Dungeon Crawl Stone Soup version 0.32-a0-1160-g066ad49fd8 (webtiles) character file. Game seed: 2611842083306030293 24 IndexError the Conjurer (level 3, -4/25 HPs) Began as a Gnoll Conjurer on May 14, 2024. Slain by Terence ... wielding a +0 flail (9 damage) ... on level 3 of the Dungeon. The game lasted 00:01:09 (922 turns). IndexError the Conjurer (Gnoll Conjurer) Turns: 922, Time: 00:01:09 Health: -4/25 AC: 3 Str: 6 XL: 3 Next: 2% Magic: 0/9 EV: 12 Int: 19 God: Gold: 29 SH: 0 Dex: 10 Spells: 11/12 levels left rFire + . . d - +0 war axe rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . h - +0 pair of boots Will ..... (no amulet) Stlth ++ c - ring of protection from fire {rF+, !d} HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons d - a +0 war axe (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) h - a +0 pair of boots (worn) (You found it on level 1 of the Dungeon) Jewellery c - a ring of protection from fire (left hand) {rF+, !d} (You found it on level 1 of the Dungeon) Scrolls f - a scroll of teleportation {unknown} g - a scroll of enchant weapon {unknown} Potions b - a potion of magic e - a potion of attraction {unknown} Skills: + Level 0.6 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 0.6 Ranged Weapons + Level 0.6 Throwing + Level 0.6 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 5.0 Spellcasting + Level 7.1 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Alchemy + Level 0.8 Invocations + Level 0.6 Evocations + Level 0.5 Shapeshifting You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 62% 2d6 1% 2 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. The magic dart hits the frilled lizard. The frilled lizard bites you. You take 1 damage, and have 19/20 hp. You now have 6/7 mp. The magic dart hits the frilled lizard. Health restored: 20 You now have 5/7 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You climb upwards. There is a stone staircase leading down here. Magic restored. Partly explored, can't reach some places. MP restored: 7 Partly explored, can't reach some places. Partly explored, can't reach some places. You see here a hobgoblin skeleton. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A malevolent force fills the Dungeon... You fall into a shaft and drop 1 floor! The shaft crumbles and collapses. A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! You hear an angry hiss. A kobold is nearby! A kobold is nearby! The magic dart hits the kobold. The kobold throws a stone. The stone hits you. You take 1 damage, and have 19/20 hp. You now have 6/7 mp. The magic dart hits the kobold. A frilled lizard comes into view. You now have 5/7 mp. The magic dart hits the frilled lizard. A bat comes into view. You now have 4/7 mp. The magic dart hits the bat. You now have 3/7 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. An endoplasm comes into view. Health restored: 20 The magic dart hits the endoplasm! Your Spellcasting skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2 Health restored: 25 You now have 2/9 mp. Terence the Incautious comes into view. He is wielding a +0 flail. The magic dart hits Terence but does no damage. Terence shouts! You now have 2/9 mp. The magic dart hits Terence. You now have 1/9 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You see here 14 gold pieces. A bombardier beetle comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You aren't carrying any items that you can evoke. Unknown command. The magic dart hits Terence. You now have 3/9 mp. The magic dart hits Terence. Terence screams, "I want your blood!" You now have 2/9 mp. The magic dart hits Terence but does no damage. You now have 1/9 mp. The magic dart hits Terence. You now have 0/9 mp. You are out of magic! You barely miss Terence. Terence closely misses you. Terence says, "You're history." Terence misses you. You hit Terence. Terence barely misses you. You hit Terence but do no damage. Terence hits you with a +0 flail. x2 You take 11 damage, and have 14/25 hp. MASSIVE DAMAGE!! You closely miss Terence. Terence hits you with a +0 flail. You take 1 damage, and have 13/25 hp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (almost dead, 100% to hit) The magic dart hits Terence but does no damage. Terence closely misses you. You now have 0/9 mp. You hit Terence but do no damage. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Terence barely misses you. You take 8 damage, and have 5/25 hp. MASSIVE DAMAGE!! You barely miss Terence. Terence hits you with a +0 flail! You die... Terence says, "That felt goooood." # .################### .#............$@@..# .#.###############.# .#.# .# .#.# .# .#.# B. ...# ## ..@## ##..# ##..# You could see Terence. Vanquished Creatures 2 endoplasms 2 giant cockroaches (D:1) 5 goblins (D:1) 3 hobgoblins (D:1) 3 kobolds A bat (D:3) 4 frilled lizards 2 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 205 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/7 641 | D:1 | Found a faded altar of an unknown god. 861 | D:2 | You fall into a shaft and drop 1 floor! 881 | D:3 | Reached skill level 5 in Spellcasting 881 | D:3 | Reached XP level 3. HP: 25/25 MP: 2/9 887 | D:3 | Noticed Terence 921 | D:3 | HP: 5/25 [Terence/+0 flail (9)] 922 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_rooms, shapermc_ecumenical_altar_venn, chequers_serial_rivers_large_a D:2: layout_loops_ring, basic_altar D:3: layout_basic, uniq_terence, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.0 Fighting | | 0.6 Short Blades | | 0.6 Long Blades | | 0.6 Axes | | 0.6 Maces & Flails | | 0.6 Polearms | | 0.6 Staves | | 0.6 Ranged Weapons | | 0.6 Throwing | | 0.6 Armour | | 0.6 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.6 Unarmed Combat | | 0.6 Conjurations | | 7.1 Hexes | | 0.4 Summonings | | 0.4 Necromancy | | 0.4 Translocations | | 0.4 Fire Magic | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Alchemy | | 0.4 Invocations | | 0.8 Evocations | | 0.6 Shapeshifting | | 0.5 Action || total ---------------------------++------- Melee: War axe || 6 Cast: Magic Dart || 42 Armour: Robe || 7 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 932 | 865 | 67 | 0 | 734 | 3 | 310.7 | Dungeon | 932 | 865 | 67 | 0 | 734 | 3 | 310.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 859 daAuts D:3: 63 daAuts D:2: 9 daAuts Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_rooms, shapermc_ecumenical_altar_venn, chequers_serial_rivers_large_a D:2: layout_loops_ring, basic_altar D:3: layout_basic, uniq_terence, uniq_jessica Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 932 | 865 | 67 | 0 | 734 | 3 | 310.7 | Dungeon | 932 | 865 | 67 | 0 | 734 | 3 | 310.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 859 daAuts D:3: 63 daAuts D:2: 9 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.7 +-------+-------+-------+-------+-------+----------------------