 | Temple | Found a transporter. 4963 | Temple | Found a transporter. 4963 | Temple | Entered the Ecumenical Temple 5024 | Temple | Became a worshipper of Ashenzari the Shackled 5088 | D:5 | Found a basalt altar of Yredelemnul. 5104 | D:5 | Found a burning altar of Makhleb. 5147 | D:5 | Noticed a black bear 5152 | D:5 | Killed a black bear 5153 | D:5 | Reached XP level 7. HP: 34/36 MP: 9/17 5503 | D:5 | Reached skill level 7 in Spellcasting 5809 | D:5 | Found a glowing golden altar of the Shining One. 5989 | D:6 | Found a sand-covered staircase. 5997 | Ossuary | Entered an ossuary 6765 | Ossuary | Reached skill level 8 in Spellcasting 6766 | Ossuary | HP: 9/36 [hound zombie (3)] 7000 | Ossuary | Learned a level 4 spell: Fulminant Prism 7005 | Ossuary | Learned a level 4 spell: Iskenderun's Mystic Blast 7149 | D:6 | Reached skill level 5 in Conjurations 7149 | D:6 | Reached XP level 8. HP: 41/41 MP: 5/20 7282 | D:6 | Reached skill level 1 in Translocations 7282 | D:6 | Reached skill level 1 in Alchemy 7720 | D:6 | Reached skill level 6 in Conjurations 7938 | D:6 | Found Laadeaj's Assorted Antiques. 8179 | D:7 | Reached skill level 2 in Translocations 8186 | D:7 | Reached skill level 2 in Alchemy 8411 | D:7 | Reached skill level 7 in Conjurations 8923 | D:7 | Reached XP level 9. HP: 45/45 MP: 16/21 9088 | D:7 | Found a runed translucent door. 9089 | D:7 | Noticed Crazy Yiuf 9319 | D:7 | Killed Crazy Yiuf 9445 | D:8 | Identified the +9 mace of Bodily Harmony {flame, rElec | Str+4 Dex-4} 9486 | D:8 | Noticed Joseph 9496 | D:8 | HP: 3/45 [Joseph/+0 quarterstaff (12)] 9497 | D:8 | Mangled by Joseph Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_8_columns, layout_rooms, hellmonk_ecumenical_altar_pennies_from_heaven, serial_park_tiny_1, st_stairs_5 D:2: layout_basic, serial_bayou_ford_a, kennysheep_generic_room_12, uniq_natasha D:3: layout_basic, mainiacjoe_overflow_chevrons D:4: wad_lake_hut, layout_rooms, nicolae_sif_muna_condensation D:5: layout_loops_cross, kennysheep_little_box, nicolae_overflow_squiral, minmay_temple_entry_butterflies D:6: layout_basic, nicolae_ossuary_entry_false_entrances, serial_shops, shop D:7: layout_basic, uniq_crazy_yiuf_cottage D:8: layout_basic, uniq_joseph Temple: hellmonk_temple_divided_pantheon Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 3 4 5 6 8 | 8.0 Conjurations | 5 7 | 7.4 Translocations | 2 | 2.9 Alchemy | 2 | 2.6 Dodging | | 1.5 Stealth | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 10 | | || 10 Dagger | 3 | 10 | || 13 Staff | | | 5 || 5 Mace | | | 3 || 3 Cast: Magic Dart | 69 | 90 | 86 || 245 Searing Ray | 1 | 23 | 46 || 70 Fulminant Prism | | | 1 || 1 Use: Potion | | | 1 || 1 Armour: Robe | 22 | 41 | 114 || 177 Dodge: Dodged | 24 | 19 | 71 || 114 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9555 | 8815 | 740 | 83 | 7497 | 10 | 955.5 | Dungeon | 8388 | 7672 | 716 | 64 | 6668 | 8 | 1048.5 | Temple | 73 | 49 | 24 | 0 | 45 | 1 | 73.0 | Ossuary | 1092 | 1092 | 0 | 19 | 784 | 1 | 1092.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1512 daAuts D:3: 1385 daAuts D:7: 1298 daAuts D:1: 1177 daAuts D:6: 1126 daAuts Ossuary: 1092 daAuts D:5: 919 daAuts D:4: 899 daAuts Temple: 73 daAuts D:8: 71 daAuts Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_8_columns, layout_rooms, hellmonk_ecumenical_altar_pennies_from_heaven, serial_park_tiny_1, st_stairs_5 D:2: layout_basic, serial_bayou_ford_a, kennysheep_generic_room_12, uniq_natasha D:3: layout_basic, mainiacjoe_overflow_chevrons D:4: wad_lake_hut, layout_rooms, nicolae_sif_muna_condensation D:5: layout_loops_cross, kennysheep_little_box, nicolae_overflow_squiral, minmay_temple_entry_butterflies D:6: layout_basic, nicolae_ossuary_entry_false_entrances, serial_shops, shop D:7: layout_basic, uniq_crazy_yiuf_cottage D:8: layout_basic, uniq_joseph Temple: hellmonk_temple_divided_pantheon Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9555 | 8815 | 740 | 83 | 7497 | 10 | 955.5 | Dungeon | 8388 | 7672 | 716 | 64 | 6668 | 8 | 1048.5 | Temple | 73 | 49 | 24 | 0 | 45 | 1 | 73.0 | Ossuary | 1092 | 1092 | 0 | 19 | 784 | 1 | 1092.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1512 daAuts D:3: 1385 daAuts D:7: 1298 daAuts D:1: 1177 daAuts D:6: 1126 daAuts Ossuary: 1092 daAuts D:5: 919 daAuts D:4: 899 daAuts Temple: 73 daAuts D:8: 71 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 242.0 Dungeon | 73.6 | 73.6 | N/A | N/A | 82.0 | 248.0 Ossuary | 26.4 | 26.4 | N/A | N/A | 18.0 | 436.0 +-------+-------+-------+-------+-------+----------------------