Dungeon Crawl Stone Soup version 0.32-a0-1430-gbced643967 (webtiles) character file. Game seed: 10618705601389840140 56 IndexError the Conjurer (level 3, -4/39 HPs) Began as a Gnoll Conjurer on June 13, 2024. Slain by Crazy Yiuf ... wielding a +3 quarterstaff of chaos (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:34 (2142 turns). IndexError the Conjurer(Gnoll Conjurer) Turns: 2142, Time: 00:01:34 Health: -4/39 AC: 25 Str: 6 XL: 3 Next: 97% Magic: 0/9 EV: 2 Int: 19 God: Gold: 85 SH: 0 Dex: 10 Spells: 9/12 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . a - melded +0 robe rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth ++ g - +4 ring of protection HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (-4 -> -9), tree-form A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, (fangs 1), strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (melded) m - the +1 ring mail "Foxeufeqif" {Slay+2} (You took it off a kobold on level 2 of the Dungeon) Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Jewellery g - a +4 ring of protection (left branch) (You found it on level 1 of the Dungeon) Scrolls c - a scroll of teleportation {unknown} e - a scroll of revelation {unknown} f - 3 scrolls of noise {unknown} h - a scroll of identify {unknown} k - a scroll of poison {unknown} l - a scroll of fear {unknown} Potions b - a potion of magic i - a potion of resistance {unknown} j - 2 potions of lignification {!q} Skills: + Level 1.0 Fighting + Level 1.0 Short Blades + Level 1.0 Long Blades + Level 1.0 Axes + Level 1.0 Maces & Flails + Level 1.0 Polearms + Level 1.0 Staves + Level 1.0 Ranged Weapons + Level 1.0 Throwing + Level 1.0 Armour + Level 4.6 Dodging + Level 4.2 Stealth + Level 1.0 Shields + Level 1.0 Unarmed Combat + Level 5.0 Spellcasting + Level 7.1 Conjurations + Level 0.7 Hexes + Level 0.7 Summonings + Level 0.7 Necromancy + Level 0.7 Translocations + Level 0.7 Fire Magic + Level 0.7 Ice Magic + Level 0.7 Air Magic + Level 0.7 Earth Magic + Level 0.7 Alchemy + Level 1.1 Invocations + Level 1.0 Evocations + Level 0.9 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 24% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. ((You have very sharp teeth.)) Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The magic dart hits the dart slug. You now have 4/9 mp. The magic dart hits the dart slug but does no damage. You now have 3/9 mp. The magic dart hits the dart slug. You now have 2/9 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. There is an open door here. You now have 85 gold pieces (gained 3). j - 3 lumpy white potions (gained 1) You see here a +0 leather armour. A ribbon worm comes into view. A ribbon worm is nearby! MP restored: 9 A ribbon worm is nearby! The magic dart hits the ribbon worm! You now have 8/9 mp. The magic dart hits the ribbon worm. You now have 7/9 mp. The magic dart hits the ribbon worm! You now have 6/9 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a ribbon worm corpse. A hobgoblin comes into view. MP restored: 9 A hobgoblin is nearby! The magic dart hits the hobgoblin! You now have 8/9 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. MP restored: 9 You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. There is a stone staircase leading down here. You see here a rat skeleton. A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! The magic dart hits the frilled lizard. You now have 8/9 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here 4 stones. You see here a +0 leather armour. You see here a +0 leather armour. You see here a +0 leather armour. You see here a rat skeleton. Things that are here: a +0 club; a goblin skeleton Found a runed translucent door. Crazy Yiuf shouts! Crazy Yiuf says, "Gnoll sing-song disdain!" MP restored: 9 You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +1 cloak (82% to hit) The searing ray hits Crazy Yiuf! (Press . to maintain the ray.) Crazy Yiuf hits you with a +3 quarterstaff of chaos! You feel your power leaking away. You take 8 damage, and have 18/26 hp. MASSIVE DAMAGE!! You