Dungeon Crawl Stone Soup version 0.32-a0-1359-g8bd0f5762a (webtiles) character file. Game seed: 3669508721803174372 827 IndexError the Conjurer (level 7, -1/55 HPs) Began as a Gnoll Conjurer on June 9, 2024. Was a Believer of Ashenzari. Slain by Blorkula the Orcula ... wielding a +0 long sword (5 damage) ... on level 5 of the Dungeon. The game lasted 00:07:42 (5506 turns). IndexError the Conjurer (Gnoll Conjurer) Turns: 5506, Time: 00:07:42 Health: -1/55 AC: 4 Str: 7 XL: 7 Next: 97% Magic: 9/18 EV: 12 Int: 19 God: Ashenzari [**....] Gold: 269 SH: 0 Dex: 10 Spells: 16/21 levels left rFire + . . h - +0 dagger "Bound Disgust" {holy, Elem, Dev} (curse) rCold + . . (no shield) rNeg . . . a - +0 robe of Ashenzari's the Ego {Self, Melee} (curse) rPois . m - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv + q - +0 pair of boots "Pangnostic Liberalism" {Self, Comp} (curse) Will ..... (no amulet) Stlth +++ k - ring of the Chained Blue Moon {rF+, rF+, !d, Elem, Fort} (curse) HPRegen 0.29/turn u - ring of protection from cold {rC+, !d} MPRegen 0.16/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: Renounce Religion, Shatter the Chains You were on level 5 of the Dungeon. You worshipped Ashenzari. Ashenzari was pleased with you. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 269 gold pieces. Inventory: Hand Weapons h - the cursed +0 dagger "Bound Disgust" (weapon) {holy, Elem, Dev} (You took it off a goblin on level 1 of the Dungeon) It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Devices: Evocations and Shapeshifting. s - the +1 short sword "Vozush" {flame, Str+5} (You found it on level 4 of the Dungeon) Str+5: It affects your strength (+5). Armour a - the cursed +0 robe of Ashenzari's the Ego (worn) {Self, Melee} It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. m - a +0 helmet (worn) (You found it on level 2 of the Dungeon) q - the cursed +0 pair of boots "Pangnostic Liberalism" (worn) {Self, Comp} (You found it on level 3 of the Dungeon) It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Companions: Summonings and Necromancy. r - a +1 leather armour of fire resistance (You took it off an orc on level 4 of the Dungeon) Magical Staves t - a staff of earth (You found it on level 4 of the Dungeon) Jewellery k - the cursed ring of the Chained Blue Moon (left hand) {rF+, rF+, !d, Elem, Fort} (You took it off a kobold on level 2 of the Dungeon) [ring of protection from fire] rF+: It protects you from fire. It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Fortitude: Armour and Shields. u - a ring of protection from cold (right hand) {rC+, !d} (You found it on level 5 of the Dungeon) Scrolls c - 2 scrolls of enchant weapon f - 4 scrolls of identify g - 4 scrolls of butterflies j - 3 scrolls of teleportation l - a scroll of poison {!r} n - a scroll of fear Potions d - a potion of heal wounds e - 2 potions of attraction {!q} i - 2 potions of haste o - a potion of might p - a potion of cancellation Skills: + Level 2.9(4.4) Fighting + Level 2.9(3.9) Short Blades + Level 2.9(3.9) Long Blades + Level 2.9(3.9) Axes + Level 2.9(3.9) Maces & Flails + Level 2.9(3.9) Polearms + Level 2.9(3.9) Staves + Level 2.9 Ranged Weapons + Level 2.9 Throwing + Level 