Dungeon Crawl Stone Soup version 0.32-a0-1151-g7caecd69e6 (webtiles) character file. Game seed: 17422183247834428574 424 IndexError the Conjurer (level 6, -1/41 (44) HPs) Began as a Gnoll Conjurer on May 13, 2024. Slain by a wight ... wielding a +5 mace of freezing (5 damage) ... on level 4 of the Dungeon. The game lasted 00:04:35 (3367 turns). IndexError the Conjurer (Gnoll Conjurer) Turns: 3367, Time: 00:04:36 HP: -1/41 (44) AC: 5 Str: 6 XL: 6 Next: 96% MP: 11/14 EV: 12 Int: 19 God: Gold: 210 SH: 0 Dex: 11 Spells: 13/16 levels left rFire + . . v - +4 long sword rCold + . . (no shield) rNeg . . . a - +0 robe rPois . s - +0 helmet rElec . e - +0 cloak rCorr . (no gloves) SInv . i - +0 pair of boots Will ..... (no amulet) Stlth +++ h - ring of protection from fire {rF+, !d} HPRegen 0.26/turn r - ring of protection from cold {rC+, !d} MPRegen 0.14/turn %: no passive effects @: drained A: fangs 1, strong nose, distributed training a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 210 gold pieces. Inventory: Hand Weapons v - a +4 long sword (weapon) (You took it off a wight on level 4 of the Dungeon) Armour a - a +0 robe (worn) e - a +0 cloak (worn) (You found it on level 2 of the Dungeon) i - a +0 pair of boots (worn) (You found it on level 2 of the Dungeon) s - a +0 helmet (worn) (You took it off Robin on level 3 of the Dungeon) Magical Staves g - a staff of earth (You found it on level 1 of the Dungeon) Jewellery h - a ring of protection from fire (left hand) {rF+, !d} (You found it on level 2 of the Dungeon) l - a ring of see invisible {sInv, !d} (You took it off a hobgoblin on level 2 of the Dungeon) r - a ring of protection from cold (right hand) {rC+, !d} (You took it off a hobgoblin on level 3 of the Dungeon) t - an amulet of regeneration {+regen, !d} (You found it on level 3 of the Dungeon) Scrolls c - 2 scrolls of revelation {unknown} f - a scroll of vulnerability {unknown} j - a scroll of poison {unknown} o - a scroll of enchant armour {unknown} q - 2 scrolls of enchant weapon {unknown} Potions b - a potion of magic d - a potion of ambrosia {unknown} k - 3 potions of might {unknown} m - a potion of degeneration {unknown} n - a potion of mutation {unknown} p - a potion of heal wounds {unknown} u - a potion of berserk rage {unknown} Skills: + Level 2.2 Fighting + Level 2.2 Short Blades + Level 2.2 Long Blades + Level 2.2 Axes + Level 2.2 Maces & Flails + Level 2.2 Polearms + Level 2.2 Staves + Level 2.2 Ranged Weapons + Level 2.2 Throwing + Level 2.2 Armour + Level 5.1 Dodging + Level 4.8 Stealth + Level 2.2 Shields + Level 2.2 Unarmed Combat + Level 5.5 Spellcasting + Level 7.3 Conjurations + Level 1.8 Hexes + Level 1.8 Summonings + Level 1.8 Necromancy + Level 1.8 Translocations + Level 1.8 Fire Magic + Level 1.8 Ice Magic + Level 1.8 Air Magic + Level 1.8 Earth Magic + Level 1.8 Alchemy + Level 2.5 Invocations + Level 2.2 Evocations + Level 2.0 Shapeshifting You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 48% 1d6 5% 1 Hailstorm Conj/Ice 22% 3d7 5% 3 Frozen Ramparts Ice 24% 1d4 17% 3 Fulminant Prism Conj/Alch 11% 3d9 17% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 17% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 4 runed translucent doors, Crazy Yiuf; Pascal76's ghost, amateur MiFi; martbhell's ghost, amateur MiBe; rossyrg's ghost, amateur MDFi; temujin's ghost, amateur