Dungeon Crawl Stone Soup version 0.32-a0-1151-g7caecd69e6 (webtiles) character file. Game seed: 4677029142100707528 42 IndexError the Conjurer (level 3, -3/25 HPs) Began as a Gnoll Conjurer on May 13, 2024. Slain by Sigmund ... wielding a +5 scythe of holy wrath (14 damage) ... on level 2 of the Dungeon. The game lasted 00:02:34 (1523 turns). IndexError the Conjurer (Gnoll Conjurer) Turns: 1523, Time: 00:02:35 Health: -3/25 AC: 2 Str: 6 XL: 3 Next: 54% Magic: 7/9 EV: 12 Int: 19 God: Gold: 84 SH: 0 Dex: 10 Spells: 9/12 levels left rFire . . . d - +0 hand axe rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons d - a +0 hand axe (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Magical Staves g - a staff of air {rElec} (You found it on level 1 of the Dungeon) Jewellery k - an amulet of faith {Faith, !P} (You found it on level 2 of the Dungeon) Scrolls e - a scroll of revelation {unknown} f - a scroll of torment {unknown} h - a scroll of immolation {unknown} j - a scroll of blinking {unknown} l - a scroll of noise {unknown} m - a scroll of teleportation {unknown} o - a scroll of enchant weapon {unknown} Potions b - 2 potions of magic c - 2 potions of enlightenment {unknown} i - a potion of ambrosia {unknown} n - a potion of curing {unknown} Skills: + Level 0.9 Fighting + Level 0.9 Short Blades + Level 0.9 Long Blades + Level 0.9 Axes + Level 0.9 Maces & Flails + Level 0.9 Polearms + Level 0.9 Staves + Level 0.9 Ranged Weapons + Level 0.9 Throwing + Level 0.9 Armour + Level 4.5 Dodging + Level 4.2 Stealth + Level 0.9 Shields + Level 0.9 Unarmed Combat + Level 5.0 Spellcasting + Level 7.1 Conjurations + Level 0.6 Hexes + Level 0.6 Summonings + Level 0.6 Necromancy + Level 0.6 Translocations + Level 0.6 Fire Magic + Level 0.6 Ice Magic + Level 0.6 Air Magic + Level 0.6 Earth Magic + Level 0.6 Alchemy + Level 1.0 Invocations + Level 0.9 Evocations + Level 0.7 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d6 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Sigil of Binding Hex 7% N/A 28% 3 Anguish Hex/Necr 3% N/A 67% 4 Cause Fear Hex 3% N/A 67% 4 Alistair's Intoxication Alch 4% N/A 95% 5 Borgnjor's Vile Clutch Necr/Erth 3% N/A 95% 5 Eringya's Noxious Bog Alch 3% 4d6 100% 6 Enfeeble Hex 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History An endoplasm comes into view. An endoplasm is nearby! The magic dart hits the endoplasm. The endoplasm quivers. You now have 8/9 mp. The magic dart hits the endoplasm. The endoplasm hits you. You take 2 damage, and have 23/25 hp. You now have 7/9 mp. The magic dart hits the endoplasm. You now have 6/9 mp. HP restored. l - a scroll labelled BUFUALECILU Health restored: 25; MP restored: 9 A quokka comes into view. You see here 9 gold pieces. A quokka is nearby! The magic dart hits the quokka. You now have 8/9 mp. The magic dart hits the quokka! You now have 7/9 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 64 gold pieces (gained 9). There is an escape hatch in the floor here. m - a scroll labelled KIUHA ROMEA MP restored: 9 You see here a +0 dagger. A rat comes into view. A rat is nearby! The magic dart hits the rat. You now have 8/9 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. MP restored: 9 You see here a rat corpse. n - a pink potion There is a stone staircase leading up here. You open the large door. