Dungeon Crawl Stone Soup version 0.32-a0-1471-gc5d1addcfd (webtiles) character file. Game seed: 12569409503438956790 44 IndexError the Conjurer (level 3, -1/25 HPs) Began as a Gnoll Conjurer on June 18, 2024. Slain by Terence ... wielding a +0 hand axe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:31 (1587 turns). IndexError the Conjurer(Gnoll Conjurer) Turns: 1587, Time: 00:01:32 Health: -1/25 AC: 2 Str: 6 XL: 3 Next: 60% Magic: 0/9 EV: 12 Int: 19 God: Gold: 63 SH: 0 Dex: 10 Spells: 9/12 levels left rFire . . . f - +0 whip rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons f - a +0 whip (weapon) (You found it on level 1 of the Dungeon) Missiles i - 4 atropa-tipped darts Armour a - a +0 robe (worn) Scrolls g - a scroll of vulnerability {unknown} j - a scroll of identify {unknown} Potions b - 2 potions of magic c - 2 potions of might {unknown} d - 2 potions of curing {unknown} e - a potion of berserk rage {unknown} h - 2 potions of enlightenment {unknown} Skills: + Level 0.9 Fighting + Level 0.9 Short Blades + Level 0.9 Long Blades + Level 0.9 Axes + Level 0.9 Maces & Flails + Level 0.9 Polearms + Level 0.9 Staves + Level 0.9 Ranged Weapons + Level 0.9 Throwing + Level 0.9 Armour + Level 4.5 Dodging + Level 4.2 Stealth + Level 0.9 Shields + Level 0.9 Unarmed Combat + Level 5.0 Spellcasting + Level 7.1 Conjurations + Level 0.6 Hexes + Level 0.6 Summonings + Level 0.6 Necromancy + Level 0.6 Translocations + Level 0.6 Fire Magic + Level 0.6 Ice Magic + Level 0.6 Air Magic + Level 0.6 Earth Magic + Level 0.6 Alchemy + Level 1.0 Invocations + Level 0.9 Evocations + Level 0.7 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Fugue of the Fallen Necr 7% N/A 28% 3 Ozocubu's Armour Ice 7% N/A 28% 3 Manifold Assault Tloc 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You now have 2/9 mp. The magic dart hits the jackal. The magic dart hits the jackal. You now have 1/9 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. Things that are here: a jackal corpse; a jackal corpse; a jackal corpse An adder comes into view. MP restored: 9 The magic dart hits the adder. The adder hisses angrily. You now have 8/9 mp. The magic dart hits the adder! You now have 7/9 mp. The magic dart hits the adder! Your Invocations skill increases to level 1! You now have 6/9 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ball python comes into view. MP restored: 9 The magic dart hits the ball python! You now have 8/9 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here 4 stones. A rat comes into view. MP restored: 9 The magic dart hits the rat. You now have 8/9 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Terence the Incautious comes into view. He is wielding a +0 hand axe. MP restored: 9 The magic dart hits Terence but does no damage. Terence shouts! You now have 8/9 mp. The magic dart hits Terence but does no damage. You now have 7/9 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits Terence. You now have 6/9 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (lightly wounded, 85% to hit) The searing ray hits Terence but does no damage. (Press . to maintain the ray.) You now have 4/9 mp. The searing ray hits Terence. You now have 3/9 mp. The searing ray hits Terence. Terence screams, "I want your blood!" You now have 2/9 mp. The searing ray hits Terence. You finish channelling your searing ray. Terence closely misses you. You now have 1/9 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You aren't carrying any items that you can evoke. Unknown command. Terence attacks as he pursues you! Terence hits you with a +0 hand axe. You take 5 damage, and have 20/25 hp. Terence attacks as he pursues you! Terence barely misses you. You hit Terence. Terence closely misses you. You hit Terence. Terence barely misses you. You hit Terence but do no damage. Terence misses you. You completely miss Terence. Terence barely misses you. You barely miss Terence. Terence closely misses you. You hit Terence but do no damage. Terence hits you with a +0 hand axe. You take 4 damage, and have 17/25 hp. You hit Terence but do no damage. Terence hits you with a +0 hand axe. You take 4 damage, and have 13/25 hp. You hit Terence but do no damage. Terence misses you. You closely miss Terence. Terence barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (almost dead, 85% to hit) The searing ray hits Terence but does no damage. (Press . to maintain the ray.) Terence barely misses you. You now have 1/9 mp. The searing ray hits Terence. Terence barely misses you. You now have 0/9 mp. You barely miss Terence. Terence hits you with a +0 hand axe. You take 4 damage, and have 10/25 hp. You hit Terence but do no damage. You bite Terence, but do no damage. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Terence closely misses you. You take 5 damage, and have 5/25 hp. You hit Terence but do no damage. Terence hits you with a +0 hand axe! You die... Terence says, "Time to find some more victims." ############# #......†....# #.#########.######### #.#.......#.#...@@..# #.#.##.#..#.#.#####.# #.#.##.####.#.# .# #.#.##......#.#####.# †.................... ..#.####(####.#####.# ....# #.......# .# ##### ##.###### .. ∆ #.# You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:1) A ball python (D:2) 5 endoplasms 3 giant cockroaches (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 4 jackals (D:2) 3 kobolds A frilled lizard (D:2) 3 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 478 | D:1 | Reached XP level 2. HP: 15/20 MP: 2/7 1314 | D:2 | Reached skill level 5 in Spellcasting 1314 | D:2 | Reached XP level 3. HP: 25/25 MP: 5/9 1317 | D:2 | Learned a level 2 spell: Searing Ray 1482 | D:2 | Reached skill level 1 in Invocations 1564 | D:2 | Noticed Terence 1586 | D:2 | HP: 5/25 [Terence/+0 hand axe (5)] 1587 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic, minmay_pentomino_t2 D:2: layout_basic, basic_altar, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.0 Fighting | | 0.9 Short Blades | | 0.9 Long Blades | | 0.9 Axes | | 0.9 Maces & Flails | | 0.9 Polearms | | 0.9 Staves | | 0.9 Ranged Weapons | | 0.9 Throwing | | 0.9 Armour | | 0.9 Dodging | | 4.5 Stealth | | 4.2 Shields | | 0.9 Unarmed Combat | | 0.9 Conjurations | | 7.1 Hexes | | 0.6 Summonings | | 0.6 Necromancy | | 0.6 Translocations | | 0.6 Fire Magic | | 0.6 Ice Magic | | 0.6 Air Magic | | 0.6 Earth Magic | | 0.6 Alchemy | | 0.6 Evocations | | 0.9 Shapeshifting | | 0.7 Action || total ---------------------------++------- Melee: Whip || 12 Bite || 1 Cast: Magic Dart || 52 Searing Ray || 2 Armour: Robe || 7 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1588 | 1507 | 81 | 0 | 1375 | 2 | 794.0 | Dungeon | 1588 | 1507 | 81 | 0 | 1375 | 2 | 794.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1296 daAuts D:2: 292 daAuts Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic, minmay_pentomino_t2 D:2: layout_basic, basic_altar, uniq_terence Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1588 | 1507 | 81 | 0 | 1375 | 2 | 794.0 | Dungeon | 1588 | 1507 | 81 | 0 | 1375 | 2 | 794.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1296 daAuts D:2: 292 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 31.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 31.5 +-------+-------+-------+-------+-------+----------------------