DEHs Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You now have 12/14 mp. The searing ray hits the weeping skull! The weeping skull's misery overflows. The wave of grief passes through you. You now have 11/14 mp. The searing ray hits the weeping skull. The weeping skull touches you. You feel drained. You take 5 damage, and have 39/43 hp. You now have 10/14 mp. The searing ray hits the weeping skull but does no damage. You finish channelling your searing ray. The weeping skull's misery overflows. The wave of grief passes through you. You now have 9/14 mp. The weeping skull's misery bubbles over. The wave of grief passes through you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - weeping skull Aim: a weeping skull (heavily damaged, 98% to hit) The searing ray hits the weeping skull! (Press . to maintain the ray.) The weeping skull's misery overflows. The wave of grief passes through you. You now have 7/14 mp. The searing ray hits the weeping skull. Your life force feels restored. Your Shapeshifting skill increases to level 2! You now have 6/14 mp. You finish channelling your searing ray. You now have 5/14 mp. There is an open door here. Things that are here: a +4 long sword; a +0 robe v - a +4 long sword v - a +4 long sword (weapon) You open the door. An adder zombie comes into view. Health restored: 44; MP restored: 14 There is an open door here. The helpless adder zombie fails to defend itself. You slash the adder zombie! The adder zombie misses you. You hit the adder zombie. The adder zombie bites you but does no damage. The adder zombie barely misses you. You hit the adder zombie. No target in view! You open the door. A mummy comes into view. There is an open door here. The helpless mummy fails to defend itself. You hit the mummy. The mummy barely misses you. You slash the mummy! The mummy misses you. You hit the mummy. You hit the mummy but do no damage. The mummy hits you. You take 1 damage, and have 43/44 hp. You slash the mummy! No target in view! As you open the door, it creaks loudly! A hound zombie comes into view. The hound zombie closely misses you. Health restored: 44 You barely miss the hound zombie. The hound zombie bites you but does no damage. You slash the hound zombie! Your bite misses the hound zombie. The hound zombie closely misses you. The hound zombie bites you but does no damage. You hit the hound zombie. The hound zombie bites you but does no damage. x2 You slash the hound zombie! You bite the hound zombie. No target in view! You open the door. A wight comes into view. It is wielding a +5 mace of freezing. There is an open door here. The helpless wight fails to defend itself. You hit the wight but do no damage. The wight hits you with a +5 mace of freezing. The wight freezes you. The wight hits you but does no damage. You take 7 damage, and have 37/44 hp. You closely miss the wight. The wight hits you with a +5 mace of freezing! You feel drained. The wight freezes you. You take 15 damage, and have 22/42 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +5 mace of freezing and wearing a +0 robe (81% to hit) The searing ray hits the wight. (Press . to maintain the ray.) The wight hits you with a +5 mace of freezing! The wight freezes you. You take 9 damage, and have 13/42 hp. MASSIVE DAMAGE!! You now have 12/14 mp. The searing ray hits the wight. The wight hits you with a +5 mace of freezing! * * * LOW HITPOINT WARNING * * * You feel drained. You die... +.'