2.9(3.9) Armour + Level 5.5 Dodging + Level 5.1 Stealth + Level 2.9(3.9) Shields + Level 2.9(3.9) Unarmed Combat + Level 5.8(7.5) Spellcasting + Level 7.5 Conjurations + Level 2.3 Hexes + Level 2.3(3.3) Summonings + Level 2.3(3.3) Necromancy + Level 2.3 Translocations + Level 2.3(3.7) Fire Magic + Level 2.3(3.7) Ice Magic + Level 2.3(3.7) Air Magic + Level 2.3(3.7) Earth Magic + Level 2.3 Alchemy + Level 3.2 Invocations + Level 2.9(3.9) Evocations + Level 2.6(3.6) Shapeshifting You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Blink Tloc 32% N/A 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 52% 3d9 1% 2 Hailstorm Conj/Ice 28% 3d8 2% 3 Apportation Tloc 32% N/A 3% 1 Scorch Fire 42% 2d6 3% 2 Ensorcelled Hibernation Hex/Ice 36% N/A 4% 2 Jinxbite Hex 32% N/A 5% 2 Lesser Beckoning Tloc 32% N/A 5% 2 Passwall Erth 21% N/A 6% 3 Swiftness Air 21% N/A 6% 3 Summon Ice Beast Ice/Summ 20% N/A 7% 3 Volatile Blastmotes Fire/Tloc 36% 2d13 9% 3 Flame Wave Conj/Fire 28% 2d9 10% 4 Tukima's Dance Hex 16% N/A 11% 3 Fulminant Prism Conj/Alch 13% 3d9 12% 4 Iskenderun's Mystic Bla Conj/Tloc 26% 2d7 (+2d3 12% 4 Passage of Golubria Tloc 16% N/A 34% 4 Alistair's Intoxication Alch 10% N/A 69% 5 Yara's Violent Unravell Hex/Alch 8% 3d5 69% 5 Permafrost Eruption Ice/Erth 10% 2x4d3 97% 6 Death Channel Necr 9% N/A 98% 6 Summon Cactus Giant Summ 9% N/A 98% 6 Sculpt Simulacrum Ice/Alch 9% N/A 99% 6 Rimeblight Ice/Necr 10% 2d5 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:4 Altars: Ashenzari Fedhas The Shining One Shops: D:5 * Annotations: D:5 Blorkula the orcula Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The vampire bat barely misses you. x2 You now have 4/18 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - vampire bat Aim: a vampire bat (water, 71% to hit) The searing ray hits the vampire bat! (Press . to maintain the ray.) The vampire bat bites you. The vampire bat draws vitality from your injuries! The vampire bat bites you. The vampire bat draws vitality from your injuries! The vampire bat bites you but does no damage. The vampire bat barely misses you. The vampire bat bites you. The vampire bat draws vitality from your injuries! You take 3 damage, and have 37/55 hp. You now have 2/18 mp. The searing ray hits the vampire bat! That felt strangely unrewarding. The vampire bat bites you. The vampire bat draws vitality from your injuries! The vampire bat bites you. The vampire bat draws vitality from your injuries! The vampire bat bites you. The vampire bat draws vitality from your injuries! You take 7 damage, and have 30/55 hp. You now have 1/18 mp. The vampire bat bites you but does no damage. The vampire bat closely misses you. You now have 0/18 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You closely miss the vampire bat. Your bite misses the vampire bat. The vampire bat bites you but does no damage. The vampire bat barely misses you. Why would you want to do that? You hit the vampire bat. The vampire bat convulses. Your bite misses the vampire bat. The vampire bat completely misses you. The vampire bat bites you. The vampire bat draws vitality from your injuries! The vampire bat bites you. The vampire bat draws vitality from your injuries! The vampire