Dungeon Crawl Stone Soup version 0.32-a0-1151-g7caecd69e6 (webtiles) character file. Game seed: 2131599806080754965 100 IndexError the Conjurer (level 4, -7/32 HPs) Began as a Gnoll Conjurer on May 13, 2024. Killed by nerve-wracking pain ... invoked by Grinder (8 damage) ... on level 3 of the Dungeon. The game lasted 00:02:55 (2230 turns). IndexError the Conjurer (Gnoll Conjurer) Turns: 2230, Time: 00:02:55 Health: -7/32 AC: 2 Str: 7 XL: 4 Next: 74% Magic: 3/11 EV: 12 Int: 19 God: Gold: 97 SH: 0 Dex: 10 Spells: 10/13 levels left rFire . . . n - +2 dagger (vamp) {!w} rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons n - a +2 vampiric dagger (weapon) {!w} (You found it on level 2 of the Dungeon) Missiles f - 5 darts of dispersal {=f} Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} e - 4 scrolls of teleportation {unknown} k - a scroll of fear {unknown} m - a scroll of vulnerability {unknown} Potions b - a potion of magic d - 2 potions of resistance {unknown} h - a potion of heal wounds {unknown} i - 4 potions of curing {unknown} j - a potion of enlightenment {unknown} l - a potion of attraction {unknown} Skills: + Level 1.2 Fighting + Level 1.2 Short Blades + Level 1.2 Long Blades + Level 1.2 Axes + Level 1.2 Maces & Flails + Level 1.2 Polearms + Level 1.2 Staves + Level 1.2 Ranged Weapons + Level 1.2 Throwing + Level 1.2 Armour + Level 4.7 Dodging + Level 4.3 Stealth + Level 1.2 Shields + Level 1.2 Unarmed Combat + Level 5.1 Spellcasting + Level 7.1 Conjurations + Level 1.0 Hexes + Level 1.0 Summonings + Level 1.0 Necromancy + Level 1.0 Translocations + Level 1.0 Fire Magic + Level 1.0 Ice Magic + Level 1.0 Air Magic + Level 1.0 Earth Magic + Level 1.0 Alchemy + Level 1.4 Invocations + Level 1.2 Evocations + Level 1.1 Shapeshifting You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d9 22% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 22% 4 Olgreb's Toxic Radiance Alch 8% N/A 61% 4 Ozocubu's Refrigeration Ice 4% 4d8 100% 7 Discord Hex 4% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder, Robin Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You add the spells Olgreb's Toxic Radiance, Ozocubu's Refrigeration and Discord to your library. MP restored: 11 i - 4 sedimented pink potions (gained 1) Found an escape hatch in the ceiling. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! The magic dart hits the endoplasm. You now have 10/11 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. MP restored: 11 Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Search for what [Enter for "alt", or ? for help]? dagger There is an escape hatch in the floor here. You see here a +2 vampiric dagger {!w}. You feel a sense of dread. n - a +2 vampiric dagger (weapon) {!w} You drop a +1 dagger of draining. There is an escape hatch in the floor here. There is a stone staircase leading down here. Things that are here: a +0 spear; a gnoll skeleton You climb downwards. The goblin shouts! x5; You hear a shout! The goblin shouts! x2 There is a stone staircase leading up here. Robin shouts! You hear a shout! You climb upwards. There is a stone staircase leading down here. Things that are here: a +0 spear; a gnoll skeleton There is an escape hatch in the floor here. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. Level annotation: Robin There is a stone staircase leading up here. Grinder comes into view. You see here 3 scrolls labelled VUAMNU WINAIT. Grinder is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Grinder shouts! An endoplasm comes into view. You see here 3 scrolls labelled VUAMNU WINAIT. Grinder blinks! There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits Grinder but does no damage. You now have 10/11 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (78% to hit) The searing ray hits Grinder. (Press . to maintain the ray.) You now have 8/11 mp. The searing ray misses Grinder. Grinder gestures at you. You suddenly lose the ability to move! Grinder gestures at you. Pain shoots through your body! Grinder hits you! You writhe in agony. Grinder hits you. * * * LOW HITPOINT WARNING * * * You can move again. You take 24 damage, and have 8/32 hp. MASSIVE DAMAGE!! You now have 7/11 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (lightly wounded, 78% to hit) The searing ray hits Grinder! (Press . to maintain the ray.) Grinder barely misses you. You now have 6/11 mp. The searing ray hits Grinder. Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 1/32 hp. MASSIVE DAMAGE!! You now have 5/11 mp. The searing ray misses Grinder. Grinder misses you. You now have 4/11 mp. The searing ray hits Grinder but does no damage. You finish channelling your searing ray. Grinder gestures at you. Pain shoots through your body! You die... Grinder sighs, "Dead already? I want a refund." g# # .# .+ # g#.## .## <...# .. .#.## ###.# .. # #... .## #.. .# ###.###.##### .# ........?.5@# .# ####...###### ## #... #.... #..## .... .J.. .... You could see Grinder. Vanquished Creatures 4 gnolls An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) 3 ball pythons 4 endoplasms (D:2) A giant cockroach (D:1) A goblin (D:1) 8 hobgoblins 2 jackals (D:2) 3 quokkas 2 bats (D:1) 2 frilled lizards (D:1) 7 kobolds 4 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 153 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/7 458 | D:1 | Reached skill level 5 in Spellcasting 458 | D:1 | Reached XP level 3. HP: 25/25 MP: 2/9 461 | D:1 | Learned a level 2 spell: Searing Ray 811 | D:2 | Reached skill level 1 in Invocations 1262 | D:2 | Reached skill level 1 in Fighting 1262 | D:2 | Reached skill level 1 in Short Blades 1262 | D:2 | Reached skill level 1 in Long Blades 1262 | D:2 | Reached skill level 1 in Axes 1262 | D:2 | Reached skill level 1 in Maces & Flails 1262 | D:2 | Reached skill level 1 in Polearms 1262 | D:2 | Reached skill level 1 in Staves 1262 | D:2 | Reached skill level 1 in Ranged Weapons 1262 | D:2 | Reached skill level 1 in Throwing 1262 | D:2 | Reached skill level 1 in Armour 1262 | D:2 | Reached skill level 1 in Shields 1262 | D:2 | Reached skill level 1 in Unarmed Combat 1262 | D:2 | Reached skill level 1 in Evocations 1265 | D:2 | Reached skill level 1 in Shapeshifting 1265 | D:2 | Reached XP level 4. HP: 32/32 MP: 2/11 1363 | D:2 | Reached skill level 1 in Hexes 1363 | D:2 | Reached skill level 1 in Summonings 1363 | D:2 | Reached skill level 1 in Necromancy 1363 | D:2 | Reached skill level 1 in Translocations 1363 | D:2 | Reached skill level 1 in Fire Magic 1363 | D:2 | Reached skill level 1 in Ice Magic 1363 | D:2 | Reached skill level 1 in Air Magic 1363 | D:2 | Reached skill level 1 in Earth Magic 1363 | D:2 | Reached skill level 1 in Alchemy 1596 | D:2 | Found a faded altar of an unknown god. 2150 | D:3 | Noticed Robin 2211 | D:3 | Noticed Grinder 2222 | D:3 | Paralysed by Grinder for 5 turns 2226 | D:3 | HP: 8/32 [Grinder (5)] 2228 | D:3 | HP: 1/32 [Grinder (4)] 2230 | D:3 | Killed from afar by Grinder Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_rooms D:2: layout_loops_ring, chequers_ecumenical_altar_simple D:3: layout_basic, grunt_temple_overflow_opulence, mainiacjoe_overflow_alcove_4, mainiacjoe_overflow_small_starburst, serial_shops, nicolae_shop_bloodbath_and_beyond, dreamdust_wishing_well, nicolae_concentric_dashed_squares_mild, guppyfry_early_orc_mine, uniq_robin, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 5 | 5.1 Invocations | 1 | 1.4 Fighting | 1 | 1.2 Short Blades | 1 | 1.2 Long Blades | 1 | 1.2 Axes | 1 | 1.2 Maces & Flails | 1 | 1.2 Polearms | 1 | 1.2 Staves | 1 | 1.2 Ranged Weapons | 1 | 1.2 Throwing | 1 | 1.2 Armour | 1 | 1.2 Shields | 1 | 1.2 Unarmed Combat | 1 | 1.2 Evocations | 1 | 1.2 Shapeshifting | 1 | 1.1 Hexes | 1 | 1.0 Summonings | 1 | 1.0 Necromancy | 1 | 1.0 Translocations | 1 | 1.0 Fire Magic | 1 | 1.0 Ice Magic | 1 | 1.0 Air Magic | 1 | 1.0 Earth Magic | 1 | 1.0 Alchemy | 1 | 1.0 Dodging | | 4.7 Stealth | | 4.3 Conjurations | | 7.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 9 || 9 Cast: Magic Dart | 77 | 16 || 93 Searing Ray | | 3 || 3 Armour: Robe | 4 | 8 || 12 Dodge: Dodged | 3 | 10 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2229 | 1966 | 263 | 72 | 1675 | 3 | 743.0 | Dungeon | 2229 | 1966 | 263 | 72 | 1675 | 3 | 743.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1287 daAuts D:1: 917 daAuts D:3: 25 daAuts Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_rooms D:2: layout_loops_ring, chequers_ecumenical_altar_simple D:3: layout_basic, grunt_temple_overflow_opulence, mainiacjoe_overflow_alcove_4, mainiacjoe_overflow_small_starburst, serial_shops, nicolae_shop_bloodbath_and_beyond, dreamdust_wishing_well, nicolae_concentric_dashed_squares_mild, guppyfry_early_orc_mine, uniq_robin, uniq_grinder Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2229 | 1966 | 263 | 72 | 1675 | 3 | 743.0 | Dungeon | 2229 | 1966 | 263 | 72 | 1675 | 3 | 743.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1287 daAuts D:1: 917 daAuts D:3: 25 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 48.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 48.0 +-------+-------+-------+-------+-------+----------------------