.######### #.### +.[.# #.### +.'.# #.### +.'.# ###.### #z@.'.# ###.### #.'.'.# ####### You could see a wight. Vanquished Creatures An ogre (D:4) A weeping skull (D:4) A wight (D:4) A water moccasin zombie (D:4) A hound zombie (D:4) A mummy (D:4) Robin (D:3) 2 adders (D:2) 4 gnolls (D:2) 2 adder zombies (D:4) 2 dart slugs 2 orcs (D:3) 4 endoplasms A giant cockroach (D:2) 6 goblins 12 hobgoblins 6 jackals (D:2) 3 kobolds A quokka (D:2) 4 ball pythons 4 bats 3 frilled lizards 2 rats (D:1) 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 684 | D:2 | Reached XP level 2. HP: 19/19 MP: 4/7 1034 | D:2 | Reached skill level 5 in Spellcasting 1034 | D:2 | Reached XP level 3. HP: 20/25 MP: 1/9 1123 | D:2 | Learned a level 2 spell: Searing Ray 1167 | D:2 | Reached skill level 1 in Invocations 1169 | D:2 | Reached skill level 1 in Fighting 1169 | D:2 | Reached skill level 1 in Short Blades 1169 | D:2 | Reached skill level 1 in Long Blades 1169 | D:2 | Reached skill level 1 in Axes 1169 | D:2 | Reached skill level 1 in Maces & Flails 1169 | D:2 | Reached skill level 1 in Polearms 1169 | D:2 | Reached skill level 1 in Staves 1169 | D:2 | Reached skill level 1 in Ranged Weapons 1169 | D:2 | Reached skill level 1 in Throwing 1169 | D:2 | Reached skill level 1 in Armour 1169 | D:2 | Reached skill level 1 in Shields 1169 | D:2 | Reached skill level 1 in Unarmed Combat 1169 | D:2 | Reached skill level 1 in Evocations 1200 | D:2 | Reached skill level 1 in Shapeshifting 1200 | D:2 | Reached XP level 4. HP: 32/32 MP: 1/11 1295 | D:2 | Found a faded altar of an unknown god. 1427 | D:2 | Reached skill level 1 in Hexes 1427 | D:2 | Reached skill level 1 in Summonings 1427 | D:2 | Reached skill level 1 in Necromancy 1427 | D:2 | Reached skill level 1 in Translocations 1427 | D:2 | Reached skill level 1 in Fire Magic 1427 | D:2 | Reached skill level 1 in Ice Magic 1427 | D:2 | Reached skill level 1 in Air Magic 1427 | D:2 | Reached skill level 1 in Earth Magic 1427 | D:2 | Reached skill level 1 in Alchemy 2216 | D:3 | Noticed Robin 2229 | D:3 | Reached XP level 5. HP: 30/37 MP: 8/12 2231 | D:3 | Killed Robin 2370 | D:3 | Found a runed translucent gate. 2370 | D:3 | Noticed rossyrg's ghost (amateur MDFi) 2372 | D:3 | Found a runed translucent gate. 2372 | D:3 | Found a runed translucent gate. 2372 | D:3 | Noticed martbhell's ghost (amateur MiBe) 2372 | D:3 | Noticed temujin's ghost (amateur DEHs) 2372 | D:3 | Noticed Pascal76's ghost (amateur MiFi) 2470 | D:3 | Found a runed translucent door. 2471 | D:3 | Noticed Crazy Yiuf 2968 | D:4 | Noticed an ogre 2975 | D:4 | Killed an ogre 2976 | D:4 | Reached skill level 2 in Invocations 3105 | D:4 | Reached skill level 5 in Dodging 3105 | D:4 | Reached XP level 6. HP: 31/44 MP: 3/14 3190 | D:4 | Reached skill level 2 in Fighting 3190 | D:4 | Reached skill level 2 in Short Blades 3190 | D:4 | Reached skill level 2 in Long Blades 3190 | D:4 | Reached skill level 2 in Axes 3190 | D:4 | Reached skill level 2 in Maces & Flails 3190 | D:4 | Reached skill level 2 in Polearms 3190 | D:4 | Reached skill level 2 in Staves 3190 | D:4 | Reached skill level 2 in Ranged Weapons 3190 | D:4 | Reached skill level 2 in Throwing 3190 | D:4 | Reached skill level 2 in Armour 3190 | D:4 | Reached skill level 2 in Shields 3190 | D:4 | Reached skill level 2 in Unarmed Combat 3190 | D:4 | Reached skill level 2 in Evocations 3271 | D:4 | Reached skill level 2 in Shapeshifting 3367 | D:4 | HP: 4/42 [wight/+5 mace of freezing (10)] 3367 | D:4 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_basic, grunt_decor_resistance, feat_on_display D:2: minmay_spotlight, layout_rooms, serial_curves, eino_curves_02, eino_curves_02, shapermc_ecumenical_altar_mp_ritualfount D:3: layout_loops_ring, serial_forest, infiniplex_forest_clump_large, infiniplex_forest_corner_1, infiniplex_forest_join, infiniplex_forest_lined_2, infiniplex_forest_lined_2, infiniplex_forest_lined_ring, infiniplex_forest_zigzag_1, infiniplex_forest_clump_double, infiniplex_forest_zigzag_1, gammafunk_ghost_cemetery, kennysheep_generic_room_15, uniq_crazy_yiuf_cottage, uniq_robin D:4: layout_basic, grunt_temple_overflow_magic_moments, lemuel_mausoleum_altar_yredelemnul, gammafunk_temple_overflow_claw, mainiacjoe_overflow_large_starburst, minmay_temple_entry_tees, kennysheep_generic_room_8 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 5 | 5.5 Invocations | 1 2 | 2.5 Fighting | 1 2 | 2.2 Short Blades | 1 2 | 2.2 Long Blades | 1 2 | 2.2 Axes | 1 2 | 2.2 Maces & Flails | 1 2 | 2.2 Polearms | 1 2 | 2.2 Staves | 1 2 | 2.2 Ranged Weapons | 1 2 | 2.2 Throwing | 1 2 | 2.2 Armour | 1 2 | 2.2 Shields | 1 2 | 2.2 Unarmed Combat | 1 2 | 2.2 Evocations | 1 2 | 2.2 Shapeshifting | 1 2 | 2.0 Hexes | 1 | 1.8 Summonings | 1 | 1.8 Necromancy | 1 | 1.8 Translocations | 1 | 1.8 Fire Magic | 1 | 1.8 Ice Magic | 1 | 1.8 Air Magic | 1 | 1.8 Earth Magic | 1 | 1.8 Alchemy | 1 | 1.8 Dodging | 5 | 5.1 Stealth | | 4.8 Conjurations | | 7.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | 7 | 23 || 30 Bite | | 2 || 2 Long sword | | 14 || 14 Cast: Magic Dart | 40 | 48 || 88 Searing Ray | 2 | 9 || 11 Stab: Sleeping | | 3 || 3 Armour: Robe | 8 | 33 || 41 Dodge: Dodged | 14 | 33 || 47 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3373 | 3163 | 210 | 0 | 2761 | 4 | 843.2 | Dungeon | 3373 | 3163 | 210 | 0 | 2761 | 4 | 843.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1124 daAuts D:2: 1089 daAuts D:1: 755 daAuts D:4: 404 daAuts Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_basic, grunt_decor_resistance, feat_on_display D:2: minmay_spotlight, layout_rooms, serial_curves, eino_curves_02, eino_curves_02, shapermc_ecumenical_altar_mp_ritualfount D:3: layout_loops_ring, serial_forest, infiniplex_forest_clump_large, infiniplex_forest_corner_1, infiniplex_forest_join, infiniplex_forest_lined_2, infiniplex_forest_lined_2, infiniplex_forest_lined_ring, infiniplex_forest_zigzag_1, infiniplex_forest_clump_double, infiniplex_forest_zigzag_1, gammafunk_ghost_cemetery, kennysheep_generic_room_15, uniq_crazy_yiuf_cottage, uniq_robin D:4: layout_basic, grunt_temple_overflow_magic_moments, lemuel_mausoleum_altar_yredelemnul, gammafunk_temple_overflow_claw, mainiacjoe_overflow_large_starburst, minmay_temple_entry_tees, kennysheep_generic_room_8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3373 | 3163 | 210 | 0 | 2761 | 4 | 843.2 | Dungeon | 3373 | 3163 | 210 | 0 | 2761 | 4 | 843.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1124 daAuts D:2: 1089 daAuts D:1: 755 daAuts D:4: 404 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 151.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 151.8 +-------+-------+-------+-------+-------+----------------------