bat bites you. The vampire bat draws vitality from your injuries! You take 5 damage, and have 25/55 hp. You hit the vampire bat. The vampire bat convulses. The vampire bat barely misses you. x2 You closely miss the vampire bat. The vampire bat bites you. The vampire bat draws vitality from your injuries! The vampire bat bites you. The vampire bat draws vitality from your injuries! You take 5 damage, and have 20/55 hp. Okay, then. You aren't carrying any items that you can evoke. Magic courses through your body. The vampire bat bites you. The vampire bat draws vitality from your injuries! You regained 16 mp, and now have 17/18 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - vampire bat Aim: a vampire bat (water, moderately damaged, 71% to hit) The searing ray misses the vampire bat. The searing ray hits the vampire bat. (Press . to maintain the ray.) The vampire bat barely misses you. The vampire bat closely misses you. You now have 15/18 mp. The searing ray hits the vampire bat. The vampire bat bites you. The vampire bat draws vitality from your injuries! The vampire bat bites you but does no damage. You take 2 damage, and have 18/55 hp. You now have 14/18 mp. The searing ray hits the vampire bat. That felt strangely unrewarding. The bats swarm back together and Blorkula the Orcula reappears in a puff of irridescent mist. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Blorkula the Orcula Aim: Blorkula the Orcula, wielding a +0 long sword and wearing a +0 robe (83% to hit) The searing ray hits Blorkula the Orcula. (Press . to maintain the ray.) You now have 12/18 mp. The searing ray hits Blorkula the Orcula! Blorkula the Orcula barely misses you. x2 You now have 11/18 mp. The searing ray hits Blorkula the Orcula! Blorkula the Orcula points at you and mumbles some strange words. The puff of flame hits you. You resist. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 14/55 hp. You now have 10/18 mp. The searing ray hits Blorkula the Orcula! You finish channelling your searing ray. Blorkula the Orcula hits you with a +0 long sword! * * * LOW HITPOINT WARNING * * * Blorkula the Orcula bites you. You die... Blorkula the Orcula shouts, "I believe in me!" ≈♣♣♣≈.≈♣♣ ≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈.≈≈≈ . ~.~~~~.~~~..~~.~.... .. ≈≈≈~≈≈≈≈≈.≈≈≈≈≈.≈≈≈ ... ♣≈.≈♣ ♣≈.≈♣♣♣≈~≈♣♣ #.~ ♣≈~≈♣ ♣≈~≈♣ ♣≈~≈♣ #..≈♣♣♣≈~≈♣♣♣≈~≈♣♣♣≈.≈♣♣ .#..≈≈≈≈≈.≈≈≈≈≈~≈≈≈≈≈~≈≈≈ ...~...o@.~~~~.~.~~~....~ .###############......... ########## You could see Blorkula the Orcula. Vanquished Creatures Sigmund (D:4) Menkaure (D:5) An ogre (D:5) A scorpion (D:3) 3 vampire bats (D:5) An orc priest (D:4) A hound (D:4) A jelly (D:5) 5 orc wizards (D:4) 7 adders 2 shadow imps 2 ufetubi (D:4) 3 dart slugs 4 ribbon worms 5 orcs 8 ball pythons 3 bats 11 endoplasms 2 giant cockroaches 12 goblins 8 hobgoblins 2 jackals (D:3) 5 quokkas 2 frilled lizards 8 kobolds A rat (D:2) 100 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 28 | D:1 | Found a faded altar of an unknown god. 38 | D:1 | Prayed at the altar of an unknown god. 38 | D:1 | Became a worshipper of Ashenzari the Shackled 205 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/7 936 | D:2 | Reached skill level 5 in Spellcasting 