now have 2/9 mp. The searing ray hits Crazy Yiuf. Crazy Yiuf screams, "Castle disdain mumblescurry!" Crazy Yiuf hits you with a +3 quarterstaff of chaos. Crazy Yiuf draws strength from your wounds! You take 1 damage, and have 17/26 hp. You now have 1/9 mp. The searing ray misses Crazy Yiuf. Crazy Yiuf hits you with a +3 quarterstaff of chaos! Crazy Yiuf freezes you. * * * LOW HITPOINT WARNING * * * You take 13 damage, and have 4/26 hp. MASSIVE DAMAGE!! You now have 0/9 mp. Without enough magic to sustain it, your searing ray dissipates. Crazy Yiuf screams, "Nubble!" Crazy Yiuf hits you with a +3 quarterstaff of chaos. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! You take 1 damage, and have 3/26 hp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel sick. Crazy Yiuf hits you with a +3 quarterstaff of chaos! You die... #.# ###..#.# ### #..#.. ##.... ##### #.... #).÷# #..>. #...# ##### ... #g# #♣## ##.# ####### #.## #.....# ##.# #####.# ##.## #.# ##...# #.# #....# #.# #....# #.# #....# #.# You could see Crazy Yiuf. Vanquished Creatures An adder (D:2) 2 dart slugs (D:2) A ribbon worm (D:2) 2 endoplasms A giant cockroach (D:1) 4 goblins 5 hobgoblins 3 quokkas 3 ball pythons (D:2) 7 bats 3 frilled lizards 4 kobolds 5 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 134 | D:1 | Found a faded altar of an unknown god. 235 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/7 992 | D:2 | Reached skill level 5 in Spellcasting 992 | D:2 | Reached XP level 3. HP: 25/25 MP: 6/9 1030 | D:2 | Learned a level 2 spell: Searing Ray 1262 | D:2 | Reached skill level 1 in Invocations 1267 | D:2 | Identified the +1 ring mail "Foxeufeqif" {Slay+2} 1374 | D:2 | Reached skill level 1 in Fighting 1374 | D:2 | Reached skill level 1 in Short Blades 1374 | D:2 | Reached skill level 1 in Long Blades 1374 | D:2 | Reached skill level 1 in Axes 1374 | D:2 | Reached skill level 1 in Maces & Flails 1374 | D:2 | Reached skill level 1 in Polearms 1374 | D:2 | Reached skill level 1 in Staves 1374 | D:2 | Reached skill level 1 in Ranged Weapons 1374 | D:2 | Reached skill level 1 in Throwing 1374 | D:2 | Reached skill level 1 in Armour 1374 | D:2 | Reached skill level 1 in Shields 1374 | D:2 | Reached skill level 1 in Unarmed Combat 1374 | D:2 | Reached skill level 1 in Evocations 2133 | D:2 | Found a runed translucent door. 2134 | D:2 | Noticed Crazy Yiuf 2140 | D:2 | HP: 4/26 [Crazy Yiuf/+3 quarterstaff of chaos (4)] 2142 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_basic, ebering_ecumenical_altar_sacrificial D:2: layout_basic, minmay_tromino_v2, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.1 Fighting | 1 | 1.0 Short Blades | 1 | 1.0 Long Blades | 1 | 1.0 Axes | 1 | 1.0 Maces & Flails | 1 | 1.0 Polearms | 1 | 1.0 Staves | 1 | 1.0 Ranged Weapons | 1 | 1.0 Throwing | 1 | 1.0 Armour | 1 | 1.0 Shields | 1 | 1.0 Unarmed Combat | 1 | 1.0 Evocations | 1 | 1.0 Dodging | | 4.6 Stealth | | 4.2 Conjurations | | 7.1 Hexes | | 0.7 Summonings | | 0.7 Necromancy | | 0.7 Translocations | | 0.7 Fire Magic | | 0.7 Ice Magic | | 0.7 Air Magic | | 0.7 Earth Magic | | 0.7 Alchemy | | 0.7 Shapeshifting | | 0.9 Action || total ---------------------------++------- Cast: Magic Dart || 69 Searing Ray || 1 Use: Potion || 1 Armour: Robe || 8 Skin || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2143 | 2068 | 75 | 0 | 1923 | 2 | 1071.5 | Dungeon | 2143 | 2068 | 75 | 0 | 1923 | 2 | 1071.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1232 daAuts D:1: 910 daAuts Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_basic, ebering_ecumenical_altar_sacrificial D:2: layout_basic, minmay_tromino_v2, uniq_crazy_yiuf_cottage Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2143 | 2068 | 75 | 0 | 1923 | 2 | 1071.5 | Dungeon | 2143 | 2068 | 75 | 0 | 1923 | 2 | 1071.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1232 daAuts D:1: 910 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 40.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 40.5 +-------+-------+-------+-------+-------+----------------------