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! The magic dart hits the goblin. A jackal comes into view. You now have 8/9 mp. The magic dart hits the jackal. You now have 7/9 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A jackal is nearby! The magic dart hits the jackal. You now have 6/9 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a large open door here. You pick up a book of Hexes and begin reading... You add the spells Sigil of Binding, Anguish, Cause Fear and Enfeeble to your library. MP restored: 9 You see here a +0 dagger. You now have 74 gold pieces (gained 10). You open the large door. There is a large open door here. You now have 84 gold pieces (gained 10). c - 2 grey potions (gained 1) o - a scroll labelled SIUGICW SYNYT Sigmund the Dreaded comes into view. He is wielding a +5 scythe of holy wrath. Sigmund is nearby! Sigmund is nearby! Sigmund is nearby! Sigmund is nearby! The magic dart hits Sigmund but does no damage. You now have 8/9 mp. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. MP restored: 9 You are confused. You're too confused to move! You bump into the rock wall. You bump into the rock wall. Something hits you! You take 7 damage, and have 18/25 hp. MASSIVE DAMAGE!! Something barely misses you. You bump into the rock wall. You bump into the rock wall. You feel less confused. Something hits you! You take 8 damage, and have 11/25 hp. MASSIVE DAMAGE!! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something! (Press . to maintain the ray.) Something hits you! Ouch! That really hurt! You die... #.'...#)≈..'.# #.'..≈.#...'.# #.#..≈≈.≈..#.# #.##......##.# #..##....###.# ##..########.# #. #...# #.#....# #{ ##.### #...#### ##. #@.# #.### ..## ##.## #.# ..# ##{.# #.# # #.# #..## #<# ##.#.#####.#### #.# ###..#..........## #.# #.......####.....## #.# ##...##.## #.......# #.# ....#...####.......# #.# There were no monsters in sight! Vanquished Creatures 3 ball pythons (D:1) 7 endoplasms A giant cockroach (D:1) 4 goblins 2 hobgoblins (D:1) 7 jackals 2 quokkas 5 frilled lizards 4 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 166 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 583 | D:1 | Learned a level 2 spell: Searing Ray 994 | D:1 | Reached skill level 5 in Spellcasting 994 | D:1 | Reached XP level 3. HP: 25/25 MP: 6/9 1181 | D:2 | Reached skill level 1 in Invocations 1502 | D:2 | Noticed Sigmund 1523 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_small, layout_loops_cross, minmay_misc_feat_four_crosses, kennysheep_another_room D:2: layout_rooms, kennysheep_generic_room_3, uniq_crazy_yiuf_cottage, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.0 Fighting | | 0.9 Short Blades | | 0.9 Long Blades | | 0.9 Axes | | 0.9 Maces & Flails | | 0.9 Polearms | | 0.9 Staves | | 0.9 Ranged Weapons | | 0.9 Throwing | | 0.9 Armour | | 0.9 Dodging | | 4.5 Stealth | | 4.2 Shields | | 0.9 Unarmed Combat | | 0.9 Conjurations | | 7.1 Hexes | | 0.6 Summonings | | 0.6 Necromancy | | 0.6 Translocations | | 0.6 Fire Magic | | 0.6 Ice Magic | | 0.6 Air Magic | | 0.6 Earth Magic | | 0.6 Alchemy | | 0.6 Evocations | | 0.9 Shapeshifting | | 0.7 Action || total ---------------------------++------- Melee: Unarmed || 5 Bite || 1 Hand axe || 2 Cast: Magic Dart || 56 Searing Ray || 1 Stab: Sleeping || 2 Armour: Robe || 14 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1523 | 1471 | 52 | 0 | 1321 | 2 | 761.5 | Dungeon | 1523 | 1471 | 52 | 0 | 1321 | 2 | 761.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1122 daAuts D:2: 401 daAuts Levels and vault maps discovered: D:1: erik_arrival_triangle_small, layout_loops_cross, minmay_misc_feat_four_crosses, kennysheep_another_room D:2: layout_rooms, kennysheep_generic_room_3, uniq_crazy_yiuf_cottage, uniq_sigmund Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1523 | 1471 | 52 | 0 | 1321 | 2 | 761.5 | Dungeon | 1523 | 1471 | 52 | 0 | 1321 | 2 | 761.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1122 daAuts D:2: 401 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.0 +-------+-------+-------+-------+-------+----------------------