936 | D:2 | Reached XP level 3. HP: 25/25 MP: 2/9 1218 | D:2 | Learned a level 2 spell: Searing Ray 1273 | D:2 | Reached skill level 1 in Invocations 1450 | D:2 | Reached skill level 1 in Fighting 1450 | D:2 | Reached skill level 1 in Short Blades 1450 | D:2 | Reached skill level 1 in Long Blades 1450 | D:2 | Reached skill level 1 in Axes 1450 | D:2 | Reached skill level 1 in Maces & Flails 1450 | D:2 | Reached skill level 1 in Polearms 1450 | D:2 | Reached skill level 1 in Staves 1450 | D:2 | Reached skill level 1 in Ranged Weapons 1450 | D:2 | Reached skill level 1 in Throwing 1450 | D:2 | Reached skill level 1 in Armour 1450 | D:2 | Reached skill level 1 in Shields 1450 | D:2 | Reached skill level 1 in Unarmed Combat 1450 | D:2 | Reached skill level 1 in Evocations 2141 | D:3 | Found a glowing golden altar of the Shining One. 2160 | D:3 | Reached skill level 1 in Shapeshifting 2160 | D:3 | Reached XP level 4. HP: 32/32 MP: 7/11 2444 | D:3 | Reached * piety under Ashenzari 2495 | D:3 | Noticed a scorpion 2501 | D:3 | Killed a scorpion 2502 | D:3 | Reached skill level 1 in Hexes 2502 | D:3 | Reached skill level 1 in Summonings 2502 | D:3 | Reached skill level 1 in Necromancy 2502 | D:3 | Reached skill level 1 in Translocations 2502 | D:3 | Reached skill level 1 in Fire Magic 2502 | D:3 | Reached skill level 1 in Ice Magic 2502 | D:3 | Reached skill level 1 in Air Magic 2502 | D:3 | Reached skill level 1 in Earth Magic 2502 | D:3 | Reached skill level 1 in Alchemy 2502 | D:3 | Reached XP level 5. HP: 38/38 MP: 4/13 2856 | D:3 | Reached ** piety under Ashenzari 3536 | D:4 | Learned a level 2 spell: Blink 3600 | D:4 | Found a blossoming altar of Fedhas. 3671 | D:4 | Noticed Sigmund 3683 | D:4 | Killed Sigmund 3684 | D:4 | Reached skill level 2 in Fighting 3684 | D:4 | Reached skill level 2 in Short Blades 3684 | D:4 | Reached skill level 2 in Long Blades 3684 | D:4 | Reached skill level 2 in Axes 3684 | D:4 | Reached skill level 2 in Maces & Flails 3684 | D:4 | Reached skill level 2 in Polearms 3684 | D:4 | Reached skill level 2 in Staves 3684 | D:4 | Reached skill level 2 in Ranged Weapons 3684 | D:4 | Reached skill level 2 in Throwing 3684 | D:4 | Reached skill level 2 in Armour 3684 | D:4 | Reached skill level 5 in Dodging 3684 | D:4 | Reached skill level 2 in Shields 3684 | D:4 | Reached skill level 2 in Unarmed Combat 3684 | D:4 | Reached skill level 2 in Invocations 3684 | D:4 | Reached skill level 2 in Evocations 3684 | D:4 | Reached XP level 6. HP: 27/47 MP: 9/16 3994 | D:4 | Reached skill level 2 in Shapeshifting 4273 | D:4 | Reached XP level 7. HP: 50/53 MP: 10/17 4305 | D:4 | Reached skill level 2 in Hexes 4305 | D:4 | Reached skill level 2 in Summonings 4305 | D:4 | Reached skill level 2 in Necromancy 4305 | D:4 | Reached skill level 2 in Translocations 4305 | D:4 | Reached skill level 2 in Fire Magic 4305 | D:4 | Reached skill level 2 in Ice Magic 4305 | D:4 | Reached skill level 2 in Air Magic 4305 | D:4 | Reached skill level 2 in Earth Magic 4305 | D:4 | Reached skill level 2 in Alchemy 4705 | D:4 | Identified the +1 short sword "Vozush" {flame, Str+5} 4791 | D:4 | Found a staircase to the Ecumenical Temple. 