Dungeon Crawl Stone Soup version 0.32-a0-1160-g066ad49fd8 (webtiles) character file. Game seed: 6537619146991429177 2 IndexError the Conjurer (level 1, -2/13 HPs) Began as a Demonspawn Conjurer on May 14, 2024. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (71 turns). IndexError the Conjurer (Demonspawn Conjurer) Turns: 71, Time: 00:00:17 Health: -2/13 AC: 2 Str: 7 XL: 1 Next: 33% Magic: 1/3 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of positive energy {rN+} HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Jewellery d - a ring of positive energy (left hand) {rN+} (You found it on level 1 of the Dungeon) Scrolls c - a scroll of enchant armour {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.0 Spellcasting * Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' Welcome, IndexError the Demonspawn Conjurer. Will you be the one to retrieve the awesome Orb of Zot from the depths? Press ? for a list of commands and other information. Found a scroll labelled YZUTAC EZIE, a jade ring and 8 stones. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. c - a scroll labelled YZUTAC EZIE d - a ring of positive energy {rN+} d - a ring of positive energy (left hand) {rN+} Found a stone staircase leading down. A ball python comes into view. The magic dart hits the ball python. The ball python hisses angrily. You now have 2/3 mp. The magic dart hits the ball python. You now have 1/3 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. A hobgoblin comes into view. The hobgoblin shouts! A goblin comes into view. It is wielding a +0 dagger. MP restored: 3 The magic dart hits the hobgoblin but does no damage. You now have 2/3 mp. The magic dart hits the hobgoblin. A quokka comes into view. You now have 1/3 mp. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 0/3 mp. You are out of magic! You are out of magic! The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin hits you. You take 2 damage, and have 11/13 hp. You hit the hobgoblin but do no damage. The hobgoblin closely misses you. Your magical contamination has completely faded away. You hit the hobgoblin. You hit the quokka but do no damage. The quokka bites you. The quokka bites you but does no damage. You take 3 damage, and have 8/13 hp. MASSIVE DAMAGE!! You closely miss the quokka. The quokka bites you. You take 3 damage, and have 5/13 hp. MASSIVE DAMAGE!! You closely miss the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 1/13 hp. MASSIVE DAMAGE!! You hit the quokka but do no damage. The quokka bites you. You die... #. ####### ## #.. #≈≈>≈≈# #. .... #≈≈≈≈≈# #.#### ....# #§§§≈§###....## #..... ..≈≈≈.........####..g# ß.....ß.......##g...# ...<.....#....##r# ...ß.....#....##@# .........####.##.# .......#.####....# #..ß..##.#....#### ##...#............... ##.##....########### ...##....# ##..##.#### ......# You could see a quokka and a goblin. Vanquished Creatures A ball python (D:1) A hobgoblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 70 | D:1 | HP: 1/13 [quokka (4)] 71 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_basic, minmay_misc_feat_secret_circle Action || total ---------------------------++------- Melee: Unarmed || 8 Cast: Magic Dart || 4 Armour: Robe || 6 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 70 | 70 | 0 | 0 | 47 | 1 | 70.0 | Dungeon | 70 | 70 | 0 | 0 | 47 | 1 | 70.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 70 daAuts Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_basic, minmay_misc_feat_secret_circle Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 70 | 70 | 0 | 0 | 47 | 1 | 70.0 | Dungeon | 70 | 70 | 0 | 0 | 47 | 1 | 70.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 70 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------