5069 | D:5 | Entered Level 5 of the Dungeon 5069 | D:5 | Found Xeiraiv's Lightly-Used Armoury. 5081 | D:5 | Noticed Menkaure 5087 | D:5 | Killed Menkaure 5088 | D:5 | Reached skill level 5 in Stealth 5088 | D:5 | Reached skill level 3 in Invocations 5476 | D:5 | Noticed Blorkula the Orcula 5506 | D:5 | HP: 4/55 [Blorkula the Orcula/+0 long sword (11)] 5506 | D:5 | Slain by Blorkula the Orcula Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_rooms, shapermc_ecumenical_altar_mp_highgroup, serial_glass, glass_columns_a, glass_columns_b, nicolae_concentric_dashed_squares_wild, chequers_avenue D:2: layout_basic, kennysheep_generic_room_2 D:3: layout_basic, mainiacjoe_overflow_concentric_impassable, minmay_goblin_outpost D:4: minmay_chambers_of_twos, layout_loops_ring, kennysheep_little_box, uniq_sigmund D:5: layout_loops_cross, mainiacjoe_overflow_catwalk, amcnicky_mini_corridor_feature, minmay_shop_damaged, kennysheep_boxes, uniq_menkaure, uniq_blorkula_the_orcula, uniq_duvessa Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 5 | 5.8 Invocations | 1 2 3 | 3.2 Fighting | 1 2 | 2.9 Short Blades | 1 2 | 2.9 Long Blades | 1 2 | 2.9 Axes | 1 2 | 2.9 Maces & Flails | 1 2 | 2.9 Polearms | 1 2 | 2.9 Staves | 1 2 | 2.9 Ranged Weapons | 1 2 | 2.9 Throwing | 1 2 | 2.9 Armour | 1 2 | 2.9 Shields | 1 2 | 2.9 Unarmed Combat | 1 2 | 2.9 Evocations | 1 2 | 2.9 Shapeshifting | 1 2 | 2.6 Hexes | 1 2 | 2.3 Summonings | 1 2 | 2.3 Necromancy | 1 2 | 2.3 Translocations | 1 2 | 2.3 Fire Magic | 1 2 | 2.3 Ice Magic | 1 2 | 2.3 Air Magic | 1 2 | 2.3 Earth Magic | 1 2 | 2.3 Alchemy | 1 2 | 2.3 Dodging | 5 | 5.5 Stealth | 5 | 5.1 Conjurations | | 7.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | | 1 | 34 || 35 Bite | | | 4 || 4 Cast: Magic Dart | 65 | 75 | 36 || 176 Searing Ray | | 11 | 15 || 26 Invoke: Curse Item | 1 | 2 | 1 || 4 Use: Potion | | | 1 || 1 Armour: Robe | | 12 | 64 || 76 Dodge: Dodged | 2 | 7 | 53 || 62 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5504 | 4964 | 540 | 0 | 4454 | 5 | 1100.8 | Dungeon | 5504 | 4964 | 540 | 0 | 4454 | 5 | 1100.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1830 daAuts D:2: 1275 daAuts D:3: 1216 daAuts D:1: 862 daAuts D:5: 320 daAuts Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_rooms, shapermc_ecumenical_altar_mp_highgroup, serial_glass, glass_columns_a, glass_columns_b, nicolae_concentric_dashed_squares_wild, chequers_avenue D:2: layout_basic, kennysheep_generic_room_2 D:3: layout_basic, mainiacjoe_overflow_concentric_impassable, minmay_goblin_outpost D:4: minmay_chambers_of_twos, layout_loops_ring, kennysheep_little_box, uniq_sigmund D:5: layout_loops_cross, mainiacjoe_overflow_catwalk, amcnicky_mini_corridor_feature, minmay_shop_damaged, kennysheep_boxes, uniq_menkaure, uniq_blorkula_the_orcula, uniq_duvessa Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5504 | 4964 | 540 | 0 | 4454 | 5 | 1100.8 | Dungeon | 5504 | 4964 | 540 | 0 | 4454 | 5 | 1100.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1830 daAuts D:2: 1275 daAuts D:3: 1216 daAuts D:1: 862 daAuts D:5: 320 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 236.4 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 236.4 +-------+-------+-------+-------+-------+----------------------